Game Guides Archive

Thread: Another Idea...mission filters

KawikaMacGuyver
Thu Dec 30, 2004 12:47 pm
#14

oh and the kind of filters i'd like to see would be mob specific and direction specific



=======================================================
Kawika MacGuyver
Curator of the Shadow Depository - SOAL Valley Museum: -1411,27 (Corellia)
Small Kine Meds and Loot in SOAL Valley, (discontinued indefinitely)
JCI
Thu Dec 30, 2004 12:59 pm
#15

over all seems a good idea, hopefully will be taken onboard as wouldnt change economy at all and would make getting missions a more enjoyable experience. I hate refreshing ever five mins to get another similar mission in the same approximate direction



Sabran - Dwarf Hunter


World of Warcraft



MiddyKlorian
Thu Dec 30, 2004 3:24 pm
#16

It's bad enough when it's just me hunting but when you get a group all clicking refresh so that we won't be heading in 7 different compass directions it's insane. And don't try to tell me clicking refresh builds character or I'll demand to get XP from it!
Geechie_Dan
Thu Dec 30, 2004 6:33 pm
#17



_Flash_ wrote:
I have no idea if this has been addressed before, but have the Developers even thought of implementing mission filters? I spend at least 5 minutes just looking for my missions instead of being able to grind things. I personally just think that it would be so much less of a hassle if we had this feature.
Just an idea, tell me what you all think.





5 stars!
DarKstar5891
Thu Dec 30, 2004 9:16 pm
#18



Fingerofthrawn wrote:
HAHAHAHA
Not to turn this into a flame-fest (but it probably will), but first- I've never seen a Jedi go Krayt hunting without their own little squad, have you? And a JK teamed with a TKM/Master Swords (to draw that aggro and usually equipped with uber-scythe from loot-camping) and/or -mostly and- their own rifleperson, equipped normally with an exceptional/legendary/uber (OMG i hate that word) DOT T21 can tend to do frightful amounts of damage to just about anything in-game. So the only option left is to go try to find your own-very rare- little spawn. And hey, what better way to introduce new players to the game then with a little Krayt hunt where you get your spawn taken? Might as well see what the game is really all about.
If they actually "fixed" something, sure. But the solo group nerf did nothing for the economy, there are no credit sinks for extravagantly rich (most of those credits go to buy stuff from other players-making those players rich- it doesn't just sink back into the economy, except a -very- little at a time with shuttles, taxes and such) and now no way for the desperately poor to help themselves either. Prices haven't dropped, and most likely won't for a looooooong time, in-demand SEAs still go for near a mil per point on my server still, premium crystals for 1-5mil, good composite for 800k, and I can just see that poor new player who thought that gift of 75k was grand looking to buy a new ship and seeing an A-wing or any master box ship going for well over a million creds quitting on the spot. Heck, why should the new players ever get the chance to have nice things in this game? And, by the way, the lifeblood of this game is new accounts=people shelling out 50 bucks for the game and maybe the expansion and staying, especially since a lot of vets have quit recently over the lack of new content (or maybe lack of access to old content- I know I'm sick of wasting entire buff sessions going from one camped/cleared dungeon/spawn to another just looking for a break from the grind). Hell, I used to take begging new players out on solo group hunts just so that they could earn some cash- I'd buy them a decent set of grinding Ubese we'd both pull Janta/Mokk missions I'd kill the spawn while they tried to get their XP somewhere close so they could get some creds and I never heard one complaint (uh, except from the guy who didn't listen and went after the Mokks- instant DB ); and actually got quite a few thank yous since they
1) Didn't have to beg for credits anymore (at least for a little while);
2) found out what the blazes a solo group was and;
3) actually had someone to hunt with and (try to at least) teach them a little on game basics- since that's really all I know
But since this isn't a thread about KSing (oh yeah, there's no such thing- /toungueincheek), instancing dungeons, or about solo-groups......
What would be the harm in filtering missions? Like a double-elite master is going to want to pull lesser plains Bol missions on Dant- or see what missions are available South when they just picked a mission North. I'd even like to see them make more MOBs available from the mission terms- I mean a farmer has problems with Nunas but why can't I get my group together and help some poor harvester that had a Krayt Dragon keeping him from his crops, that would solve a couple problems. Why not have a mission giver that needed you to go take out Acklay or Teraud in a way kinda like the Vette missions- so just you and your group could go have fun and get loot without worrying about it wasting those buffs or it being camped, usually by someone that thinks the game is too "easy" so they just stick to hoarding the loot and making it hard for everyone else? Scortching the earth (or Dant, or wherever) is fun for XP once or twice, but after a while- usually not even that long, it gets old as well- I see 3 lesser Bol spawns for every "decent" spawn-and not all those random spawns have all that great of XP hidden in them (have to look for those 50k+ hit point lairs that don't actually say "lair" at the end). And maybe it's not "easy" for everyone- it's definitely not "easy" for a new player to make creds now, I still don't think it's "easy" soloing Elders, and I still find it a fun little challenge the rare time I actually see Acklay in his cave to go down and take some venom from him (since the 4 times I've actually been able to fight him- 2 solo, 2 grouped- he didn't bother dropping bones).
So, sorry, I respect your views, even though I don't tend to agree with them so, even though I obviously don't know what I'm talking about even after 14+ months of playing.....
/peaceout,
/flameon, and
/sign again





You Sir have just encompassed the main problems with this game in a very understandable post. This is exactly how I feel about the game. The only difference is that you are a genious with words.

/bow

and a /sign for the orignal post.



Auronis Skythe - Lowly Jedi Grinder


- I support this ribbon You can too
kesstral
Fri Dec 31, 2004 1:46 am
#19

Awesome, yet simply, idea! I would love to beable to select either the direction or type of mob. Don't even need both, either would make me happy.... yes.. an easy to please woman on this one



Kesstral Mistrider - Sunrunner

-n*Ware- Armor by Desrei:
"When look is everything.. since bugs make it unwearable"
12 pt *RIS* AS
-1584, 178 SOAL Valley, Corellia
akcbr
Fri Dec 31, 2004 9:58 pm
#20



HAHAHAHA

Not to turn this into a flame-fest (but it probably will), but first- I've never seen a Jedi go Krayt hunting without their own little squad, have you? And a JK teamed with a TKM/Master Swords (to draw that aggro and usually equipped with uber-scythe from loot-camping) and/or -mostly and- their own rifleperson, equipped normally with an exceptional/legendary/uber (OMG i hate that word) DOT T21 can tend todo frightful amounts of damage tojust about anything in-game.So the only option left is to go try to find your own-very rare- little spawn. And hey, what better way to introduce new players to the game then with a little Krayt hunt where you get your spawn taken? Might as well see what the game is really all about.


If they actually "fixed" something, sure. But the solo group nerf did nothing for the economy, there are no credit sinks for extravagantly rich (most of those credits go to buy stuff from other players-making those players rich- it doesn't just sink back into the economy, except a -very- little at a time with shuttles, taxes and such) and now no way for the desperately poor to help themselves either.Prices haven't dropped, and most likely won't for a looooooong time, in-demand SEAs still go for near a mil per point on my server still, premium crystals for 1-5mil, good composite for 800k, and I can just see that poor new player who thought that gift of 75k was grand looking to buy a new ship and seeing an A-wing or any master box ship going for well over a million creds quitting on the spot. Heck, why should the new players ever get the chance to have nice things in this game? And, by the way, the lifeblood of this game is new accounts=peopleshelling out 50 bucks for the game and maybe the expansion and staying, especially since a lot of vets have quit recently over the lack of new content (or maybe lack of access to old content- I know I'm sick of wasting entire buff sessions going from one camped/cleared dungeon/spawn to another just looking for a break from the grind). Hell, I used to take begging new players out on solo group hunts just so that they could earn some cash- I'd buy them a decent set of grinding Ubese we'd both pull Janta/Mokk missions I'd kill the spawn while they tried to get their XP somewhere close so they could get some creds and I never heard one complaint (uh, except from the guy who didn't listen and went after the Mokks- instant DB ); and actually got quite a few thank yous since they

1) Didn't have to beg for credits anymore (at least for a little while);

2) found outwhat the blazes a solo group was and;

3) actually had someone to hunt with and(try to at least) teachthem a little on game basics- since that's really all I know


But since this isn't a thread about KSing (oh yeah, there's no such thing- /toungueincheek), instancing dungeons,or about solo-groups......

What would be the harm in filtering missions? Like a double-elite master is going to want to pull lesser plains Bol missions on Dant- or see what missions are available South when they just picked a mission North. I'd even like to see them make more MOBs available from the mission terms- I mean a farmer has problems with Nunas but why can't I get my group together and help some poor harvester that had a Krayt Dragon keeping him from his crops, that would solve a couple problems. Why not have a mission giver that needed you to go take out Acklay or Teraud in a way kinda like the Vette missions- so just you and your group could go have fun and get loot without worrying about it wasting those buffs or it being camped, usually by someone that thinks the game is too "easy" so they just stick to hoarding the loot and making it hard for everyone else? Scortching the earth (or Dant, or wherever) is fun for XP once or twice, but after a while- usually not even that long, it gets old as well- I see 3 lesser Bol spawns for every "decent" spawn-and not all those random spawns have all that great of XP hidden in them (have to look for those 50k+ hit point lairs that don't actually say "lair" at the end). And maybe it's not "easy" for everyone- it's definitely not "easy" for a new player to make creds now, I still don't think it's "easy" soloing Elders, and I still find it a fun little challenge the rare time I actually see Acklay in his cave to go down and take some venom from him (since the4 times I've actually been able to fight him- 2 solo, 2 grouped- he didn't bother dropping bones).


So, sorry, I respect your views, even though I don't tend to agree with them so, even though I obviously don't know what I'm talking about even after 14+ months of playing.....

/peaceout,

/flameon, and

/sign again



Why yes, I have. I was out killing tuskens on chilastra and noticed a djk heading out to the graveyard (I was waiting for my gf sitting beside me to catch up so she could get the badge) and figured I'd take the jedi's mission...I went to mos eiesly, got the mission, ect...

came back...he's killing a krayt...several juvies...I stand waaay back...shoot at the jedi...(he told me later in tells that he never noticed and in reviewing combat logs, he sb'd like 8 times) then we proceeded to watch him solo anicent after ancient....over and over and over and over...

I told him that I had just dumped his mission and I sat and watched the show...we was mls, btw...obviously...

not a flame, just information



Aryolo
Elder Creature Handler[Elder Bounty Hunter
(ggggggggggggggg87[][][]qqq)o(qqq[][][]87ggggggggggggggg)
Panath
noob jedi
_Flash_
Sat Jan 01, 2005 12:14 am
#21

haha, glad you all agree with me.. i dont think they will plan on doing anything though, but theres hope



------------------------------------------------------
Flash Woods - TKA / Jedi Nub / Pilot
SST : The oldest Imperial guild on the server OH NOES!
Peydro Sanchez - Pretty much the only PvPer who has a mustache

{gggggggggggggggxnnntnnnnnnntnnnxggggggggggggggg}
Droci
Sat Jan 01, 2005 12:45 am
#22

i've thought of this idea for awhile, gj on posting



(Droci/Droku)

SoUWannaBAJedi
Sat Jan 01, 2005 1:52 am
#23

Yep....filter either by general direction (i.e. if you want N, you get NW, N, and NE) and/or by payout. Being able to set a min/max output would be awesome.


I can't imagine how this would be difficult to code into the game. It would certainly fit in, story wise.


"Oh sure, Mr. Farmer, I'll take your durni lair to the north. What's that? Your neighbor is having wrix problems to the South? Sure, I'm your man!"


Nope. Gimme 2 to the North and I'll help you out though.
Brandon_shreve
Sat Jan 01, 2005 4:31 am
#24



Fingerofthrawn wrote:
HAHAHAHA
Not to turn this into a flame-fest (but it probably will), but first- I've never seen a Jedi go Krayt hunting without their own little squad, have you? And a JK teamed with a TKM/Master Swords (to draw that aggro and usually equipped with uber-scythe from loot-camping) and/or -mostly and- their own rifleperson, equipped normally with an exceptional/legendary/uber (OMG i hate that word) DOT T21 can tend to do frightful amounts of damage to just about anything in-game. So the only option left is to go try to find your own-very rare- little spawn. And hey, what better way to introduce new players to the game then with a little Krayt hunt where you get your spawn taken? Might as well see what the game is really all about.
If they actually "fixed" something, sure. But the solo group nerf did nothing for the economy, there are no credit sinks for extravagantly rich (most of those credits go to buy stuff from other players-making those players rich- it doesn't just sink back into the economy, except a -very- little at a time with shuttles, taxes and such) and now no way for the desperately poor to help themselves either. Prices haven't dropped, and most likely won't for a looooooong time, in-demand SEAs still go for near a mil per point on my server still, premium crystals for 1-5mil, good composite for 800k, and I can just see that poor new player who thought that gift of 75k was grand looking to buy a new ship and seeing an A-wing or any master box ship going for well over a million creds quitting on the spot. Heck, why should the new players ever get the chance to have nice things in this game? And, by the way, the lifeblood of this game is new accounts=people shelling out 50 bucks for the game and maybe the expansion and staying, especially since a lot of vets have quit recently over the lack of new content (or maybe lack of access to old content- I know I'm sick of wasting entire buff sessions going from one camped/cleared dungeon/spawn to another just looking for a break from the grind). Hell, I used to take begging new players out on solo group hunts just so that they could earn some cash- I'd buy them a decent set of grinding Ubese we'd both pull Janta/Mokk missions I'd kill the spawn while they tried to get their XP somewhere close so they could get some creds and I never heard one complaint (uh, except from the guy who didn't listen and went after the Mokks- instant DB ); and actually got quite a few thank yous since they
1) Didn't have to beg for credits anymore (at least for a little while);
2) found out what the blazes a solo group was and;
3) actually had someone to hunt with and (try to at least) teach them a little on game basics- since that's really all I know
But since this isn't a thread about KSing (oh yeah, there's no such thing- /toungueincheek), instancing dungeons, or about solo-groups......
What would be the harm in filtering missions? Like a double-elite master is going to want to pull lesser plains Bol missions on Dant- or see what missions are available South when they just picked a mission North. I'd even like to see them make more MOBs available from the mission terms- I mean a farmer has problems with Nunas but why can't I get my group together and help some poor harvester that had a Krayt Dragon keeping him from his crops, that would solve a couple problems. Why not have a mission giver that needed you to go take out Acklay or Teraud in a way kinda like the Vette missions- so just you and your group could go have fun and get loot without worrying about it wasting those buffs or it being camped, usually by someone that thinks the game is too "easy" so they just stick to hoarding the loot and making it hard for everyone else? Scortching the earth (or Dant, or wherever) is fun for XP once or twice, but after a while- usually not even that long, it gets old as well- I see 3 lesser Bol spawns for every "decent" spawn-and not all those random spawns have all that great of XP hidden in them (have to look for those 50k+ hit point lairs that don't actually say "lair" at the end). And maybe it's not "easy" for everyone- it's definitely not "easy" for a new player to make creds now, I still don't think it's "easy" soloing Elders, and I still find it a fun little challenge the rare time I actually see Acklay in his cave to go down and take some venom from him (since the 4 times I've actually been able to fight him- 2 solo, 2 grouped- he didn't bother dropping bones).
So, sorry, I respect your views, even though I don't tend to agree with them so, even though I obviously don't know what I'm talking about even after 14+ months of playing.....
/peaceout,
/flameon, and
/sign again



yes ive seen jedis solo krayts




Brandon-shreve [Elder Jedi ]Sabath -shreve [ Officer ]
I'tvo shreve [ Entertainer _Bria_ ]
"It is fatal to enter any lag-fest(battle) without the will to pwn(win) it.."
ualuealuealeuale :: R.I.P. Eddie Guerrero :: EQ2
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