Game Guides Archive

Thread: About Friday Features...

StarNick
Thu Mar 03, 2005 4:26 pm
#222

Neat response TH! My ears perked up at the notion of new quests...



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Guamarhea
Thu Mar 03, 2005 4:36 pm
#223








Thunderheart wrote:







Smuggler_Caylin wrote:
Smuggler Revamp material?




I understand that you folks are eager to get this information and I understand how important it is to you. Things are happening on that front and as soon as we can, we will let you know. This is something we can look forward to in the future, it is just the timing that is unclear.






TH,


I understand you cannot share everything with the community as designs and concepts are in flux. I know you do not want togive us a specific timetable for completion, for fear that the community willview them as more lies (based onthe Smuggler history)if for some reason legitimate delays occur. That said, the lack ofeven ahint as to what will ultimately be coming for Smugglers has led many to believe that no work is being done on the Smuggler Revamp at all. That, coupled with the unfulfilled promises of the past, have led to a great disatisfaction surrounding all things Smuggler.


I am not impertinent enough to demand timetables or details of all work, but a Friday Feature showing at least SOME of theconcepts being developed for Smugglers would go a LONG way toward restoring the faith of the community. Even a brief feature explaining the overall direction SOE would like the Smuggler Profession to take would be worthwhile.


Show us that work is indeed being done on this issue, and put to rest the speculation that SOE has abandoned the Smuggler community. Please, give us a Friday Feature for Smugglers...a glimpse to prove something is actually being done is better than nothing at all.


Best regards,
Guam

Message Edited by Guamarhea on 03-03-2005 05:42 PM



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RagNoRock5x
Thu Mar 03, 2005 4:44 pm
#224

I definatly agree that astromech stats would be super duper



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VegitoX
Thu Mar 03, 2005 5:08 pm
#225

Smuggler



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PsionicHawk
Thu Mar 03, 2005 5:28 pm
#226

Economic Data for EVERY server, not just one is something I would absolutly love. I personnally don't care about race/genderor profession data as much.



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teh_n00b123
Thu Mar 03, 2005 5:42 pm
#227






Thunderheart wrote:







Smuggler_Caylin wrote:
Smuggler Revamp material?




I understand that you folks are eager to get this information and I understand how important it is to you. Things are happening on that front and as soon as we can, we will let you know. This is something we can look forward to in the future, it is just the timing that is unclear.







SilentSlayer wrote:
More astromech stats! Breakdowns of professions, kills, GCW, ... etc




Astromech stats is a great idea and I will see what I can put together.








RedDragon133 wrote:
- content, about content, how, what, WHEN
- new dungeons, instances, quests...





We do have some quests coming up and I will be doing a feature on them soon.







Meplorium wrote:

My desk top is getting old and could use a new wallpaper.



We've got some surprises coming up soon for you.








KapowBzapp wrote:

1. Concept art, with a clear caveat that "this might never make it into the game." I'll bet your art department churns out a lot of great material no one outside gets to see.

2. The hard facts crowd will hate this suggestion, but... backstory. Seriously, who are Beldonna's League, and why do they help me against Hidden Daggers? Who and what are Jinda? I've wished I could just talk to NPCs to learn what they're all about, but I wouldn't sniff at a Friday feature.





Concept art is something I can definitely try to get into the queue. Backstory is something that is near and dear to my heart also. It is something we have cooking on the back burner and hope to add to the web site soon.








SithLord2600 wrote:

I would like to see a trailer for the combat upgrade and maybe all big patchs. Anything that isn't plain screenshots and words that put me to sleep. As long as it has explosions I will be happy.




This is also something we are planning on in the not-to-distant future.







teh_n00b123 wrote:

how about future GCW friday features? Such as GCW scores on EVERY server's planet, info on each type of faction NPC, future GCW changes and ideas..ect. I like hearing about the GCW since that what this game is built around...





I am all for this. Currently the system doesnt log the GCW stats, but I am working with the team to get this in place. It is a timing thing with all the work happening on live, but this is something I would like to add to the web site not only asa Friday Feature, but information that is available on (at least) a somewhat regular basis. We will most likely see it as a Friday Feature first though.








Worthless1 wrote:

Some Features I would like to see are:


  • How to place these new loots together so a list of what is needed and where tostart them. I missed the info when my daughter was born.

  • An updatedthe list of all the publishescombinedwith improvements/fixes in over the 2 years because someupdates are not in the gameanymore.

  • A list of slash commands because I always learn some new ones everyother day.





Worthless1 - Congratulations on your daughter


The looting is all over - - many mobs drop different sorts of things.


On the past publishes request, we posted the archives on February 18th.


For the slash commands, you can call them up in your spatial chat window in-game by typing // and return.



Thanks to everyone for your suggestions! (And Ill still be reading the thread )







but this friday, its going to be about the CU right?




-I support a Galactic Civil War fought between regular, average players... Simply strict, hardlined Imperials & freedom lovin' Rebels fighting for control of the galaxy. A Galactic Civil War fought not with glowsticks or lightsabers, but with blasters, lances, and how much guts you have. A Galactic Civil War which reflects the timeline, the destruction of the Death Star, the absolute control which the Empire has and the brave Rebels trying to break up that reign... The extinction of all but a few rare and special Jedi. That my friends, is the Galactic Civil War and that is what we have to aim for.
CorellianCowboy
Thu Mar 03, 2005 5:53 pm
#228



Smuggler_Caylin wrote:
Smuggler Revamp material?


Please?



Col. Dusty Duneroller
Pilot and Gunrunner for the Alliance
sodi
Thu Mar 03, 2005 5:55 pm
#229

would be awesome to get an update about the status of smuggler rewamp.



hey check this out: klicky
Durik_Lakmor
Thu Mar 03, 2005 5:59 pm
#230

my favorite friday feature will be the one after the CU is released lol, because you know the CU will be released, when's the beta coming??????? gar waiting sucks lol

Friday Feature idea: Space additions that are coming, or changes, new ships come on give me give me.


sorry for the begging but today has not been a good one so i'm just looking for hope in some aspect of my life atm, as sad and twisted as that may be
ScarletSpider23
Thu Mar 03, 2005 6:12 pm
#231


I'd like to see what if anything is going to be modified on the smuggler proffession, as everyone is aware it carries nothing save for feign death which is now useless as a PvP skill :'(


But please please please, tease us with something that will make smuggler more worthwhile and fun, slicing is ok, but come on its boring at the best of times


The best possible update to smuggler other than actually possibly being able to choose what type of slice, the actual stats of spices (it is a crafting tree after all), underworld (actual smuggling missions rather than being able to go upto a Jawa and ask what they had for tea), would be (this I reckon would be the greatest thing possible) to introduce Nar Shaada (smuggler planet). I understand this would pull some server usage and possibly a new server to hold the planet itself on (not sure how the game is done), if this was introduced it would expand the game considerably and make smuggler more worthwhile to grind up.


If Nar Shaada was introduced it could be done so that only Master Smugglers can reach the planet, after potentially perfoming tasks for Jabba or any other smuggler type NPC within the game.

Message Edited by ScarletSpider23 on 03-04-2005 01:18 AM



[ Scarlet Spider ]

Current Guild :: Dominus - Noctu

atytula
Thu Mar 03, 2005 7:25 pm
#232




Thunderheart wrote:



For the slash commands, you can call them up in your spatial chat window in-game by typing // and return.




But, I find that the // command shows too many commands and some get cut off the top when the scroll bar won't go higher. Also, it would be nice to have the list of slash commands and a brief description of what they do and who can use them. This would be a big task but a really cool and useful friday feature.





General Kazar Racillen, Master Smuggler
Echo Battalion CO (Eclipse)
http://www.echobattalion.com
Norle
Thu Mar 03, 2005 8:28 pm
#233

So no Smuggler Friday Feature?

Edit: Forgot the first post. How about... well, the CU is really all I want to know about this game... Hmm... any other upcoming revamps?

Message Edited by Norle on 03-03-2005 09:31 PM



Ochree
shfire
Thu Mar 03, 2005 8:36 pm
#234

How about a smuggler revamp for friday's feature. THIS FRIDAYS FEATURE!



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