Game Guides Archive

Thread: Space Expansion

JulianSpeed
Wed Feb 18, 2004 5:04 pm
#196

Carhrid IDISAGREE with your statement in the last paragraph of yourpost1000% not 100 but 1000


Being able to land on planets with ships adds realism to the game for crying out loud. Hey have you noticed thestatic small Imp Ships that are docked planet side right outside of a city or located in a remote wilderness like area? Those are there for good reason. I might also add that you can really appreciate the ship that you spent your hard earned credits on if you can view it planet side and enter it inside. If you cant physically enter it I say at least give us the ability to land it and have a static view of it rather we have docked in an open clearing of the wilderness or inside a city starport.


Imperio good ideas...All I can say is just try to hold on to them when the time comes to really post.
Vellas
Wed Feb 18, 2004 5:14 pm
#197

There's a middle ground.


Make a pilot profession, but don't make that profession necessary to be able to fly. Thus, a pilot would just be better at flying.
Carhrid
Wed Feb 18, 2004 5:17 pm
#198

But where exactly are you going to store all these landed ships? How are you going to control where they can land? How can they can be shown?


It's not so much that it's a bad idea, but just one that would be very hard -and most of all hugely lag inducing- to implement. I think they are going to need to keep the two seperate. You go to a shuttle/star port and get a shuttle up to your ship.


While I agree it's more realistic that you could board your ship -like the Millenium Falcon- I just dont think it could be done practically.


Plus that, ithink itreally would be pretty pointless. Why would you need to wander round your ship, except for eyecandy? Maybe they could implement a way to walk around it, but I really cant see the point. I'd rather see they ships allowed to be hugely modifiable. Change the engines, weapons, shields, etc etc than just wander through a couple of pointless rooms.



The only thing I could see that would make the interious good to see would be if you could get boarded......





*****************

Carhrid Sinaw.

Hunting down an Evil doer near YOU!
JulianSpeed
Wed Feb 18, 2004 5:18 pm
#199

Another thing Carhrid..forgot to mention. The new professions that will be available during expansion will not be seperate professions from SWG. To access the professions you will have to buy the expansion of course. I did not understand what you were trying to say about professions???There will be new professions and current players can use skill points to start some of these professions ie. cross train toget some of the skills/profession.The last I heard additional skill points will be given. I think thats a no brainer. All of this could change of course but I seiusly doubt it, because I dont think the idea of expansion is that you have tocompletely drop all of your current professions to get a taste of expansionprofessions. I seriously cant see that happening.


JulianSpeed
Wed Feb 18, 2004 5:25 pm
#200

Carhrid- You should be able to land the ships anywhere that is suitable to land. The terrain would dictate that. I cant see a player landing a ship on top of a rigidmountain, but I can see the ship being able to land in a flat grassy area. Its- Just like you cant place harvesters anywhere you please. 50 people trying to land in the same area wont work but you can work around that. One idea which is sort off off the wall is: We know that when you pick a mission and turn on the waypoint only you can see the waypoint. Just do the samething with ships except if you are in a group all members can see your landed static ship. Yeah I know its sounds unrealistic but jsut a thought.



JulianSpeed
Wed Feb 18, 2004 5:29 pm
#201

Sagen you probably wont have to drop all your skills to be able to fly a ship but you'll have to give up some skills points. You can probably count on the pilot profession also. I think that (Pilot profession)will really be geared for those who want to spend alot of their time in space. I dont plan to spend all my time in space but I'll try to make a good mix on space and planetside. I like both.
Carhrid
Wed Feb 18, 2004 5:39 pm
#202

Professions: What i meant with Professions is that you have 250 Skill points, yes? With the expansion, you should get another set of skill points, to use on Expasion professions only. So you have two sets of skill points, and two sets of skills.If you have to drop your current skills just to be able to get the flying skills, then I will cancel my account. Because Bounty Hunters would be UNABLE to fly, and smugglers (Which from the films and EU are some of the best flyers) would be hampered as well.


Sme of the Expansion professions could be linked to existing ones -flying skills specific to professions- such as Bounty Hunter flying skills, and Smuggler Flying skills.


Plus just giving extra Skill points is out as that will totally unbalance the game. As somone has already said, you'd only need a few more points to make a lethal killing template.



Landing Ships: Nice idea, but I say again REALLY difficult to implement. Star ships landing on peoples waypoints? Blocking Spawns? Massive lag while even in the wilderness cos the engine is constantly checking for starship draw events? Im sorry, but this would just be horrible to try to implement.





*****************

Carhrid Sinaw.

Hunting down an Evil doer near YOU!
Sarjiedemt
Wed Feb 18, 2004 7:02 pm
#203

It may be hard to implement maybe there could be loading time when you aproach a planet and then after loading you are above the land and you can land where you'd like. Perhaps outside city limits only. One thing I really want to be able to do is explore planets that are so out of the way they don't have starports or shuttleports. I read on a Statement from Q-3po that there will be 16 new planets!!! and some of these have got to be deserted.



Nosya-II --- Bloodfin
Carhrid
Wed Feb 18, 2004 7:21 pm
#204

I just really think "Land where you want" is going to give far too many problems. Landing at starports, or designated landing areas....maybe, but anywhere..... (Obviousely flat, not mountin tops etc! :smileyhappy


I'd love to be able to do it as well, but from what I can see, it would just be too problematic.


I agree that we want to visit new planets, but even then I think it would just be ones that are not on the starport network, but that would still have some rudimentary "landing area" you can use, but from there still explore the pristine nature of the planet.


Plus that, how exacly are you going to select your landing area? The topographicalmaps just arnt detailed enough to use.


I'd prefer the work to be put into how the ships work in space, what you can add to them and effects they can have. I just dont see "landing" the ship as having any kind of value compared to the prospective problems to be honest.



*****************

Carhrid Sinaw.

Hunting down an Evil doer near YOU!
Orinio
Wed Feb 18, 2004 8:50 pm
#205

Extra skill points you could spend on current professions would unbalanxe the game. What he is saying is that with the expansion you get a completely seperate set of skill points that can only be used in expansion professions. This would not unbalance the game as people could not spend these extra skill points to make their pvp character stronger, these skill points would only be usable for new professions such as pilot, or shipsmith.



Orino, your friendly neighborhood Doc and Master Swordsman, before swordsman were cool.

Randark Octon- Master Bounty Hunter

Jedi Initiate-
Eans
Wed Feb 18, 2004 8:56 pm
#206

When's the supposed release date gunna be?
JulianSpeed
Wed Feb 18, 2004 9:28 pm
#207

I see your point on expansion. There was word that extra skill points are in the works for current professions anyway. landing a ship on a planet would not be hard to implement. If you make a camp which alters the terrain it can be done with a ship. Just a different game object.
Orinio
Wed Feb 18, 2004 9:59 pm
#208

But how would you select where to land? Does this imply you could fly around the surface of the planet if your spaceship? That is highly improable as it would too clearly mix core and expansion gaming. What is feasible however is adding a private star port to cities where all citizens of that city could land, or visitors, sorta like a dock. maybe even go so far as t ohave a private lot you could place near your home to land on. Or if you own a large house or pa, you could land on the roof. But the landing sites are going ot have to be static, set sites.



Orino, your friendly neighborhood Doc and Master Swordsman, before swordsman were cool.

Randark Octon- Master Bounty Hunter

Jedi Initiate-
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