Game Guides Archive

Thread: Friday Feature: Part 2 August 19th Astromech Stats: Profession Popularity

Lotussutol
Sat Aug 20, 2005 12:44 am
#170

A better count of how many jedi there are would be to not count unlocked toons and then show the % that have novice jedi paddy. That will not happen as the number would be HUGE...
negilum
Sat Aug 20, 2005 12:44 am
#171



gailon24 wrote:
These stats are stupid. The only reason "force healing" is so high is because everyone has 4000. It speaks nothing of mastries except for MLS? What's up with that? What a waste of time! I sure bet there are less MH than MSL



this is prolly based on novice boxes not master boxes with ties being listed alphabetically.
MsNiL
Sat Aug 20, 2005 12:45 am
#172






antares_Kauri wrote:





MsNiL wrote:





antares_Kauri wrote:
And I want to see where "Jedi" stands with the professions combined!



Look at Force Healer in this list.

All Jedi must dabble in Healer.



But not all Jedi do.

Breathe...breathe. This isn't the end of the world for you. Your underdog status is still ok. Breathe...




NoW I FeeL THE DeMONs CoMING Over me... o_O




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
CandiDance
Sat Aug 20, 2005 12:47 am
#173



Thank you for the listing!


It would have been wonderful to have some numbers against them in order to show magnitude of difference.


Based on what was presented this now appears to be the Jedi vs. Bounty Hunter Game.


Is there a desire to portray Star Wars right about the time after the desturction of the 1st Death Star? That would be a kewl game to play.

Message Edited by CandiDance on 08-19-2005 03:49 PM

Anaalin
Sat Aug 20, 2005 12:48 am
#174






antares_Kauri wrote:


Please...I don't see "Jedi" there at all, I see it split up, diluting the numbers. Not to mention, each Jedi gets a non-Jedi alt. If they added "Jedi" as a whole, it would be higher placed, even much more if they removed the Jedi alts.

antares




Doubt it.


90% of the current Jedi population is going to have at least Novice LS. ANd 95% will have at least novice healer. You just can't do much without those two branches.


I would say *if* you lumped all jedi together, it *might* move up one, maybe 2 spots. Max.





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Khristen
Sat Aug 20, 2005 12:56 am
#175






josslyn wrote:

No way in hell can these be just Master Levels. Politicians are in what the Top 10? There aren't that many "Master Politicians" running around. After they made Poli a point free profession everyone and their mom ran out to train in at least Novice Politician for some stupid reason.





I'm inclined to agree, with this. BUT...since Politician is in the top 10 most played, can we have some attention and bug fixes?



| Khristen Lockslett Barezz |
| Galactic Senator |00

Owner of The KhrisNea Companylocated in Kor Spera,Corellia, Naritus-730, 1195
JediMelvis137
Sat Aug 20, 2005 12:58 am
#176


What nobody seems to have mentioned is that the Jedi numbers are that high IN SPITE OF the longer, more difficult grind. That's where this whole comparison breaks down.


Get someone with a basic knowledge of statistics to post your statistics for you. A list from low to high broken down in unexplained groups is meaningless. I could make a list like this and post it if you want.


At least change the name from Astromech Stats to Astromech Bleh... This has NOTHING to do with Stats...


EDIT: And while I'm complaining, a real nice statistical analysis would be to show us what COMBINATIONS are most popular. Like 75% of players are Rifleman/BH (just made that up). Or just say that 75% of MBH also have MRifleman.


You know you have those statistics lying around somewhere. If not, let me at the database and I'll show you all kinds of nice reports...

Message Edited by JediMelvis137 on 08-19-2005 04:07 PM




Melvis (Scylla): Master Pistoleer, Master Bounty Hunter
Ishu (Scylla): TKM, Master Doctor
Givi (Scylla): Master Smuggler, Master Squad Leader
Ockewei (Scylla): Master WS, Master Artisan, Merchant in Training



Geral_Corasjo
Sat Aug 20, 2005 12:58 am
#177



Khristen wrote:


josslyn wrote:
No way in hell can these be just Master Levels. Politicians are in what the Top 10? There aren't that many "Master Politicians" running around. After they made Poli a point free profession everyone and their mom ran out to train in at least Novice Politician for some stupid reason.



I'm inclined to agree, with this. BUT...since Politician is in the top 10 most played, can we have some attention and bug fixes?





Ahh... that can go either way really...

The top 10 proffesions can recieve more content and bug fixes.. but it doesn't help the bottom 10 and they will stay broken forever.



--------------------------
"It could be worse... ...It's worse."
-Computer Gaming World
"You can't stop the change any more than you can stop the suns from setting" -Shimi Skywalker
"You were the NGE! It was said you would destroy boredom, not cause boredom! You were to bring balance to the professions, not leave them in darkness!" -Obiwan, NGE Ep3

Mistwaver
Sat Aug 20, 2005 1:41 am
#178



SilentSlayer wrote:
Well Jedi actually isn't a "profession." Force Wielder, Force Defender, Force Enhancer, Force Healer, and Lightsaber are the professions. Looking at the Force Sensitive Skills however it would appear Jedi is the number one profession.

Is this current, active accounts or does it include everyone from the past as well?

Actual percentages would be nice but this is better than nothing I guess.

Also, I notice novice professions are missing. Do the figures take into account only masteries? Or if I dabble in a profession is it counted?

Message Edited by SilentSlayer on 08-19-2005 02:00 PM





That's reversed.

Jedi is the profession. Force Wielder, Force Defender, Force Healer, Force Enhancer, Lightsaber are the diciplines. These five skill trees make up the Jedi profession.



Reeli Owoo
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Proud TC-Prime player for over 2 years and counting.

TC-Prime players get pwned daily, multiple times a day.
Weezman
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Phendrena
Sat Aug 20, 2005 2:14 am
#179

Those astro stats just prove how completely messed up this game is - the force sensitive combat tops the list followed by bounty hunter? How messed up is that? This just proves that are now more FS and Jedi wandering in the game than normal professions - that can't be a good thing. So what about the new expansion then eh? If that doesn't stink of Jedi then I don't know what does - this planet had better not be another Kashyyyk c'ock-up. I don't want fixed pathing and instanced rubbish. I want, demand, a return to the proper sandbox planets, nice and open, go anywhere, explore, not forced to go here or there.

b'ah!

*don't like the english expression c'ock-up eh? Sod your filter.





-=|Phendrena~Alanniss~Primavera|=-
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Swg-Addict
Sat Aug 20, 2005 3:13 am
#180

Good morning,

i dont read all 9 pages so far, forgive if i repeat something already said.

The interessting bit here is not, what profession is most played and which not, for me some charts like this show clearly which professions need to be FIXED AND "ATTRACTIFIED" to get more peoples back to play them AGAIN.

Istn it not saying much, that exactly these professions are the end of the list, which suffer under the lack of redesign or nerf/bug swings ?


Pilots are free, right. SOme1 said, they should be not listed as professions.

I think thats why they are listed seperatly, just a charts.

Its also a "faction mirror", since the report stated here "very close numbers"; so it sounds like the pilotsprof. is balanced through the factions.

That groundrebs go spaceimp is more the exception to the rule.

Neutrals are interessting tho. I think there are more spaceneutrals with a groundfaction then spaceneutrals which are neutral on ground too.


Good feature !

Should be a "document of advise" to the devs, which prof needs urgently love !

Jedi and BH:
Wasnt that clear ?

Is this a problem ?

I say no:
If i dont like it, i take out my MRifle/Mdoc and play the game wehre/how i want. Jedi and BH dont hinder me in that.

What i dislike tho is, that if im engaged in PvP, that we have to deal THEN with a huge amount of Jedi.

Jedi should be taken out in a way of disallowing them to INITIATE (start!) combat. They are allowed to defend, but not to initate.

Yes, im fulltemplated and have elite-toons too.

But because i play a Jedi too, this is my honest oppinion to "fax" some things: Disallow Jedi to initiate combat. This way, Jedi can be unnerfed by giving them uberness back (and some to BHs, refelcting only to Jedi).

You might wanna follow the link in my sig.

Message Edited by Swg-Addict on 08-20-2005 12:14 PM



____________________________________________________

How to finally solve the BH/Jedi issue - FINALLY - CLICKY
The official inofficial SWG bugtracker: CLICK ME

____________________________________________________


tekkaman_ixen
Sat Aug 20, 2005 4:00 am
#181

Well my friend, it shows that, there aren't anymore too many squad leaders or rangers interested in a revamp.... They all had to leave their professions



WOW:Server Argent dawn:
Level 60 Human Paladin(master hammersmith/minner)
Level 60 Human Mage(master alchemist/herbalist)
Level 46 Elf Druid (master tailor/enchanter)
Level 38 Tauren Hunter (leatherworker/skinner)
Any other basque nearby? We're as the jedis after Episode 3.....

-I support a rollback and keeping & balancing the old combat system.

...and making SWG a better place to be.
- Your voice counts!
_Mac_
Sat Aug 20, 2005 4:31 am
#182

test



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Vender on Talus, outside of Cadia -1006 755
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