Game Guides Archive

Thread: 350,000 Cube Recipes?

BattleSw0rd
Wed Oct 26, 2005 9:44 am
#1

maybe its just my guildie misquoting....but she said theres more then Three Hundred and Fifty THOUSAND cube recipes....can someone confirm if theres more then three hundred as ive been reading???




Colonel Driscale Kardde
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KakTech Elite Weapons
Waypoint 4478, -5443 on Lok


"Courage Is Doing What You're Afraid To Do.
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Quadork
Wed Oct 26, 2005 9:45 am
#2

There are not 350k cube recipes...




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BattleSw0rd
Wed Oct 26, 2005 9:47 am
#3

thank you...this guildie tends to overexaggerate for attention reasons




Colonel Driscale Kardde
Imperial Pilot Ace/Master Smuggler
KakTech Elite Weapons
Waypoint 4478, -5443 on Lok


"Courage Is Doing What You're Afraid To Do.
There Can Be No Courage Unless You're Scared"
--Frank Rickenbacher WWII US Ace Pilot

Quadork
Wed Oct 26, 2005 9:49 am
#4

The dev's have said 300'ish combos and if you look at the items that are of the "glowing" variety there aren't enough of them to make 350,000 unique combinations.




N PercH N
KoA: We're so uber that people take out restraining orders on us!

BattleSw0rd
Wed Oct 26, 2005 9:50 am
#5

do you have a post by the devs that i can show this one to shut her up....




Colonel Driscale Kardde
Imperial Pilot Ace/Master Smuggler
KakTech Elite Weapons
Waypoint 4478, -5443 on Lok


"Courage Is Doing What You're Afraid To Do.
There Can Be No Courage Unless You're Scared"
--Frank Rickenbacher WWII US Ace Pilot

sciguyCO
Wed Oct 26, 2005 9:56 am
#6

Your guildie probably means there's 350k possible combinations of the known cube ingredients.


This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient4 + Ingredient5 + Ingredient6. There may be combinations that abort from being an invalid recipe.






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Heorot
Wed Oct 26, 2005 10:40 am
#7



sciguyCO wrote:

Your guildie probably means there's 350k possible combinations of the known cube ingredients.

This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.






So far there are 66 discovered things that can go in the Horadric cube.

That makes 274,560 possible combiinations of ingredients.



A'noq
A'ker

Physkoris
Wed Oct 26, 2005 10:46 am
#8






BattleSw0rd wrote:
do you have a post by the devs that i can show this one to shut her up....







I think the key word in that is 350k POSSIBLE combinations. Statisically, all 350k combinations could possibly result in an item but the devs have something more like 300(?). Of course for every 1 successful combination there's atleast 15-20 unsuccessful combinations. So eventually we'll get there. I just hope people don't keep certain combos secret so that they can sell the items for a lot of credits. If that was the case I'd have kept quiet about the Sfor Carbine Coil, Eyes of Mesra (saw one selling for 500k today), and the Obsidian Lance Schematic.










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Starsider Australis Macroburst Spy
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Carason
Wed Oct 26, 2005 10:49 am
#9






Heorot wrote:





sciguyCO wrote:

Your guildie probably means there's 350k possible combinations of the known cube ingredients.


This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.








So far there are 66 discovered things that can go in the Horadric cube.

That makes 274,560 possible combiinations of ingredients.





Just a slight correction..... 274,560 (64*65*66)would be correct if the *order* of the items placed into the cube mattered... like... 1+2+3 is a different recipe than 1+3+2... but as I dont believe the order matters, a different formula needs to be used.... in excel, it is combin(66,3), which yields 45,760 possible combinations for the 66 known items.









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Maxumus
Wed Oct 26, 2005 11:04 am
#10






Carason wrote:






Heorot wrote:





sciguyCO wrote:

Your guildie probably means there's 350k possible combinations of the known cube ingredients.


This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.








So far there are 66 discovered things that can go in the Horadric cube.

That makes 274,560 possible combiinations of ingredients.





Just a slight correction..... 274,560 (64*65*66)would be correct if the *order* of the items placed into the cube mattered... like... 1+2+3 is a different recipe than 1+3+2... but as I dont believe the order matters, a different formula needs to be used.... in excel, it is combin(66,3), which yields 45,760 possible combinations for the 66 known items.









the order does not matter 1+2+3 = 1+3+2 = 3+1+2 which was confirmed in beta... so on the last days when we did the formula it was about 45k as was stated.... and most of those 45k won't even work since not everything crafts for an item

Quadork
Wed Oct 26, 2005 11:17 am
#11






Carason wrote:






Heorot wrote:





sciguyCO wrote:

Your guildie probably means there's 350k possible combinations of the known cube ingredients.


This obviously doesn't mean that there are 350k possible results of those combinations. Ingredient 1 + Ingredient 2 + Ingredient 3 may give the same item as Ingredient 4 + Ingredient 5 + Ingredient 6. There may be combinations that abort from being an invalid recipe.








So far there are 66 discovered things that can go in the Horadric cube.

That makes 274,560 possible combiinations of ingredients.





Just a slight correction..... 274,560 (64*65*66)would be correct if the *order* of the items placed into the cube mattered... like... 1+2+3 is a different recipe than 1+3+2... but as I dont believe the order matters, a different formula needs to be used.... in excel, it is combin(66,3), which yields 45,760 possible combinations for the 66 known items.









This is spot on. The difference is distinction between a permutation (order matters) and a combination (order does not matter). We know that it doesn't matter in which order you place the items into the cube so this is a combination computation. combin(66,3) in excel works nicely.




N PercH N
KoA: We're so uber that people take out restraining orders on us!

sciguyCO
Wed Oct 26, 2005 1:13 pm
#12






Quadork wrote:

We know that it doesn't matter in which order you place the items into the cube so this is a combination computation. combin(66,3) in excel works nicely.



Out of curiousity, how do we "know" this? Was there a dev note on the beta boards, or are people just assuming itbecause (so far) they get the same result doing 1,2,3 and 3,1,2? It's possible that the combination table just has the same results for most, but not all, permutations of a given set of components.


Also, is there any firm evidence that the cube won't accept duplicates of the same item? If duplicates are allowed, the number of possible combinations would be 66 * 66 * 66 / (3 * 2 * 1) = 47,916.



So the possibilities of the size of the search space are:



  • Order doesn't matter, no duplicates: 66 * 65 * 64 / (3 * 2 * 1) = 45,760

  • Order doesn't matter, duplicates allowed: 66 * 66 * 66 / (3 * 2 * 1) = 47,916

  • Order matters, no duplicates: 66 * 65 * 64 = 274,560

  • Order matters, duplicates allowed: 66 * 66 * 66 = 287,496

{sorry, I'm a bit of a math geek, I can't resist crunching numbers}






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Itona
Wed Oct 26, 2005 1:16 pm
#13






sciguyCO wrote:






Quadork wrote:

We know that it doesn't matter in which order you place the items into the cube so this is a combination computation. combin(66,3) in excel works nicely.



Out of curiousity, how do we "know" this? Was there a dev note on the beta boards, or are people just assuming itbecause (so far) they get the same result doing 1,2,3 and 3,1,2? It's possible that the combination table just has the same results for most, but not all, permutations of a given set of components.


Also, is there any firm evidence that the cube won't accept duplicates of the same item? If duplicates are allowed, the number of possible combinations would be 66 * 66 * 66 / (3 * 2 * 1) = 47,916.



So the possibilities of the size of the search space are:



  • Order doesn't matter, no duplicates: 66 * 65 * 64 / (3 * 2 * 1) = 45,760

  • Order doesn't matter, duplicates allowed: 66 * 66 * 66 / (3 * 2 * 1) = 47,916

  • Order matters, no duplicates: 66 * 65 * 64 = 274,560

  • Order matters, duplicates allowed: 66 * 66 * 66 = 287,496

{sorry, I'm a bit of a math geek, I can't resist crunching numbers}





i believe a dev stated in the straatics HoC chat there was about 300 or so odd items




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