Game Guides Archive

Thread: Aurilian Plant Care

0rv0
Fri Sep 03, 2004 2:45 pm
#1























































































*EDITED WITH UPDATES*
Nutrients seem to be any harvested organics as far as I can tell. I have used wheat, fungi,

tubers and berries in an attempt to be balanced...
If only there was some bat guano available at the borgle cave...

/chuckle


Will edit and update daily.
Please post your plant care regiment here so we can establish some sort of baseline.
They seem to update on 3hr cycles if you stay logged in, otherwise, it is difficult to determine.

Also, I have noticed, that sometimes the first viewing will not show the refreshed condition. I find

it best to view, then close window, step outside, wait 3-5mins, and view again. Status will then

update.

I am going to go with dry, since moist/fertile seemed to burn it a bit.

Start:
Health: Good
Growth Rate: None
Water Level: Normal
Nutrient Level: Normal
Day1:
Health: Good
Growth Rate: None
Water Level: Moist
Nutrient Level: Fertile


Day2:
Health: Fair
Growth Rate: Wilting
Water Level: Normal
Nutrient Level: Rich

Day2 @ Midnight PST
Health: Fair
Growth Rate: Wilting
Water Level: Dry
Nutrient Level: Above Normal

Removed some nutrients down to 'Above Normal' and water down to 'Dry'.



Day33pm

Health: Wilted

Growth Rate: Wilting

Water Level: Normal
Nutrient Level: Normal

Restored Water and Nutrients to original levels.



Current Day4:

Health: Wilted
Growth Rate: Wilting
Water Level: Below Normal

Nutrient Level: Normal

Seems to have stabilized here, will update again this evening.



Current Day5:

Health: Wilted
Growth Rate: Very Slow
Water Level: Moist

Nutrient Level: Normal

Added water to Moist.



Day5 (just prior to restart):

Health: Wilted
Growth Rate: Very Slow
Water Level: Normal

Nutrient Level: Low

Adjusted Nutrients back to Normal.



Day6(restart)

Health: Wilted
Growth Rate: Wilting

Water Level: Normal

Nutrient Level: Normal

Adjusted nutrients back to low =/



Day6 6pm PST:

Health: Wilted
Growth Rate: Slow

Water Level: Normal

Nutrient Level: Low

Going to leave it here for another 3-6hrs and see what happens. Slow is my best growth

rate yet, since my initial burn.




Day612am PST:

Health: Fair
Growth Rate: Slow

Water Level: Normal

Nutrient Level: Low

Woohoo!

Am not gonna touch it for another cycle or two.



Day612:45am PST:

Health: Fair
Growth Rate: Below Normal

Water Level: Normal

Nutrient Level: Low

She is growing!


Day 7 3pm:


Health: Fair
Growth Rate: Below Normal

Water Level: Normal

Nutrient Level: Low


Day 7 3:30pm:


Health: Good
Growth Rate: Below Normal

Water Level: Normal

Nutrient Level: Low

It would seem that it updates again after being logged in for 30minutes.



Day 7 6:30pm:


Health: Good
Growth Rate: Normal

Water Level: Below Normal

Nutrient Level: Very Low

Still have not adjusted anything, and it continues to improve.



Day 7 9:30pm:


Health: Very Good
Growth Rate: Normal

Water Level: Below Normal

Nutrient Level: Very Low

Will add more nutrients when it drops one more level. Liking the light care.



Day 7 11:30pm:


Health: Very Good
Growth Rate: Above Normal

Water Level: Below Normal

Nutrient Level: Very Low
Apparently the cycles are under 3hrs.



Day 7 2:30am:


Health: Excellent
Growth Rate: Above Normal

Water Level: Below Normal

Nutrient Level: Very Low



Day 7 3:45am:


Health: Vibrant and Colorful

Growth Rate: Above Normal

Water Level: Below Normal

Nutrient Level: Very Low



Day8 7:35am:


Health: Full of Life

Growth Rate: Above Normal

Water Level: Below Normal

Nutrient Level: Very Low



Day8 3pm:


Health: Perfect Condition

Growth Rate: Above Normal

Water Level: Below Normal

Nutrient Level: Very Low

Still have adjusted nothing since the start of Day 6.



Day8 9:30pm:


Health: Perfect Condition

Growth Rate: Normal

Water Level: Dry

Nutrient Level: Miniscule

Adjusted nutrients back to Low, left water level at Dry. (used reptile meat all stats 900+)



Day9 7pm:


Health: Perfect Condition

Growth Rate: Below Normal

Water Level: Dry

Nutrient Level: Low

Adjusted Both levels back to normal.



Day9 8pm:


Health: Full of Life

Growth Rate: Wilting

Water Level: Normal

Nutrient Level: Normal

After relogging, both stats dropped a level. Reducing both w/n levels down to below normal/very low.


Day9 1am:

Health: Perfect Condition

Growth Rate: Above Normal

Water Level: Dry

Nutrient Level: Very Low


Day10restart:


Health: Perfect Condition

Growth Rate: Above Normal

Water Level: Dry

Nutrient Level: Very Low

...and then,5 seconds after I%TT Just because Darwin was an idiot, doesn't mean you can't evolve, IT DID!

Now an Aurilian Plant! (note: NOT Small Aurilian Plant)



Day10restart:


Health: Perfect Condition

Growth Rate: Normal

Water Level: Dry

Nutrient Level: Very Low

I did notice that the Growth Rate immediately dropped to normal. Please, those

with stageII plants, keep posting!



Day10 6am(5mins since last update =p):


Health: Full of Life

Growth Rate: Wilting

Water Level: Dry

Nutrient Level: Miniscule

She is hungry! Adding toWater : Below Normal - Nutrients: Low



Day10 2pm:


Health: Perfect Condtion

Growth Rate: Slow

Water Level: Below Normal

Nutrient Level: Low


Day10 3am:


Health: Perfect Condtion

Growth Rate: Slow

Water Level: Below Normal

Nutrient Level: Low

No changes.



Day11:
Unable to Login.



Day12 Noon PST:


Health: Perfect Condtion

Growth Rate: Slow

Water Level: Dry

Nutrient Level: Vey Low

Levels bothdropped 2 notches after a day without logging


Day12 10pmPST:


Health: Full of Life

Growth Rate: Wilting

Water Level: Dry

Nutrient Level: Vey Low

Adjusted levels back to Below Normal/Low.


Day12 11:30pm:


Health: Perfect Condition

Growth Rate: Slow

Water Level: Below Normal

Nutrient Level: Low

As before, stabilization was simple to achieve based on earlier results.

Best of luck to those still struggling, and I hope that I can find a balance

at the next stage, which should be upcoming soon.


Day13 1:30pm:


Health: Perfect Condition

Growth Rate: Slow

Water Level: Below Normal

Nutrient Level: Low

No change.


Day13 11:30pm:


Health: Perfect Condition

Growth Rate: Slow

Water Level: Below Normal

Nutrient Level: Low

Still no changes.


Day14 3:30pm:


Health: Perfect Condition

Growth Rate: Slow

Water Level: Below Normal

Nutrient Level: Low

Still no changes.


Day14 6pm:


Health: Perfect Condition

Growth Rate: Slow

Water Level: Dry

Nutrient Level: VeryLow

Bumping levels back to Below Normal/Low.


Day14 11:30pm:


Health: Perfect Condition

Growth Rate: Slow

Water Level: Below Normal

Nutrient Level: Low


Day15 8:00pm:


Health: Perfect Condition

Growth Rate: Very Slow

Water Level: Dry

Nutrient Level: Very Low

Bumping back up to Below Normal/Low


Now a LARGE Aurilian Plant

Day15 11:30pm:


Health: Full of Life

Growth Rate: Wilting

Water Level: Below Normal

Nutrient Level: Low

Going to try first notch of Moist/High to start.


Day16 1:30pm:


Health: Full of Life

Growth Rate: Wilting

Water Level: Normal

Nutrient Level:Above Normal

Added water/nutrients up to second level of Moist/High.


Day16 11:30pm:


Health: Vibrant and Colorful

Growth Rate: Withering =(

Water Level: Moistl

Nutrient Level:High

Dropping down to Dry/Low



Day17 3:30pm:


Health: Vibrant and Colorful

Growth Rate: Wilting

Water Level: Dry

Nutrient Level:Low

Removed 1 unit of water...still Dry/Low


Day17 5:30pm:


Health: Vibrant and Colorful

Growth Rate: Wilting

Water Level: Very Dry

Nutrient Level:Low

Added Nutrients back to Normal.


Day17 3:30am:


Health: Vibrant and Colorful

Growth Rate: Wilting

Water Level: Very Dry

Nutrient Level: Normal


Day18 3:30pm:


Health: Vibrant and Colorful

Growth Rate: Wilting

Water Level: Very Dry

Nutrient Level: Normal

Not many changes in the last 36hrs. All stats on my resources are 900+ though.


Day19 2am:


Health: Excellent

Growth Rate: Wilting

Water Level: Very Dry

Nutrient Level: Low

Battlefront has had me away for a day...health is still in decline.Adding Nutrients to Normal.


Day20 2:30pm:


Health: Excellent

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: Low


Day20 2:30am:


Health: Excellent

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: Low

NO change.


Day21 12:30PM:


Health: Excellent

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: Low

Adjusted Nutrients back up to AboveNormal level2.


Day21 6pm:


Health: Excellent

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: Above Normal

Bumped up a notch to 'High' Nutrients.



Day21 11:30pm:


Health: Very Good

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: High

Going to try Normal/Normal



Day22 9pm:


Health: Very Good

Growth Rate: Wilting

Water Level: Desert Like

Nutrient Level: Normal

(Forgot to add water yesterday...added 10 units up to Normal now)


Day23 6am:


Health: Good

Growth Rate: Wilting

Water Level: Below Normal

Nutrient Level: Low

Going to try Wet/High next.



Day23 1pm:


Health: Good

Growth Rate: Dying

Water Level: Wet

Nutrient Level: High

Well, this may be a losing battle, now...removed water back down to Very Dry.


Day23 6pm:


Health: Fair

Growth Rate: Withering

Water Level: Very Dry

Nutrient Level: High

Added 1 unit of Nutrients up tp Very High.

First Improvement since the shift to Large...Hoping the Health will improve now with the next update.

Very High, Very Dry...sounds like me...

/chuckle


Day24 11pm:


Health: Wilted

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: High

Adjusted both levels back up to Very Dry/Very High.




Day25 12pm:


Health: Severely Wilted

Growth Rate: Dying

Water Level: Arid

Nutrient Level: High


Dropped Nutrient levels back down to High.


Day25 10pm:


Health: Near Death

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: High

Dropping Nutrients all the way down to Miniscule.


Day25 3:30am:


Health: Near Death

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: Miniscule



Day26 4:20pm:


Health: Near Death

Growth Rate: Wilting

Water Level: Arid

Nutrient Level: Miniscule

No changes...trying first level of Very Wet/Fertile next.


Day26 6pm:


Health: Near Death

Growth Rate: Dying

Water Level: Very Wet

Nutrient Level: Rich

Trying Very Dry/Low now.



Day26 10pm:


Health: Near Death

Growth Rate: Wilting

Water Level: Very Dry

Nutrient Level: Low

Dropped nutrients down to Very Low.



Day27 9:30am:


Health: Near Death

Growth Rate: Very Slow

Water Level: Dry

Nutrient Level: Very Low

Positive Growth for the first time as a Large! I had given up hope, but perhaps I have a chance.



Day27 9:30pm:


Health: Near Death

Growth Rate: Very Slow

Water Level: Dry

Nutrient Level: Very Low

No change all day, even though I logged several times.


Day28 2:30am:


Health: Near Death

Growth Rate: None

Water Level: Very Dry

Nutrient Level: Miniscule

Adjusting back to Dry/Very Low.



Day29 11pm:


Health: Near Death

Growth Rate: Wiltng

Water Level: Dry

Nutrient Level: Very Low

Apparently it did not like the 2nd level of each...reduced 1 notch, still Dry/Very Low.

*crosses fingers*


Day30 4:30pm:


Health: Near Death

Growth Rate: None

Water Level: Very Dry

Nutrient Level: Miniscule

Added up to Dry/Very Low again. Hrm....


Day30 1:00am

Health: Near Death


Growth Rate: Very Slow

Water Level: Dry

Nutrient Level: Very Low

*phew*



Day31 12:30pm:

Health: Near Death


Growth Rate: Very Slow

Water Level: Dry

Nutrient Level: Very Low

No change.


Day31 11pm:

Health: Near Death


Growth Rate: Very Slow

Water Level: Very Dry

Nutrient Level: Miniscule

Adding back up to Dry/Very Low.


Day32 11pm:

Health: Near Death


Growth Rate: Very Slow

Water Level: Dry

Nutrient Level: Very Low


Day 33:

Unable to Log in.


Day 34 8am:


Health: Severely WIlted

Growth Rate: None

Water Level: Very Dry

Nutrient Level: Miniscule

Finally got away from Near Death. Adjusting back to Dry/Very Low.



Day34 11am:

Health: Severely Wilted


Growth Rate: Very Slow

Water Level: Dry

Nutrient Level: Very Low


Day34 5pm:

Health: Severely Wilted


Growth Rate: Very Slow

Water Level: Very Dry

Nutrient Level: Miniscule

Bumping back as before...but I did notice that the growth rate did NOT drop to NONE this time, when it consumed its nutrients...I am thinking perhaps the grid expands as health improves? It would explain the broader range of response results that some have noticed...


Day35 8pm:

Health: Severely Wilted


Growth Rate: Very Slow

Water Level: Very Dry

Nutrient Level: Miniscule

Attempting to adjust only the Nutrient level up to Very Low, now. Hoping to get to 'Slow' growth.


Day36 5pm:

Health: Severely Wilted


Growth Rate: None

Water Level: Very Dry

Nutrient Level: Very Low

Apparently the growth rate updates independently of Water/Nutrient levels. Adding Water back up to dry.

Day37 1pm:

Health: Wilted


Growth Rate: None

Water Level: Very Dry

Nutrient Level: Miniscule

Getting positive growth, slow but steady now. Adjusting as before to Dry/Very Low.

Day38 6pm:

Health: Wilted


Growth Rate: None

Water Level: Dry

Nutrient Level: Very Low

Day39 2am:

Health: Wilted


Growth Rate: Very Slow

Water Level: Very Dry

Nutrient Level: Very Low

Day 40: No Data

Day41 12:30am:

Health: Wilted


Growth Rate: Very Slow

Water Level: Very Dry

Nutrient Level: Miniscule

Bumped Water up one Notch, still Very Dry. Nutrients took two levels to Very Low.



Day42 10pm:

Health: Fair

Growth Rate: None


Water Level: Very Dry

Nutrient Level: Very Low

Bumped both levels up a notch to Very Dry/Very Low lvl.2.



Day43 6:30pm:

Health: Fair

Growth Rate: Wilting


Water Level: Very Dry

Nutrient Level: Very Low

Dropped down 1 notch each to VD/VL lvl 1.



Day43 6:45pm:

Health: Fair

Growth Rate: Very Slow

Water Level: Very Dry


Nutrient Level: Very Low

Updated within 15 minutes.


Day 44:

Did not log in.


Day45 2pm:

Health: Fair

Growth Rate: None

Water Level: Very Dry


Nutrient Level: Very Low

Unsure if growth dissipated because I didn't log or due to change in health...dropping Water down to Arid.

Day50 3:30am:

Health: Fair

Growth Rate: Very Slow

Water Level: Very Dry(1)


Nutrient Level: Very Low(2)

Been away a bit, and this JtL lag is GAMEBREAKING for my Knight, so I am waiting it out...anyhow, it took me

the better part of this last week to realize that my plant wants the Nutrient level one notch ABOVE the water level.

It continues to maintain its growth level for at LEAST one cycle, possibly two, before dropping to zero growth.

However, if I leave both levels equal, growth remains NONE. Just an fyi, for those that perhaps are frustrated with narrow

windows of growth.

Day51 3:30pm:

Health: Good

Growth Rate: Very Slow

Water Level: Arid(2)


Nutrient Level: Miniscule(2)

Rate was wilting earlier, had to reset levels to Very Dry(1)/Very Low(1) to return to Slow Growth. Going to let it run out to

none before updating again.

Day54 3:30pm:

Health: Good

Growth Rate: Very Slow

Water Level: Very Dry(1)


Nutrient Level: Very Low(1)

I had not loaded into the house where my plant is for two days, and I found it utterly unchanged.

Message Edited by 0rv0 on 10-27-2004 06:25 AM



\
[ Asura Weikza'Yaksa [
Triumvir \ Jedi Arbiter
Aa'kuan Alliance
Ovro I'Fey\KungFu Fighter
0rv0
Fri Sep 03, 2004 3:16 pm
#2


Plant growing extract:

  • 1...add_nutrients..........Add Nutrients
  • 2...add_water..............Add Water
  • 3...must_be_in_building....The plant must be in a building which you administrate.
  • 4...no_nutrients...........You don't have any nutrients.
  • 5...no_water...............You don't have any water.
  • 6...too_much_nutrients.....The plant's soil is already filled with nutrients.
  • 7...too_much_water.........The plant's soil is already saturated with water.
  • 8...apply_water............You apply water to the plant.
  • 9...apply_nutrients........You apply nutrients to the plant.
  • 10..not_enough_resource....You don't have enough resources of this type to apply to the plant.
  • 11..health_0...............Dead
  • 12..health_1...............Near Death
  • 13..health_2...............Severely Wilted
  • 14..health_3...............Wilted
  • 15..health_4...............Fair
  • 16..health_5...............Good
  • 17..health_6...............Very Good
  • 18..health_7...............Excellent
  • 19..health_8...............Vibrant and Colorful
  • 20..health_9...............Full of Life
  • 21..health_10..............Perfect Condition
  • 22..water_level_0..........Desert-like
  • 23..water_level_1..........Arid
  • 24..water_level_2..........Very Dry
  • 25..water_level_3..........Dry
  • 26..water_level_4..........Below Normal
  • 27..water_level_5..........Normal
  • 28..water_level_6..........Moist
  • 29..water_level_7..........Wet
  • 30..water_level_8..........Very Wet
  • 31..water_level_9..........Drenched
  • 32..water_level_10.........Waterlogged
  • 33..nutrient_level_0.......Barren
  • 34..nutrient_level_1.......Fallow
  • 35..nutrient_level_2.......Miniscule
  • 36..nutrient_level_3.......Very Low
  • 37..nutrient_level_4.......Low
  • 38..nutrient_level_5.......Normal
  • 39..nutrient_level_6.......Above Normal
  • 40..nutrient_level_7.......High
  • 41..nutrient_level_8.......Very High
  • 42..nutrient_level_9.......Rich
  • 43..nutrient_level_10......Fertile
  • 44..plant_stage_1..........Small Aurilian Plant
  • 45..plant_stage_2..........Aurilian Plant
  • 46..plant_stage_3..........Large Aurilian Plant
  • 47..plant_stage_1_d........A small Aurilian plant. These plants are notoriusly difficult to grow and maintain. Each plant is unique in its requirements and these requirements often change over the lifecycle. When cared for properly, the plants have been known to bear fruit with miraculous properties.
  • 48..plant_stage_2_d........An Aurilian plant. These plants are notoriusly difficult to grow and maintain. Each plant is unique in its requirements and these requirements often change over the lifecycle. When cared for properly, the plants have been known to bear fruit with miraculous properties.
  • 49..plant_stage_3_d........A large Aurilian plant. These plants are notoriusly difficult to grow and maintain. Each plant is unique in its requirements and these requirements often change over the lifecycle. When cared for properly, the plants have been known to bear fruit with miraculous properties.
  • 50..plant_stage_dead.......Dead Aurilian Plant
  • 51..plant_stage_dead_d.....A dead Aurilian plant. It has degraded beyond all hope.
  • 52..remove_nutrients.......You remove nutrients from the plant.
  • 53..remove_water...........You drain water from the plant.
  • 54..select_resource_body...Select what you wish to add to the plant.
  • 55..select_resource_sub....Resource Selection
  • 56..remove_nutrients_menu..Remove Nutrients
  • 57..remove_water_menu......Remove Water
  • 58..pick_fruit_menu........Pick Fruit
  • 59..water..................Water Options
  • 60..nutrients..............Nutrient Options
  • 61..growth_rate_0..........None
  • 62..growth_rate_1..........Very Slow
  • 63..growth_rate_2..........Slow
  • 64..growth_rate_3..........Below Normal
  • 65..growth_rate_4..........Normal
  • 66..growth_rate_5..........Above Normal
  • 67..growth_rate_6..........Fast
  • 68..growth_rate_7..........Very Fast
  • 69..growth_rate_8..........Extraordinary
  • 70..growth_rate_9..........Extraordinary
  • 71..growth_rate_10.........Extraordinary
  • 72..no_inventory...........You do not have any inventory space.
  • 73..pick_fruit.............You pick a piece of fruit from the plant.
  • 74..growth_loss_1..........Wilting
  • 75..growth_loss_2..........Withering
  • 76..growth_loss_3..........Dying

Message Edited by 0rv0 on 09-28-2004 02:03 PM



\
[ Asura Weikza'Yaksa [
Triumvir \ Jedi Arbiter
Aa'kuan Alliance
Ovro I'Fey\KungFu Fighter
LFHammer
Fri Sep 03, 2004 3:48 pm
#3

Day 2 it started to wilt for me as well.


Tried the Level above "Above Normal" for both requiments.


Still wilting.


Just now set it to Below Normal on both.


See what happens.




[ Luth'or Firehammer ]
|Lord Nyax Executioner [3]|Krayt Skinner [9]|Acklay Exterminator [20]|Fire Spider Extinguisher [16]
0rv0
Fri Sep 03, 2004 5:09 pm
#4

Please keep the feedback coming.



\
[ Asura Weikza'Yaksa [
Triumvir \ Jedi Arbiter
Aa'kuan Alliance
Ovro I'Fey\KungFu Fighter
0rv0
Sat Sep 04, 2004 4:25 am
#5

Can anyone update with new information?



\
[ Asura Weikza'Yaksa [
Triumvir \ Jedi Arbiter
Aa'kuan Alliance
Ovro I'Fey\KungFu Fighter
StumanKadir
Sat Sep 04, 2004 4:32 am
#6

Ummm...what the heck are you talking about?




Stuman Anikadir
Maker of stuff - on hiatis until they work out what they are doing to this game

Will be back once the Crafting Upgrade is announced
Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

Yasha
Sat Sep 04, 2004 4:50 am
#7

Prowess bonus quest (second) at Villiage. It's a hard to care for plant, that will give fruit later. As to what it does, I dunno yet. Just got mine tonight along with the +5 combat med experimentation necklace.



Yasha- Publish 9 Jedi Elder (EX)Light Jedi Force wielding master, borked but still f.u.n.
Arath'a Eagleeye Elder BH and (EX)Master Ranger/Rifleman
Censtian Trader Extrodinare

"Better to rule in hell, than serve in heaven"
"It is no measure of health to be well adjusted in a profoundly sick society."
Shado_Kin
Sat Sep 04, 2004 5:00 am
#8

I've also got a plant, and took some water and nutrient out so it was normal again, will update you after server down to see what has progressed. Seems like anything can be used as nutrients, but what i have been using is water and flora with high DR and OQ..not sure if that helps, only time will tell i suppose.



Shad'do Kin
Mayweed
Sat Sep 04, 2004 6:52 am
#9

Anyone had any updates on this? Just started caring for my plant with water=dry and nuttrients=above normal.



"I'm kind of like Han Solo, always stroking my own wookiee"

Mandrake
Umberhulk
Sat Sep 04, 2004 9:38 am
#10

I had my plant set to moist/above normal the first day, went wilty. Took out some nutrients, and its at normal, I'll let you know know it turns out fellas.
Bertus
Sat Sep 04, 2004 9:53 am
#11

which quest gives this? I've done the combat prowess quest with the patrols and got the banner.. but i'd very much like a plant also.. which villager do i need to conatct for this?
AlayaDArk
Sat Sep 04, 2004 11:06 am
#12

Start:

Health: Good

Gr Rate: Normal

Water: Normal

Nutrient: Normal


Day 1 (Aftera couplehours):

Health: Good

Gr Rate: Slow

Water: Dry

Nutrient: Low


At this point i adjusted Water to Moist and Nutrient to High.


Day 2

Health: Good

Gr Rate: Wilted

Water: Moist

Nutrient: High


I set the water and nutrient to the value i had during day 1 and now i'm waiting to see what happens.


Tmar
Sat Sep 04, 2004 11:16 am
#13

Why not try like you would a normal plant? Keep soil fairly dry at start, with little nutrients so its forced to grow fast to stay alive and establishes a root base then gradually build up


(Tis what a year or two of growing weedat university has taught me )


On a lighter note - I WANT ONE!!!! Wish i'd read rewards before choosing quest :/










T'mar Chekios - Pikeman
N'ihc Weisation - 12 Pt Chef / M Merchant / 0020 Marksman
// USP Bio Food and drink vendor -5315 3419 (naboo)
// Drop Off Vendor - Millionaires Loot -5315 3419 (naboo)





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