Game Guides Archive
Thread: Golden rule of SWG and MMORPG's in general
Most of you without own goals will quit soon. and moe on to other MMORPG's or walk around bored.
So why ARE you playing SWG? what IS your goal?
For remember: The Develpers give you goals and places. But they will not wrote your story for you.
Remember the line on the box this game came in. the line you read in the ads. The very line that brought you here:
Remember you have only yourself to blame. And that goes for every MMORPG.
For they all follow the unspoken golden rule, the thing the developers want to scream but cannot.
For it would not draw you to them even if it is the truth. all they can do is hope you realise it yourself sometime.
Some do, for those who don't I have written it down below:
The Golden Rule of MMORPG's:
In this world are a lot of things for you to see and to do
We have made challenges for you, we filled the oceans and put clouds in the sky. Filled the forests with animals.
god created the world in 7 days. We took considerably longer.
But one thing we could NOT create. Life. this world is devoid of it. Even though some things move
So basically this is nothing more than a decorated emptiness. An empty box. thats all.
So you are the only one here...you and the others who have arrived.
We have decorated it and added challenges so you dont leave immediately. We made rules to restict you in what you want to do too quickly
We can and will adjust them when needed. but there is one rule we cannot change, only motivate.
This rule is the spark of life in our world. That which gives it life. and a meaning for it to exist at all,
THE thing that draws others here and what makes them enjoy this place: YOU
Enter the world and accept our challenges to learn how it works. then... if you are aware of this rule and know enough.
Then make your own goals and ignore ours. then this is a world in which YOU are the interesting factor. not some glowing tree or cave
And thus give our world what every world needs to exist: LIFE
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Does this appeal to you? I thought it might. Come and surrender yourself to the dark side. And by all means...read on...
Other people can and will often help
You just grinded a profession and are bored.
you decide to head to your home on another planet and pick some items to sell because you need some cash for the next grind
The shuttle is not there and just left. 10 minutes to kill. what do you do?
Ask her for a date. Humor yourself.
Ask her to a romantic dinner at one of the many tabels in the starport for 10 minutes.
Take her there. sit down. Let people gawk. trade her some food and chat away.
About ingame or outgame stuff who cares? So what HAS that dancer been doing prior to arriving at the starport?
Remeber those 1000 questions you have when you meet someone in real life? Ask away.
Ask about professions and mobs. About the PA she's in or God knows what
Even if it is a Guy who cares? You might even get some information you wanted or a new friend ingame.
She can't beat the crap out of you unless you accept the duel anyway
So maybe others at the starport think you're a nutter now. So what?
Do you know any of them in Real Life? no? so why care?
Instead of buying a game and grinding (read WORKING) on what is supposed to be fun you are actually trying to have fun.
Which is why you bought this game for in the first place. So now who's weird?
-Roleplay a business traveller a bit. And ask others about their ingam job
-Start dancing
-Make music
-Duel someone and bet the ticket price for the winner
-Bet on a duel
-Spam someone in white composite armor until the damn droid accepts your ticket. Be convinced hes a new ticket droid type
-try selling a datadisk to others for a crap price. say 25 credits. act like you are some shady dealer. use "psst" and "hey you"
better even if you have a friend show up as a cop or guard and have him chase you
-hold a swoop race on the starport launchpad. how many laps? (difficult with the section walls)
-work on your bio.
-help someone who is spamming questions, or kill him if he overdoes it
-launch a competition right there. for the best dressed player. with a prize. notice how fast those armors come off
-frisk your fellow players for contraband
-hold a pet fight with betting.
-hold people in a mall hostage. walk in with guns out and threaten them. (let them go though when they dont feel like it)
-get your guild together and try to hold coronent for an hour.
or ask another guild to join as enemy and have them start on the other side of town.
then declare PA war on eachother for an hour
watch everyone else join in or flee
-give a show in the cantina. with multiple people. organised for once
Strive to make the best gun on the server EVER
Strive to seeying everything
Strive to make your city a metropolis
Strive to roleplay
Strive to defend ANY base
Our goal was to make a Dutch Metropolis on Naboo. we did. (Lianorm)
Accomplishing such goals is way more rewarding the attaining Jedi and going like "Ok im jedi WOOT, so now what?"
usually ends in dissapointment and /quit. Waste of your time to do this.
Make sure you have plenty of goals and plenty of drive to go for it. And a MMORPG will be exactly what you want.
Good to see that someone else realizes it's the journey and not the detination. Excellent post.
Message Edited by MachineZed on 05-10-2004 09:00 AM
Excellent post.
I've played a few MMOs, and I've always found that I get bored with the game when I strive to accumulate the most items or grind towards uberness. I've learned to have fun when I play. I powergame at times, but other times I just sit around with my ingame friends and chat. I'm also an RPer, which I've found makes the game 10 times more interesting for me because it's so creative and there's a lot of player interaction, and it's just plain fun for me.
Grinding towards uberness only means you're working. That's not to say you can't or shouldn't grind at times, but just pace yourself and only make it a side goal to what you're really trying to do, which is have fun. Grinding is a horrible goal, because it gets so tedious and boring, not to mention once you finish the grind, where do you go from there? Ok, you've unlocked your FSCS. What if you end up not liking being a Jedi. Maybe you're sick of grnding and on't want to grind Jedi xp. From the Jedi I've talked to, it's a lot of work to grind jedi xp. One of them put it very well with "think of it like having all your skills only taking combat experience". Maybe it's too frustrating because of bounty hunters. Or maybe you just don't enjoy being a Jedi once the novelty wears off. So you've spent hours and hours of gameplay for something you might not even like, and when you get there you're sick of the game because you've burnt yourself out. Whatever the reason, grinding just kills the game.
I say send your time playing the game, not working in it. Find a profession you enjoy and play with it. Try being a crafter, not just grind through it, but try to set up a shop with vendors and sell quality goods, you might enjoy that far more than beinga Jedi. Participate in the GCW if you haven't already. Try roleplaying too if you've never done it before, it can be very fun and rewarding too.
In any case, do what you do to have fun. Some people have fun grinding, although I don't think many do. I think many people do it because others are, and they just want to become uber, not realizing they might not like what they get when they get to their goal. Just have fun, this is a game and games are suppose to be fun. ![]()
MegAtomic wrote:
The very line that brought you here: **experience the greatest star wars saga ever told.....YOURS**
Many of you forgot this line. But that does not matter. But before you whine or complain or leave out of boredom.
Remember you have only yourself to blame. And that goes for every MMORPG.
While its true that SWG has improved a lot since launch, blaming boredom on the players is rediculous. What if SOE had just slapped the Starwars name on a simple text chat program? Would it still be the player's fault if they weren't having a fun, Starwars experience? There's a difference between a Roleplaying Enviroment, and a Roleplaying Game. Being classified as a "game" implies that something will have rules to govern how the participants play the game. In an MMOG such as SWG, those rules are all the algorithms and code that control combat, crafting, content interaction, player balance, etc. In such a situation, players have every right to complain when these rules are either broken, poorly implimented, unbalanced, or contradictory.
Imaridril wrote:
MegAtomic wrote:
The very line that brought you here: **experience the greatest star wars saga ever told.....YOURS**
Many of you forgot this line. But that does not matter. But before you whine or complain or leave out of boredom.
Remember you have only yourself to blame. And that goes for every MMORPG.
While its true that SWG has improved a lot since launch, blaming boredom on the players is rediculous. What if SOE had just slapped the Starwars name on a simple text chat program? Would it still be the player's fault if they weren't having a fun, Starwars experience? There's a difference between a Roleplaying Enviroment, and a Roleplaying Game. Being classified as a "game" implies that something will have rules to govern how the participants play the game. In an MMOG such as SWG, those rules are all the algorithms and code that control combat, crafting, content interaction, player balance, etc. In such a situation, players have every right to complain when these rules are either broken, poorly implimented, unbalanced, or contradictory.
Goal: To be the most feared BH in the Galaxy second only to Fett
Goal is currently not possible.