Game Guides Archive
Thread: The Complete Guide To Death Watch Bunker By Wengel *MOVIES ADDED!*
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UbifaA
Fri Dec 10, 2004 2:24 pm
#1
of all the guides that explain this dungeon, this one is the best ive seen 
5 Stars for you.
RenKesson
Fri Dec 10, 2004 2:26 pm
#2
Great stuff! Thank you!
One question: What is this Entertainer "buff storing" you speak of?
Fifer2
Fri Dec 10, 2004 2:27 pm
#3
Nice guide. I have some corrections to make to the core group, as the group I am in makes it in the entire way fine with no Combat Medics, and usually no Jedi. Two docs and basic medic skills on our Swordsman tanks make it a quick run-through.
Wengel
Fri Dec 10, 2004 2:29 pm
#4
Fifer2 wrote:
Nice guide. I have some corrections to make to the core group, as the group I am in makes it in the entire way fine with no Combat Medics, and usually no Jedi. Two docs and basic medic skills on our Swordsman tanks make it a quick run-through.
Have you tried doing the entire Foreman's Quest in one go without a combat medic and no jedi? ![]()
It's correct, that the crafting runs themself, CAN be done without them. Don't recommend it though.
Once i've found the webspace to host the videos we have made, you'll see what i mean. CM's and Jedi WILL make the trip a lot easier. ![]()
Fifer2
Fri Dec 10, 2004 2:32 pm
#5
Never tried the entire Miners quest in one run, as we have groups for 10-15 people max. Im sure if you have a couple Jedi then it would be possible. I fail to see though how combat medics make a big difference. Most of the people going in the DWB are hardcored PvErs or PvPers, and therfore have medic skills.
Wengel
Fri Dec 10, 2004 2:36 pm
#6
You'll see what i mean when i'm able to put the movies up. It clearly shows how effective a CM is.
And btw, this bunker is not onlyfor the "uber hardcore pvp/pve'ers"... We had casual players with us as well.
Our group was basically failsave due to the CM. So i'd advice people to bring one, as it will help.
Fifer2
Fri Dec 10, 2004 2:40 pm
#7
I totally understand how they would help, I just don't believe they are necessary.
Wengel
Fri Dec 10, 2004 2:43 pm
#9
Fifer2 wrote:
I totally understand how they would help, I just don't believe they are necessary.
But i do.. 
Once i'll get the webspace for our movies, you'll see what i mean.
Btw, how many medics can heal Mind? 
Message Edited by Wengel on 12-10-2004 11:28 PM
Hardley
Fri Dec 10, 2004 3:04 pm
#11
Wow!!! This is really REALLY good! Thanks a bunch for the tremendous effort I know you put into the document
5 stars for sure 
Norlanthale
Fri Dec 10, 2004 3:10 pm
#12
RenKesson wrote:
Great stuff! Thank you!
One question: What is this Entertainer "buff storing" you speak of?
yea QFE here. As a Master in all of the entertainer professions, what is buff storing? I have never heard of it before.
Great guide too!
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