Game Guides Archive

Thread: I dont get it, combat question

KalashnikovDude
Fri Apr 29, 2005 11:32 pm
#1

okay, i am doing my thing on tatooine, i take 2 missions that are exactly the same, same cl, same creatures. the first nest went great the mob was only damaging me 20 to 30 points a hit, so i proceed to the second nest and start to attack. suddenly i notice the mob is hitting for 130 points a shot and i was incapped before i could reach my bike. is this some sort of bug or is there something i am missing here? please dont start ranting about the cu since there is nothing we can do about it. thanks



Joined SWG on June 27, 2003, quitting on May 24, 2005 unless something changes...
Kyodor
Sat Apr 30, 2005 3:18 am
#2

Were you in a group that disbanded by the time you got the second lair?



Logic
Grammar
Ratification

Got Coherence?

Thunderheart
Sat Apr 30, 2005 1:45 pm
#3






KalashnikovDude wrote:

okay, i am doing my thing on tatooine, i take 2 missions that are exactly the same, same cl, same creatures. the first nest went great the mob was only damaging me 20 to 30 points a hit, so i proceed to the second nest and start to attack. suddenly i notice the mob is hitting for 130 points a shot and i was incapped before i could reach my bike. is this some sort of bug or is there something i am missing here? please dont start ranting about the cu since there is nothing we can do about it. thanks



What was your profession and what were you fighting?





Kurt "Thunderheart" Stangl
Community Relations Manager

AvimSaba
Sat Apr 30, 2005 1:57 pm
#4

I was on Tatooine this morning with a new character, I had Brawler 4/0/4/0 and was working on getting TKA.


I'm CL 10, so I took a CL 10 mission to kill some Eopies. I'd been killing white-con Imperial NPC's all day, so I didn't think there would be a problem.


The single Eopie I fought destroyed me. I never stood a chance. I taken away maybe one fourth of his health when I got incapped. Two more tries were also unsuccessful. I used traps, center of being, lunge, and cycled between Melee Hit and Melee Strike to get in the maximum number of attacks. I had only 4 BF and no wounds. It just didn't seem right, for a CL 10 Eopie to be about five times as strong as a CL 10 Imperial NPC, or that I should be ganked so badly by a mob equal to my level.



Formerly ArulSaba/Avim, founder of Radiant Shadow RSHAD, the FIRST Rebel PA on BLOODFIN!
Thunderheart
Sat Apr 30, 2005 2:15 pm
#5






AvimSaba wrote:

I was on Tatooine this morning with a new character, I had Brawler 4/0/4/0 and was working on getting TKA.


I'm CL 10, so I took a CL 10 mission to kill some Eopies. I'd been killing white-con Imperial NPC's all day, so I didn't think there would be a problem.


The single Eopie I fought destroyed me. I never stood a chance. I taken away maybe one fourth of his health when I got incapped. Two more tries were also unsuccessful. I used traps, center of being, lunge, and cycled between Melee Hit and Melee Strike to get in the maximum number of attacks. I had only 4 BF and no wounds. It just didn't seem right, for a CL 10 Eopie to be about five times as strong as a CL 10 Imperial NPC, or that I should be ganked so badly by a mob equal to my level.




Creatures are using special abilities, so it may have just been a nasty critter. Though I will share this information with the team so they can look at it in case there is a balance issue here that needs to be looked at.


Kurt "Thunderheart" Stangl
Community Relations Manager

Gunman21
Sat Apr 30, 2005 2:20 pm
#6






Thunderheart wrote:






AvimSaba wrote:

I was on Tatooine this morning with a new character, I had Brawler 4/0/4/0 and was working on getting TKA.


I'm CL 10, so I took a CL 10 mission to kill some Eopies. I'd been killing white-con Imperial NPC's all day, so I didn't think there would be a problem.


The single Eopie I fought destroyed me. I never stood a chance. I taken away maybe one fourth of his health when I got incapped. Two more tries were also unsuccessful. I used traps, center of being, lunge, and cycled between Melee Hit and Melee Strike to get in the maximum number of attacks. I had only 4 BF and no wounds. It just didn't seem right, for a CL 10 Eopie to be about five times as strong as a CL 10 Imperial NPC, or that I should be ganked so badly by a mob equal to my level.




Creatures are using special abilities, so it may have just been a nasty critter. Though I will share this information with the team so they can look at it in case there is a balance issue here that needs to be looked at.







Yeah TH, there seems to be issues with the system. I'll fight a level 81 and do fine, then go find a level 75 and not even scratch it (I'm lvl 80). Others are reporting similar things.




Aidelon Kejaci
Legends Among Warriors

Former pikeman correspondent December 2003 - August 2005.

R.I.P. Pikeman!

Soln
Sat Apr 30, 2005 2:20 pm
#7






Thunderheart wrote:






AvimSaba wrote:

I was on Tatooine this morning with a new character, I had Brawler 4/0/4/0 and was working on getting TKA.


I'm CL 10, so I took a CL 10 mission to kill some Eopies. I'd been killing white-con Imperial NPC's all day, so I didn't think there would be a problem.


The single Eopie I fought destroyed me. I never stood a chance. I taken away maybe one fourth of his health when I got incapped. Two more tries were also unsuccessful. I used traps, center of being, lunge, and cycled between Melee Hit and Melee Strike to get in the maximum number of attacks. I had only 4 BF and no wounds. It just didn't seem right, for a CL 10 Eopie to be about five times as strong as a CL 10 Imperial NPC, or that I should be ganked so badly by a mob equal to my level.




Creatures are using special abilities, so it may have just been a nasty critter. Though I will share this information with the team so they can look at it in case there is a balance issue here that needs to be looked at.





there are many "balance issues" in PvE. Please expedite the communications on the development team's overall assessment of completeness of balancing mob CL against player Level. Jedi, for instance, are completely broken -- alternate profession levels are dominating the con level (and thus XP) of a mob instead of the actual Jedi skills




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Nomorenerfs
Sat Apr 30, 2005 2:23 pm
#8

Thought I'd share a similar but opposite problem.



All missions on our mission terminal in Mirage (Tatooine) on Corbantis are level 45 missions for me. I am a level 35 rifleman-wannabe. I take a level 45 rock beetle mission, hoof it out to the mission, and the rock beetles are level 18. I kill the two there, get 1 point each. Shoot the lair, two more pop out, kill them, one point each. Take the lair down to half, two more spawn, kill them, 1 point each. Blow up the lair (can you see a trend here yet?) 1 point. So for a supposed level 45 mission on a level 35 guy, I got a whopping 7 points of experience out of a few hundred thousand I need to advance.






SWG is a lot like the Nicotrol System.

With each patch, you're that much closer to quitting.
Metalstrike
Sat Apr 30, 2005 2:24 pm
#9






Thunderheart wrote:






AvimSaba wrote:

I was on Tatooine this morning with a new character, I had Brawler 4/0/4/0 and was working on getting TKA.


I'm CL 10, so I took a CL 10 mission to kill some Eopies. I'd been killing white-con Imperial NPC's all day, so I didn't think there would be a problem.


The single Eopie I fought destroyed me. I never stood a chance. I taken away maybe one fourth of his health when I got incapped. Two more tries were also unsuccessful. I used traps, center of being, lunge, and cycled between Melee Hit and Melee Strike to get in the maximum number of attacks. I had only 4 BF and no wounds. It just didn't seem right, for a CL 10 Eopie to be about five times as strong as a CL 10 Imperial NPC, or that I should be ganked so badly by a mob equal to my level.




Creatures are using special abilities, so it may have just been a nasty critter. Though I will share this information with the team so they can look at it in case there is a balance issue here that needs to be looked at.








TH I'm not quite sureI understand what your saying here.



If the person cannot kill it that is at the level of it to get xp,and players higher level then this critter that can kill it don't get any xp,then whats the point of these critters getting specials?Just something to avoid or annoy the players of that level?






KaiRaene
Sat Apr 30, 2005 2:35 pm
#10

I have fought some creatures near my level and gotten wiped out and incapped. Stood up and had to wait five minutes for my health to fully regen while the boar I was fighting regenned 6k health in a minute and a half. While my 3k took five minutes. This CU needs some serious tweaking. I cant believe they released it to live like this.



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"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




lockapimp
Sat Apr 30, 2005 2:40 pm
#11


"Creatures are using special abilities, so it may have just been a nasty critter. Though I will share this information with the team so they can look at it in case there is a balance issue here that needs to be looked at."

Hey TH? umm I don't care what anybody else says, but an EOPIE is not a nasty creature....at least it wasn't...

Mullet-MAN
Sat Apr 30, 2005 2:41 pm
#12

What happened to the combat log? it used to be very usefull for analizing fights. What specials were hitting you hard, what specials you had worked the best, how your armor PSG sythsteakwas working, Are you guys going to make this usefull again? soon....please




--------------------------------------------------------------------------------------------
SWG an empire divided... 60$ X2 120$
Jump to Light speed ........30$ X 2 60$
Rage of the Wookies....... 30$ X 2 60 $
Trials of Obi Wan ............ 30$ X 1 30$ (not 2 because of impending doom)

Paying 1,170$ and spending 1000+ hrs developing charectors and gathering items only to be told go f--- yourself .......Priceless
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WarHokie
Sat Apr 30, 2005 2:41 pm
#13



Creatures are using special abilities, so it may have just been a nasty critter. Though I will share this information with the team so they can look at it in case there is a balance issue here that needs to be looked at.





There's actually a great deal of this sort of thing going on. On Endor, my group of roughly 4 would take missions around level 80 (+/- 1 level)and would fight the long necked dinosaurs (some form of local Bol?) without breaking a sweat, and then would go to a bark mite mission and get shredded instantly. We tried adapting our tactics, but eventually concluded bark mites at level 80 = death for a group. Maybe its something we're doing, but it would appear that not all level 80 missions are balanced the same, just as Quenkers in the old system were XP on the hoof, while Savage Quenkers could tear you apart.

At least we had a good time hunting, its actually kind of fun being afraid of your own shadow out there

-Dalnara
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