Game Guides Archive

Thread: XP nerf? Don't worry, be happy

AEK
Thu Apr 28, 2005 5:00 pm
#1

I am just as frustated as everyone else trying to get xp after the CU, but I have a theory.

This (I believe) was done on purpose to stop people from exploiting whatever bugs (many) that may exist to level up and change points around during the respec period.

Clearly at the moment it is impossible for anybody to level anything at any rate 1/1000th the speed they could before, and can not stand.

Wait until after the respec period and I bet things will be back to at least half of normal...

Until then, go write some macros to exploit the system
JmboTJ
Thu Apr 28, 2005 6:31 pm
#2

ahhh the naivete...



- The wife was right! Cancelling my SWG account was a good idea!!
sharpenedstick
Thu Apr 28, 2005 7:01 pm
#3

No, don't ruin it. I think it's cute how he still thinks SOE knows what it's doing.
chopper49
Thu Apr 28, 2005 8:07 pm
#4

What XP nerf?


I just killed 3 things that got 2500 XP 3 days ago.


Today, the same 3 things netted me 3 combat points total.


Don't forget we are getting double XP right now.


The Combat Upgrade is so incredible, I am speechless, but at least I can still type.


You just have to love this game.



Ahazi - Hunt Dark - MCH, MP, CL80, Colonel, FS
Bria - Mosul - TKM, MS, CL80, Sergeant, FS
Gorath - Azurn - NC, CL76, Staff Sergeant
foogee
Thu Apr 28, 2005 8:25 pm
#5

The double xp doesnt start until may 2nd and you have to kill things double your level to get decent xp..just go out and find them.
Halyn
Fri Apr 29, 2005 7:49 am
#6






foogee wrote:
The double xp doesnt start until may 2nd and you have to kill things double your level to get decent xp..just go out and find them.





Double your level? No...you just need to kill things that are within four or five levels of your own, either way. If they con grey, don't bother...but if they're green, blue, white, or yellow, you'll pull good XP and have a decent shot at killing them.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
Rand72
Fri Apr 29, 2005 1:55 pm
#7

i got 450k pike xp in 1 hour,not as fast as before but still decent

and this was going solo without group btw



Rand'



- I support keeping the Bria Server functional You can too
Aeolus1
Fri Apr 29, 2005 7:33 pm
#8


I have been playing my character since launch. Suffered through all the bug fixes, patches, professions that didn't work, changes to the rules (e.g. redesigning the force system) and all the while chanting my mantra, "It can only get better, it can only get better." To demonstrate my faith in the game I pre-ordered the expansion. Now I feel like a fool. SOE has changed the game and told us to "Treat it like a new game." I assumed that meant that we will have to go through all the bug fixes, patches, professions that don't work and all the other issues that go with a new game release. I was willing to do that as long as the game was still fun to play. Unfortunately, the combat "upgrade" has destroyed the fun of the game. When a TK master can get killed by a huurton, there is something seriously wrong. I would like to see them go back to original system and work with the Devs to balance it, but frankly I don't see that happening. SOE has invested so much money in this combat "upgrade" that they will spend millions in more development money to make it work according to their vision of what it should be, not what their customers want. The main problem for me is that it is not fun anymore. I used to enjoy running around killing things. I do not enjoy getting killed by (relatively) low level creatures.


In closing I am voting with my feet and wallet and cancelling my subscription and cancelling my preorder of the wookie expansion. I am so disappionted and upset that I probably won't see Episode 3 because it will hurt too much to remember how SOE made me feel like a fool.


George Lucas, if you're listening, cut your losses and dump this atrocity before they damage you vision any further.

AEK
Fri Apr 29, 2005 8:04 pm
#9

Maybe I am still in the denial stage. I agree this game is totally UNFUN now. Before you could at least run around and get some xp, even if the mobs were not the same (or close) level. If you went hunting for some new loot or just wanted to wander around at least there was the benefit of getting some xp for the FS slot. However that is why I believe this will be changed, sooner rather than later I hope. There really is no point to play at the moment unless you know of a reliable spawn of your own level, and even then you spend minutes "regenerating" to kill the next guy. We told them this on tescenter, but only our posts got deleted.
SithLordintraining
Sat Apr 30, 2005 1:47 pm
#10

Why is everyone worried so much about exp?


This is a role playing game after all. Everyone would enjoy the gain much more if the stopped worring about power leveling and power grindinng I mean whats the point? Stop whining and try wondering around and actually trying to roleplay your character every now and the instead of worrying about your uberness.


If that fails quit we who enjoy the game don't need you.





Dra'kk Mithion (SHC)
Starsider,
Elder Smuggler,Master Underworld Smuggler, Master Rifleman, Elder CH
Nacotta Mithion Master AS (RIS) and WS
Drop off winnings or items to be purchased at.
-1380 2003 Talus outside of the Imperial outpost.
You don't know me son, so let me explain this to you once.
If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.
Praeses
Sat Apr 30, 2005 2:03 pm
#11



SithLordintraining wrote:

Why is everyone worried so much about exp?

This is a role playing game after all. Everyone would enjoy the gain much more if the stopped worring about power leveling and power grindinng I mean whats the point? Stop whining and try wondering around and actually trying to roleplay your character every now and the instead of worrying about your uberness.

If that fails quit we who enjoy the game don't need you.






So we should all roleplay retards in the SW Universe? I mean thats what we should be roleplaying if we want to stick to roles here, a jedi having problems killing a dewback, getting hit with a gun and just standing there for 10 seconds unable to do anything as you get shot at. Its the special olympics people!



Zep
Light Jedi Support - Stasising Dark Jedi since 2005
Pontius
FIRM Jedi Slayer - Brain of Pinky and the Brain
Mattias
Area Concussion FTGDW
FIRM - 12 Point Crafters and Ruiners of PvP
Saabotage
Sat Apr 30, 2005 3:24 pm
#12

Random mods of equal level should give equal amounds of exp as the mobs on mission terminals do. Mods 1/4 of my level should give 1/4 the exp they would normaly give!



As it is right now, this 1 exp stuff is not fun AT ALL.





br>I would rather be exposed to the inconveniences attending to much Liberty then to those attending too small a degree of it. Thomas Jefferson 1791
Smugglie = Smuggler + Lie
Liberty Or Death
AEK
Sat Apr 30, 2005 3:35 pm
#13

Alright, well I am finally getting into the swing of things. 1) Find planet that spawns mobs around your level 2) Drive around for 10-30 minutes until you find a wild spawn 3) Clear out spawn 1 at a time 4) Rinse and repeat. Yes grouping is a big benefit now because you can kill things X times faster.

It's not THAT bad, but still should get SOME xp for things that don't fit into the narrow window of acceptance.
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