Force Sensitive Archive
Thread: Is this a good experience grind spot?
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Ocaigann
Sun Jan 02, 2005 12:53 am
#1
I noticed there's a number of fairly easy low resist Dathomir creatures that give out the 5K cap per kill, or a bit below that. I kill craggy bolmas, gaping spiders, giant baz nitch, mutant baz nitchandtwo of the three kamurith types (One diseases, and I avoid that one) mostly, and occasionally killtheo ther bola types, andbrackasetts. I noticed a spot just a little ways north of the FS village has numerous giant baz nitch and gaping spider lairs. They seemed a bit better then missions, as I save on having to take the long village trip from the outpost, the numerous return trips for new missions, and the bigger spawns of the natural lairs. I can get over 100K two handed weapons experience from a gaping spider lair (Pure gaping spiders. Nothing but), and over 125K from a giant baz nitch lair, where as a mission for either would yield around75K at most. Do any ofyou think it's worth the time to seek out these lairs?
Lomar4976
Sun Jan 02, 2005 5:51 am
#2
Natual lairs are usually pretty random in their number of creatures that spawn from them - if you can find multiple natural lairs with lots of starting creatures outside them, then use that for grinding as they usually do give lots of xp... however the reverse is true, ive found natural lairs with only 1 creature sitting outside them at spawn which only gives about 6 creatures spawning thoug the life of the lair- and that gives less xp overall.... however if youre doing weapons xp grind, then you can make use of these... but if you are going to do the combat xp / grenade grind, these lairs are a problem as you need to have 5 creatures around you at all times to make the most use of the area of effect attack the grenades can give you.
Shil
Sun Jan 02, 2005 8:10 am
#3
The defilers disease, but only to your unbuffed health limit.
I.e. I have 700 health unbuffed, 3.3k when buffed, it stops leaving me 2.6k
Not really something to worry about.
I.e. I have 700 health unbuffed, 3.3k when buffed, it stops leaving me 2.6k
Not really something to worry about.
Osgiliath_
Sun Jan 02, 2005 8:48 am
#4
find you a static spawn of stormtroopers, get grouped with anyone (even if they are not around). 3,8k xp each kill. I cap tk in 45minutes, fencer in 1 hour. 1800000xp and 180k combat converts very nicely. I currently have 1097000xp banked up in the village waiting for phase change 
Ta-Swavo
Sun Jan 02, 2005 12:39 pm
#5
The only problem (and I say this cos your mentioned is better than taking missions) is that Dathomir can have pretty spaced out lairs
Dantooine is now more popular than ever because you can take piket missions and hit lots of natural lairs of pikets and others stuff giving
As a TKA that rarely wears composite (I have kinetic and energy ubese suits)Dantooine wins hands down for me
But yes - much faster potential with natural lairs, even for solo players like me
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