Force Sensitive Archive

Thread: Persuasion is officially broken now... 13.1

betenoir
Fri Mar 04, 2005 5:04 pm
#1

Since the GCW "upgrade" my persuasion ability has done just about ziltch for me (it was strangely uneffective before that as well) let me break it down to my understanding.



BEFORE GCW "upgrade"




  • Passing Scans was spotty Even with FS Persuasion 4(4 was worse than 2, but may have been a patch issue)



  • Opposite faction NPCs would help me in a fight



  • On some missions, a key NPC would call for my death, and his troops would just stare at me...



AFTER GCW "upgrade"




  • No scans so far, as I'm always being shot at on sight



  • Same faction NPCs don't help me when i'm attacked(Combatant & Off Duty)



  • Everyone attacks me in missions.



  • Opposite faction NPCs no longer assist me when I'm attacked and they're near. THis worked before but now nothing at all happens.



SonGouki,


Mabey the persuasion branch of FS could be looked at. I'm fully suprised that persuasion doesn't affect the Mind Trick in some way. Perhaps it does and the people telling if it's worked could mention wether or not they have the FS Persuasion branch or not. I REALLY don't mean to be a griper, I know there are plenty but for the love of all that is decent,.. the GCW "upgrade" seems to have not taken into consideration the persuasion branch in the least. If they did, or if it's actually doing something for those of us that spent hours and hours of our time healing or buffing to get the skills because we thought it would be fun, perhaps Tiggs, or Thunderheart, or you could get the facts of what the super-ecretive FS skills do and let us know. Please.


-X



Update: I've been doing my best to get scanned and test all manner of these events with another who has FS-Persuasion 4, and we've seen some odd results since the most recent GCW patch (13.1).... Such as..



  • Rebel combatant attacks Imperial Officer (non Stormtrooper), Officer is attackable but when the rebel attacks, the Imp fines him 12K credits... Rebel kills officer... loses 12K anyhow.... Bugged it, and CSR says "you're rebel... you have to attack" /boggle

  • Since the "update", Persuasion has done very little as far as I can tell.. less than before.

  • If persuasion has been keeping me from scans, I'd like to know about it, but I'd rather get scanned like everyone else, and then have my persuasion work in some visible way, to verify that it's working so i'll spend the next week or so running around Off Duty with lots of spice in my bag.

I'll keep this updated. I'd love constructive input here, and mabey some attention from the Dev Team so we can get some questions answered on how this should be working.






Xeco Freemoon
[gn[[[[[[[½n(= Ô)gggggggggggggggggggggggggg)

Betrayed. Exiled. Hunted. Imprisoned. Left For Dead.
Fallen Jedi
"You under estimate my power..."


Arkadya
Fri Mar 04, 2005 10:40 pm
#2

yes, considering how hard it is to get any Heigthened Senses xp, it's really outraging to see the skills are not even working !! Especially one like persuasion that was really meaning something in the new GCW system !
betenoir
Mon Mar 07, 2005 4:37 am
#3

NO Interest? No inquiries? Can this topic get some attention from the powers that be?





Xeco Freemoon
[gn[[[[[[[½n(= Ô)gggggggggggggggggggggggggg)

Betrayed. Exiled. Hunted. Imprisoned. Left For Dead.
Fallen Jedi
"You under estimate my power..."


Treena_Daal
Mon Mar 07, 2005 4:42 am
#4

The fact that same faction NPCs no longer help is you is believed to be a bug, caused by the change to Faction pet AI that restricts them to only attacking opposing faction NPCs. Presumably, the change you are experiencing with opposing faction NPCs no longer helping you stems from that, as well.
Lucee
Mon Mar 07, 2005 9:39 am
#5

I would suggest posting this thread in the Jedi forum or even in the 13.1 patch notes/problems thread. I say this because the FS forum has never been monitored by the DEVs and does not have its own correspondent. I have Persuasion and have always been a huge advocate for its worth. You make wonderful points and I too, have been wondering, how my Persuasion fits in now. I believe its no different than the FS assembly branch which is now borked because there are no more criti-fails for crafters. If the new GCW prevents Persuasion from working, then the tree needs to be reevaluated promptly. There is no reason we should put work into branches that do absolutely nothing. If its not going to be fixed, I would like the option to relocate the skill points I put into it. Hope you are able to bring some attention to this cause. I shall be following it carefully. Good luck




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Capt_Obvious
Mon Mar 07, 2005 9:55 am
#6






betenoir wrote:

NO Interest? No inquiries? Can this topic get some attention from the powers that be?






What you actually think SOE cares what we think LOL thats a good one, made my day



The-waco kid Retired Crafter extrordinaire
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Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
dfnder
Mon Mar 07, 2005 9:56 am
#7

/Bump for the cause!



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~ Okia Ova ~ Merchant ~ Valk enBurg ~ Smuggler / BH ~

betenoir
Mon Mar 07, 2005 2:15 pm
#8

Posted in the 13.1 Daily Issue Forum. Follow it here - http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=52563&page=2

Beyond what is above I added the following:



Attn Tiggs: Some of the following info may be irrelivent to you. I repost in full for posterity and continuity. THe main issues conserned may be dealt with when the "Same faction supporting players" comes off Test Server. Although... it is of deepest importance that we, as the players be able to make informed decisions as to wether or not to choose Persuasion for our skill branch in what is commonly known as a very long process, with a huge investment in time to complete. I like the idea of Persuasion in the Force Sensitive line, though nobody I know can tell me what it does beyond save me 50 -1000 credits here and there when training which doesn't happen much anymore once you reach the point of working on FS skills. Thank you much.


And added at the end...


As it stands, the only thing Persuasion claims to do, as per the description is offer a reduced rate for training, 20% I believe at Persuasion 4. As anyone who is working their way towardsJedi knows, 20% of 5000, ... 1000 credits is tip money. By the time we're grinding the force sensitive trees we use massive amounts of cash on a daily basis and receive 20 times that ammount from doing one animal mission on Dantooine.


Thus it's clear that this skill may need re-evaluation if that is the only benifit that is trackable or infact intended.


-X






Xeco Freemoon
[gn[[[[[[[½n(= Ô)gggggggggggggggggggggggggg)

Betrayed. Exiled. Hunted. Imprisoned. Left For Dead.
Fallen Jedi
"You under estimate my power..."


ReinerdOne
Mon Mar 07, 2005 3:21 pm
#9

i used to get animals help me out too, they don't do that anymore.... no one helps me out anymore

i used to do mokk missions and everything that wasnt a mokk came in to help out =)

not that way anymore tho



Reinerd
Dark Side Adept
Imperial Colonel



Vendor : -862 3045, dant, Rein's Loot & Rewards
wookie-mart
Mon Mar 07, 2005 4:22 pm
#10

This thread is kinda funny cause most of the issues experienced are directly linkedto documented bugs in the game (and not related to the persuasion branch at all). Also, since when do we know EXACTLY what the persuasion skills do? The decrease in training cash is all we (i thought) really knew for sure. Most of the stuff mentioned 'that could be done before publish xx', didn't require the persuasion line at all. I remember being a strugglin non-fs novie scout and could still lure mobs through enemy and friendly npc groups and they would help out...


Anyway, what we really need from the devs is a hard, game related definition of the persuasion branch and some solid facts on what aspects of the game this really affects. (Ditto with the Luck branch, hehe)




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Jyeoi
Tue Mar 08, 2005 12:26 am
#11

this is disappointing.. coz i was planning to go teh persuasion tree to do 'mind tricks'... but seems like its broke... I hope persuasion will allow rebels to think that i am one (im imp) even when combatant, if do not fire on them of course and that it will allow me to take quests from any npc regardless of my Faction standings.



"Fear will keep them in line. In discipline there is strength."

Capt. Jyeoi Yulo,
Stormtrooper Squad Leader, White Legion Commander
-IRG- Co-Leader

Capt. Anein Niena, Twilight 4, -IRG- Twilight Squadron

betenoir
Tue Mar 08, 2005 1:45 am
#12



Ok... thanks for the above posts. In response, Yes, I have recently been informed by way of CSR Ethan Nason that there is a problem with factioned NPCs not helping their own faction. I was unaware of that. I'll post his note at the end of this. Second, yes Waco-Kid i think that the staff of SOE does care to some extent or I wouldn't be posting this stuff. I believe that it's very difficult to find one important post in a sea of "How do I grind with nades" and "I unlocked woo hoo, I'm special somehow" posts. Blegh,...


Third, sugguestion from above, yes i shall begin putting this into the Daily Issue threads, until it changes. I think it'll get some notice there and just the fact that we post on it and then if others have the same results and back up my findings, someone in SOE will begin the process of changing things. All change begins with a thought. /bow Thank you all for your input.


-X

(the following is a repost from someone @ SOE who cared to take notice)






The concerns you have posted are development and design related, and should be mentioned in one of the Daily Issues Threads , an appropriate Focus thread, or in the GCW or Jedi forums. While you may not see an immediate response, the correspondents do pull together information and pass it along to Development on a regular basis, based on what they see in their forums and the community as a whole. Customer Service does not have any influence over these areas unless an exploit or disruption appears on Live, at which time we work with Development to address the concern. One of the issues you mentioned is listed in the most recent Issues thread:


Faction troops no longer support players of the same faction - Fix on Test Center


Ethan Nason


Customer Service Star Wars Galaxies Sony Online Entertainment












Xeco Freemoon
[gn[[[[[[[½n(= Ô)gggggggggggggggggggggggggg)

Betrayed. Exiled. Hunted. Imprisoned. Left For Dead.
Fallen Jedi
"You under estimate my power..."


betenoir
Sat Mar 12, 2005 8:21 pm
#13

Bump... SonGouki... Devs...

Can we get some clarification?

-X





Xeco Freemoon
[gn[[[[[[[½n(= Ô)gggggggggggggggggggggggggg)

Betrayed. Exiled. Hunted. Imprisoned. Left For Dead.
Fallen Jedi
"You under estimate my power..."


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