Force Sensitive Archive

Thread: Something wrong about fs Grinding

Good80
Fri Mar 18, 2005 7:40 am
#1

I'm Master Rifleman, Master Marksman,Brawler 4xxx, Commando 4xxx and Medic 344x and i doing giant baz nitch 99lvl mission's but the xp is just 3,5k/mob if i use thermal or c22 or imperial grenade the same xp i get( and the others earn 5k xp/mob same mission with same gerande. What could be the problem?
Sakaba-Tou
Fri Mar 18, 2005 7:51 am
#2

Ok. What you wanna do is hit the lair until you have about 5 of them attacking you at once. Then go INTO the lair (about the middle) and start throwing nades at the LAIR only. Don't throw them into the creatures because you'll miss lots of the time and you'll waste lots of nades. Throw them until most of the creatures are near death, then use something else to finish them off and you should get about 4k combat exp per creature. After that, agro the lair again until there's another 5 or so attacking you... rinse and repeat.


I've heard that you can milk the lairs and get tons of exp faster, but I've never done it so I don't wanna try to guide you through that. Good luck and hopefully I helped a little bit.



Kenshin'Himura

GodsOfDeath

TKM/Grenadier/FS Grinder


"You couldn't possibly defeat someone who smells of so much blood."

-Saitou Hajime-



Colonel Kenshin'Himura
Jedi/Ace Pilot
Good80
Fri Mar 18, 2005 8:09 am
#3

thx the help
Jedi_Xan
Fri Mar 18, 2005 8:41 am
#4

I want to try this just once...


and how long do you last against 5 of these things?



Callale Xan
Imperial Colonel


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T-Y
Fri Mar 18, 2005 8:57 am
#5

Make sure you are grouped with a pet or player. You get a little bonus to the xp in a group. I get around 4800-5000combat xp, plus 480-500combat xp per giant baz nitch when I am group. Using only grenades, I just keep throwing until they die, then you get full combat xp. If I am not grouped it's about 500-600combat xp lower, so get grouped.
I am a TKM, doc 4,4,4,0, scout 2,0,2,0 using c12's. c12's are a lot slower but I can get approx. 70-80k combat xp per lair. I usually do 4 lairs (about 1 hour to 1-1/2 hour) then hit the village.
One thing I have found is I hit the lair a couple times, then run around to the nitches (or is it nitchs ) that aren't attacking and hit them once and peace, then I have all the nitches close to the lair.



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starcrusher04
Fri Mar 18, 2005 11:08 am
#6

you have to have a pretty large group to get lvl 99 GBN missions. I hear you can get them if you are grouped with 1 At-St as well.



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Sakaba-Tou
Fri Mar 18, 2005 11:10 am
#7






Jedi_Xan wrote:

I want to try this just once...


and how long do you last against 5 of these things?







If your buffed and have about 80% base armor or so (give or take a little bit) and your fully buffed, they won't do much to you at all. I guess it would depend on your template and whether or not you have lots of melee defense, but I don't get hurt much. Just a few wounds here and there, and mass battle fatigue after a full buff session.


Kenshin'Himura

GodsOfDeath

TKM/Grenadier/FS Grinder


"You couldn't possibly defeat someone who smells of so much blood."

-Saitou Hajime-



Colonel Kenshin'Himura
Jedi/Ace Pilot
Jedi_Xan
Fri Mar 18, 2005 12:58 pm
#8






Sakaba-Tou wrote:





Jedi_Xan wrote:

I want to try this just once...


and how long do you last against 5 of these things?







If your buffed and have about 80% base armor or so (give or take a little bit) and your fully buffed, they won't do much to you at all. I guess it would depend on your template and whether or not you have lots of melee defense, but I don't get hurt much. Just a few wounds here and there, and mass battle fatigue after a full buff session.


Kenshin'Himura

GodsOfDeath

TKM/Grenadier/FS Grinder


"You couldn't possibly defeat someone who smells of so much blood."

-Saitou Hajime-







I use Composite Armor with 80% KR, 70% base. I am about a 18000 pts from (6 picketts will die tonight by my hand, i promise) TK Novice. I have a speed slice 1.3 VK and I think it has dot Bleed, but I may be wrong. ??





Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
FishFoodTatooine
Fri Mar 18, 2005 6:16 pm
#9



starcrusher04 wrote:
oh, btw. if you do it with your rifle armed, your gonna prolly be doing a lot of dmg to the BN's with the rifle.





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Sabatian_FarStrider
Fri Mar 18, 2005 8:13 pm
#10






starcrusher04 wrote:

oh, btw. if you do it with your rifle armed, your gonna prolly be doing a lot of dmg to the BN's with the rifle.






I always have my rifle armed and the only time I loose xp to rifle is if I take time for a heal. Otherwise it 100%combat xp. As master Rifle I'll get the block bonus and it comes in handy when the odd Nightsister decides to come investigate all the noise.



Sabastain FarStrider
FarStrider Emporium
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starcrusher04
Sat Mar 19, 2005 1:01 am
#11

oh, btw. if you do it with your rifle armed, your gonna prolly be doing a lot of dmg to the BN's with the rifle.



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RoundWallKing
Sat Mar 19, 2005 10:23 am
#12

if you want to cap your xp for 5000 combat each giant baznitch plus 500 for your master profession bonus, get in a solo group with atleast 15 other people and have your elete profession weapon equiped.



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trifidac
Sun Mar 20, 2005 1:27 am
#13


Ok, there seems to be a big misconception about what gets you the 5500 combat xp from a GBN. The solo group has nothing to do with the xp/mob. That just increases the number of them that spawn from the lair.


Each profession has different caps when killing different creatures. Since grenades don't do a particular type of weapon xp, the amount of combat xp is determined by the cap for the weapon that you have equiped. Since you have the unarmed branch, all you need to do is throw the grenades without any weapons equiped, since unarmed/TK is one of the professions that has a 5k cap for GBN's. If that doesn't do it, you may need to drop a little medic to pick up Novice TK. I started out the grind asa Master Rifleman/TKM with C12's, and never did it without being a TKM. So I know Novice will get you the 5k, and suspect that the unarmed branch should do the same.

Message Edited by trifidac on 03-19-2005 03:29 PM




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