Force Sensitive Archive
Thread: Phase 1 Persuasion Mission Need Force Sensitive Doc?
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garyttu
Mon Feb 21, 2005 10:22 am
#1
I am looking to do the persuasion unlock in the upcoming phase one and I have my main as a master medic.
I understand you need a doctor to craft some of the cures required for the healing of the villagers...
My question is this: Does the DOCTOR have to be force sensitive? I have an alt that is a master doctor and i'd rather not mess with the hassle of getting him force sensitive if I don't have to....
Thanks,
Big-G
garyttu
Mon Feb 21, 2005 10:36 am
#3
So i can't park my doc outside the village and have my main go back and forth while the doc crafts the stuff?
tokeneyes
Mon Feb 21, 2005 10:46 am
#4
no the doctor has to have the mission also for it to work, im looking to higher a doctor for this mission to help me out, ill pay well send me a PM if anyone can help me
Kryxal
Mon Feb 21, 2005 10:58 am
#5
You won't be able to craft without the schematic, and the only way to get that is to take the mission. I managed to run both my characters through the FS Persuasion quest last time using 4 different factory-run meds and some crafted on the spot (the crafted ones were easy for Master Medic). If you do it right, 4 meds should take care of 6-7 states, including all the highest.
garyttu
Mon Feb 21, 2005 11:12 am
#7
Oh I get it now...just for the higher meds....
Do docs who have completed the mission previously get to keep the schematic?
I imagine if so it'd be pretty easy to finda doc that took it over one the past phase 1's and can craft the meds for me.
juniormint2000
Mon Feb 21, 2005 11:39 am
#8
nope, the schems disappear once you've completed the quest. Only a doc who is currently doing the quest can help.
Nokor
Mon Feb 21, 2005 5:20 pm
#9
Seems fairly easy... Basically all you need to do is make sure that when you experiment with the cures, that you create factory schematics. Then just sell them off to people unable to do the quest without doctor skills.
Kryxal
Mon Feb 21, 2005 8:20 pm
#10
That, and don't run out of the resources you used in making the schematics.
Fellstaff
Mon Feb 21, 2005 8:27 pm
#11
Nokor wrote:
Seems fairly easy... Basically all you need to do is make sure that when you experiment with the cures, that you create factory schematics. Then just sell them off to people unable to do the quest without doctor skills.
Its not that simple, look at the long list of cures, you would have to experiment to make medicinces that TWO of the ailments and try to reduce the side effect too.. thats why they suggest master doc or near and both high quality resources (for the difficult ailments) and low quality resources (for the lower ailments)
It would be easier to just have a doc WITH you on the spot to whip up the cures as needed instead of getting a big pile of factory schematics and resources.
Message Edited by Fellstaff on 02-21-2005 09:30 PM
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