Force Sensitive Archive
Thread: I now see why combat exchange rate was changed ( it was a good move)
everyone complain more maybe theyll fix it
----------------------------------------------------------
Here is a man dreaming. Bi*ching over stupid stuff just pisses me off , as well as someone trying to fan the flames of hate. I did not know you were one of the progammers of this game and knew when something was broken. We should let you fix it and then bi*ch to you because you "broke it".
what is there to fix? Combat xp is free, remember. If the Devs wanted , they could make in not count at all.
Again I say, for the people that say that the devs should have made it its own catagory like thrown weapons or just made it heavy weapons. Do you know what is involved programing wise to do this. I am guessing the coding was easier to change the covertion rate at the village rather then mess up EVERYOTHER PROFFESSION that uses Combat experance for their tree.
For Force Sensitive experance. The Combat xp is FREE. Did you hit the mob with some extra move to get the 10 % combat experiance? No, It was for your combat tree. You are mad because your free combat exp is not getting you 3:1? Dang. lets see how hard you work to solve problems, like you expect from the devs. They spend Hecka hours programing and all you have to do is wait for someone to work their way around how the game is suppose to be, crying and fanning the flames of hate where ever you go.
With CU they made a mistake with people getting too much exp in groups. They are trying to fix it . While you cry NERF!!! Please grow up ( no matter your age) and look around you and think. ( I know there are some adults here also ). Any change also effects other classes, not just you.
I am not happy about the converson change but I am adult enought ( in this case at lease) to realize that it is not a NERF but an needed adjustment.
I would like the devs to say why they did this but it would probably attach lots of hate mail ( gee, I do not know why they would think that) so it is better just to do it and stay quite, at lease until people show they are more mature. People treat you the way you act ( sometimes ) . We only had at lease 2 weeks with the "leak" of informaition. It was not really a supprise. I am guessing most people thougth it would happen the last publish. we dodge the bullet for about 2 day.
Message Edited by Guyvii2 on 08-15-2005 06:39 PM
Message Edited by Guyvii2 on 08-15-2005 12:35 PM
NameWithheld wrote:
Grenades don't do much damage really (especially those that a non Commando can use) so if a nade gridner were to try his luck at phase 4 he may find himself getting no credit for any kills. Also, I don't imagine many groups would put up with it too long considering it's all about out damaging the other groups. A solo nade grinder in phase 4? No chance imo
You're right, but now since the CU, you get full xp even if your nade does 50 damage, That all needs to be fixed, and this was the best way to do it.
[quote]You're right, but now since the CU, you get full xp even if your nade does 50 damage, That all needs to be fixed, and this was the best way to do it. [/quote]
Sorry, no, this was not even close to the best way to do it, this way only hurts LEGITIMATE players trying to grind out their FS skills for Jedi. The BEST wasy to have done this would have been to make 'nades use heavy or thrown weapon xp. There was no need to nerf combat xp trade in, as you only get 10% combat xp per kill already, hence combat xp was ALREADY being traded in 30:1. In reality, the combat xp trade in is actually equal to 300:1 now, which quite honestly, is BS, and the devs know it.