Force Sensitive Archive

Thread: Mellechae Quest..

SamTehMan
Sun Jun 05, 2005 10:31 pm
#1

Well, after seeing like 12653415264365 posts say crystals are refusing to die and all that, I thought i'd try and help... My guild experienced the same porblem... heres what we did -


We targeted Mell with a rifleman, shot him, lead him 150m from the camp. From there, root him with concussion shot or any other roots you have, then kill him. Once Mell is 150m from his camp, he wont be able to heal anymore, so its pretty easy from there.. Just make sure that you keep him targeted or else he'll run back to his camp with the '-RETREAT-' on top of his head and he'll be fully regenerated.


Rifleman - neededfor the range

Smuggler - needed for concussion shot [40s root]

Any Jedi friends you have - for healing..

And anyone else that wants to help



kthxbye




bSamatoranb
TKM / Master Swords
%-Rascus-%

- I support the New Game Enhancements (NGE)
"You understand that we may update or otherwise enhance the Game and/or the Software at any time and in doing so incur no obligation to furnish such updates to you pursuant to this Agreement. You understand that online games evolve over time and, accordingly, system requirements to play the Game may change over time."
SamTehMan
Mon Jun 06, 2005 4:10 pm
#2

bump



bSamatoranb
TKM / Master Swords
%-Rascus-%

- I support the New Game Enhancements (NGE)
"You understand that we may update or otherwise enhance the Game and/or the Software at any time and in doing so incur no obligation to furnish such updates to you pursuant to this Agreement. You understand that online games evolve over time and, accordingly, system requirements to play the Game may change over time."
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