Force Sensitive Archive
Thread: waypoints lead to middle of no where
Tips, search the "waypoints" in a circler motion from start to outwards.
When get to way point bring speeder about 30 -50 meters out, wait for lag, server spikes, video rendering issues to catch up
The other feature for searches is a pie like search going from center to outwards again at main points give time for server to catch up
If dealing with meter and it goes red expect it to "jump" about three times then change directions as goes back to green, follow it ignoring the green numbers that go higher keep in same direction as you get within 64 meters of target it goes to blue
The suggestion of as it goes to blue again wait to see if video rendering catches up"
The circular motion searches can be helpful in most of the "waypoint issues" as far as finding said target