Force Sensitive Archive
Thread: Can paddy trials be completed in 4-5 hours?
i found during my pad trials, that if i got to close to the target before selecting them they would despawn, the way round this i found was to go to 20m away get off my bike target the npc walk to 5-10m then then initalize conversation, that way most of the missions were working 1st time.
hope this helps you
none bugged for me, i restarted beacuse i didn't want to go to a paticular planet.
4-5 hours might be pushing it with all the travelling. A few tips from me:
1. When it's time to kill sludge panthers, go to the lost village of Durbin. Trust me.
2. When it's time to kill Falumpasets, get three people in your group (they don't have to be with you) and take a pair of Gungan military base missions in the same direction - I had two camps, about 400m apart where 2 spawned in one camp, and one in the other. Kill the falumpasets in one camp, go to the other, and kill the falumps there, then go back to the first camp, where they will have respawned. Rinse and repeat.
3. I'd heard of disappearing NPCs on places like Rori, so what I did was ride my vehicles to no close than 250m to the target, and walked (well, run) the rest of the way. Three of the four trials which sent me to Rori, I didn't have any trouble with.
4. The one I did have trouble with was the Politician trial. He would not spawn on Rori (I think it was because the waypoint was 18m from where I zoned in after landing in town); and I had to reset that trial. Last time was on Naboo, where even there I had to stand at the WP for almost twenty anxious seconds before he did spawn.
Other than that, the only factor is the distance between shrines and star/shuttleports. Basically, after killing Mellichae, the hard part's over.
Good luck.