Force Sensitive Archive

Thread: Request that SOE change the requirements to get HS Phase I Persuasion skill tree

MasToltak
Sun Nov 14, 2004 5:51 pm
#1

Upon competion of Phase IV I started to make plans on getting the Persuasion skill tree, however I found that one has to be a master medic, at least, to complete this quest. This makes no sense what-so-ever. Persuasion is skill tree that that every single rebel player could use as it effects the Imperial Inpections that take place and can change covert standings to Overt. Also its a very good skill for any BH to have as well.


I am for and believe in the idea of certain profession required for select quests. Artisan for crafting quests, Medic, doc and CM for Healing quests. But for a skill that is not designed for a profession, like Persuasion, this makes no sense to me.


This is not pedition but a formal request to have the SOE Village Dev team tolook at making a change to the requirements of the HS-Persiasion quest before phase I starts in a few weeks.


Please allow this quest to be open to all players and not just Master Medics and above.. it is a skill that many players want and could use. As much as the Medical players might want this skill, it makes no sense to allow only master medics and doc to obtain it.


Thank you for taking the time to read


Traci Callisto
Tarquinas Server


MCH
Master Swordsman - Master Brawler


LuckyB
Sun Nov 14, 2004 6:45 pm
#2


i would agree but not just because a player is a rebel how bout smuggler they are the ones that would most use this i think, dodgeing the authorities, persuading officers to take bribs that sort of thing, but maybe im think to starwarsy...


better yet polutition (or how ever its spelt), that works even better.

Message Edited by LuckyB on 11-14-2004 05:46 PM



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MasToltak
Sun Nov 14, 2004 7:45 pm
#3

Correct, my point is why would SOE make it that only Master Medics and Doctors can get Persuasion? this should be one any player can get because many players and professions can use it.

Traci Callisto
Gizmarke
Mon Nov 15, 2004 12:29 am
#4

I agree, but master medic is fairly easy to get time-wise. Though sure you'd have to free up 77 skill points.

Then all you have to do is find a master doc and ask him to make you some of the harder to make components (internal bleeding for example).


ButI agree, it should be more open to other people doing the senses line

They seem to have really narrowed it to medic/surveyors for those quests.




-Castin Donn
...has mastered the Pilot profession
Tekcasualty
Mon Nov 15, 2004 2:45 am
#5

A doctor or medic would have to persuade their patient into the idea that everything is ok. Haven't you ever seen shows where the doctor is saying "Everything is gunna be ok" "No don't worry about your wife, she's fine. Just relax, relax" And the quest is taking care of extremely injured patients.




I don't believe it! -- Luke | That is why you fail. -- Yoda

I'm looking for a great warrior. --Luke | Wars not make one great. --Yoda

Ritwack_Farstar
Mon Nov 15, 2004 8:28 am
#6

/sign


I love the new system, as it adds some lovely content and it (mostly) gives me the ability to avoid professions I have no interest in.


Please stop forcing me to do stuff I don't want to - I'm here to play, when I want others to tell me what to do, I go to work.




Deztan Endymion - Chimaera
The newbie of N00bcom
Master Rifleman / Master Packrat

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