Force Sensitive Archive

Thread: FIX the Phase 3 ! (capture commander)

Tial
Wed May 11, 2005 3:21 am
#1

I do the quest 4 times thoses last days, and I can say that this quest is bugged.

Because the walking speed of the commander, because of the way that distance is calculated (moutains seems IMPOSSIBLE to climb with the commander, and if you try to avoid montain, you will fail because of the time it takes).

A very nice post here
http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=71160

PLEASE, FIX THIS ASAP
Because 12 weeks to retry is TOO long
The_Waylander
Wed May 11, 2005 4:10 am
#2

Suck it up, there's nothing wrong with the setup. I took 5 people with me late last week after the CU and we had to pick up the commander from Pi base it was 3k from the village. The sith attacked us several times along the way and my team helped pick the sith from me as I continued to walk towards the village around any red cons. It's not supposed to be easy.. it's supposed to be a challange it's one of the most challanging phases.

Get a good group and get to it.



__________________________________________________________
Aikko
Rebel Colonel
Master Bounty Hunter:: Master Carbineer :: Marksman/Scout
Section 8 Website :: http://www.sxn8.com
Insurgo City Website :: http://insurgo.snx8.com
Kettemoor Server
Long Live LOTRO Beta Signup:
http://lotro.turbine.com/betasignup
___________________________________________________________
Azzag
Wed May 11, 2005 4:17 am
#3






The_Waylander wrote:

Suck it up, there's nothing wrong with the setup. I took 5 people with me late last week after the CU and we had to pick up the commander from Pi base it was 3k from the village. The sith attacked us several times along the way and my team helped pick the sith from me as I continued to walk towards the village around any red cons. It's not supposed to be easy.. it's supposed to be a challange it's one of the most challanging phases.

Get a good group and get to it.






You were the lucky ones then if you managed to find a code for one of the 3000m bases. Go back and try it again with a base further away than around 3000m and see how you get along then.


The last time this phase came around it was possible to do the mission leaving from any of the bases on the planet (although the 9000m ones were definately "challenging")


Now it's physically impossible to get the commander back from any of the 22 bases further away than about 3000m.


It's now a reported bug in the Force Sensitive Issues thread at the top of the page so we need to do a little more than "suck it up".


Just be grateful you were lucky enough to loot a shield code close enough to the village to allow you to do it - some of us have been trying for over a week now to loot a code suitable.


Ridlaw





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AJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEA
EAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJERENGAW / BOUNTY HUNTER
JEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJ
AJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEA
EAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEJEALHIMET ELITE ARMY
JEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJEAJ
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The_Waylander
Wed May 11, 2005 4:56 am
#4

Technically it's listed under issues not bugs. It's still completable.



__________________________________________________________
Aikko
Rebel Colonel
Master Bounty Hunter:: Master Carbineer :: Marksman/Scout
Section 8 Website :: http://www.sxn8.com
Insurgo City Website :: http://insurgo.snx8.com
Kettemoor Server
Long Live LOTRO Beta Signup:
http://lotro.turbine.com/betasignup
___________________________________________________________
Kovev
Wed May 11, 2005 5:00 am
#5


Tial wrote:
I do the quest 4 times thoses last days, and I can say that this quest is bugged.

Because the walking speed of the commander, because of the way that distance is calculated (moutains seems IMPOSSIBLE to climb with the commander, and if you try to avoid montain, you will fail because of the time it takes).

A very nice post here
http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=71160

PLEASE, FIX THIS ASAP
Because 12 weeks to retry is TOO long




I had the same issue, this is getting real old fast. Difficult is fine, but if you can't walk at the commander's pace without time expiring it's impossible. All other aspects are no big deal, I only needed my partner to lead the thugs away so I could walk the commander out of the base, I can solo the rest. This is not about difficulty, but a game bug.

Message Edited by Kovev on 05-11-2005 08:02 AM



Kovev Sormcrow Elder Jedi
Pre-NGE: Jedi MLS/Master Defender Pre-CU: Jedi MLS/Master Enhancer.
Valkyri Strombringer Elder Merchant/Armor smith
Please deliver winnings to Vendor at 75 by 1436 on Dant, just outside BRP hall

Tial
Wed May 11, 2005 5:44 am
#6


The_Waylander wrote:
Suck it up, there's nothing wrong with the setup. I took 5 people with me late last week after the CU and we had to pick up the commander from Pi base it was 3k from the village. The sith attacked us several times along the way and my team helped pick the sith from me as I continued to walk towards the village around any red cons. It's not supposed to be easy.. it's supposed to be a challange it's one of the most challanging phases.

Get a good group and get to it.





There is no problem fighting sith, NS, rancors, ... on the way.
The problem is speed related. The guy is really to slow, and there is bugs for the distance calc when climbing, and the guy run back to it's base. You have to run to catch him again.

Real problems are :
o This guy is too slow, making impossible to come back from far bases
o There is a REAL problem in the distance calc, making REALLY hard to clim moutains


Oh, and I agree, this is a real quest ! Funny, quite hard and takes some time to do .. in one word, a real quest and I'll like to see more like this one (better than killing 50 siths, heh) IF THEY FIXES PROBLEMS !
Psyke
Wed May 11, 2005 10:05 am
#7


There are a number of bugs/issues with this mission...


One "issue" is most definetly the speed/distance calculationsof the commander...I tooka base at just over6000k, and taking the most direct route, he died at just over 4K from the village. Of course it took us over 10 mins to get there because the commander is definetly in no rush (and quite honestly, I don't blame him, but still...)...I had a buddy with me that completed the mission and he said that the commander moved alot faster than that for him; this was pre-CU, mid april.


Second bug is turrets...when you first approach the turrets, they attack, but don't do damage, which is fine for the most part...but there is an exploit where you can have someone get close enough, but not attack it, so it tracks him, then you take out the turret with no danger to either of you.


And of course the other exploit is that many people can get through the back of the wall , avoiding the sith in front...once they are in and capture the commander, then a buddy just has to aggro all of them and lure them away...not much of a challenge is it?


I'm going to see if I can find a key for a mission closer to the village and hope that there are not many hills between me and the village...*shrug*




*Grumble* scratch that..looks like there was a phase shift on my server today...Nice waste of time...

Message Edited by Psyke on 05-11-2005 01:15 PM



Psyke
- Came back in August after cancelling my account a month after the NGE was introduced due to stupidity on the Developers parts. Found that they had improved some stuff and made the game fun to play again, but they keep doing Stupid things; forcing players to erase their progress and start from scratch is just not the way things are supposed to work in a modern MMO...an Atari 2600 game maybe, but not a modern MMO... Canceled for the last time.
PeterNC09
Thu May 12, 2005 12:18 am
#8

Most of you guys are overlooking the many posts about the commanders premature death (happened to me) as well as the bug where the commander gives no rewards for completeling it.


This does need to be fixed.



Okemaba


*Master Pistoleer*Master Bounty hunter*


WOOK!

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