Force Sensitive Archive

Thread: Why Grenades should NOT be nerfed...

True-Restoration
Thu Dec 16, 2004 5:43 pm
#1

Alright, I'm trying to defend the grenades and compromising on some points here, but lets get the facts straight:

-Grenades cost a HUGE amount of money if you use them for the FS grind, about 7 million, and with the solo group nerf..that's even harder
-Grenades are a pain in the a** to make, 2 sub componets, hard resources to find...not easy
-Grenades HURT the user and only composite armor can take the damage, therefore ruining your armor which means buying more armor
-To use good grenades you need Commando 4,0,0,0, thereby slashing peoples templetes
-Commando's have ALWAYS been negleted...when was the last time Commando's had a fix? the HAR sucks....Heavy Weapons are inaccurate, slow, and finite,the flamethrower has be nerfed to hell, and we havea weapon that doesn't have ANY use to us..the launcher pistol.
-It's still time cosuming using grenades, hell, I was completing 1 tree every 3 weeks for the phase shift before using grenades so it's still gated for at minimum 18 weeks for jedi

Granted some things need to be changed...such as C-12's being used by everyone, that should be limited only to novice commando so that you must have commando before using them

Some people have been taking about making Grenades throwing exp which I'm against...what would a commando use combat exp then?!?! It's not like bounty hunter which you can put combat exp into pistols or carbines.

Sorry if this conflicts with peoples views...it's just that so many people have been crying grenades and I felt that we need to defend ourselves.



---------------------------------------------


Rabual Kesselring: Elder Commando

"Perhaps the distant part of the sky always seems clearest so that we will always strive to reach it" -Kenshin

"If I only could've spammed last ditch a couple more time before he took the blaster from me I would of hit Vader." - Perfectly logical SWG statement from Han Solo
LemseMalis
Thu Dec 16, 2004 5:50 pm
#2

So far i only saw reasons to stay away from grnades lol


I can say that i have only 5 boxes to go and even knowing that i'm close and i have never did a real grind i wont be using grenades and the reasons you just gave me just help me to focus even more in my way of filling the boxes.


Just for you to know im not here posting to defend/reject your point of view, im just saying what i understand from your post.





Lemse Malisv[Raven] Jedi Padawan
Supporter of Roleplay and Member of the Jedi Council

Acadai
Thu Dec 16, 2004 7:14 pm
#3

/sign



Acadai Elife
"Freaking BLAMO!!!" -Blootie
"Just throw a mind poison on em and shoot em in the face." -Andras
ElessarRocks
Thu Dec 16, 2004 11:22 pm
#4

yep, great points, not to mention that we constantly have to be on the alert with healing ourselves to avoid dieing. I'm done with the FS grind, i did half of it with swordsman, then i did the other half with nades (much quicker) but my oh my was it expensive. With any other profession u can grind and grind, and not really worry about dieing, with grenades, u have to worry about it. Medic is a must.



___________
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Wraith Squadron guild leader
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IGN: Elessar TelContar
**Please drop off all auction winnings at my loots and dots vendor (-235, 4620) Dantooine**
Dixos
Fri Dec 17, 2004 3:12 am
#5

some good points



Dixos Solarion
----|------------------- Valcyn


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