Force Sensitive Archive
Thread: curb nade exp still combat?
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KimAndre
Mon Apr 25, 2005 5:02 pm
#2
Not sure.. But when my commando got on tc, it took a bloody long time between each toss.. Infact so long that I didnt bother doing it.. So never discovered what kind of xp it gave..
amarseen
Mon Apr 25, 2005 5:16 pm
#3
lets hope its still a viable way to get combat exp, maybe ill keep my account after all.
fogseeker
Mon Apr 25, 2005 5:45 pm
#4
i cannot test right now, but someone check and see if with master commando its better, as master commando is a great skill to in the cu
KimAndre
Mon Apr 25, 2005 5:55 pm
#5
KimAndre wrote:
Not sure.. But when my commando got on tc, it took a bloody long time between each toss.. Infact so long that I didnt bother doing it.. So never discovered what kind of xp it gave..
Heh.. Now I remember why I didnt complete the test.. With only powerboost buff from master tka, I got my behind kicked by the baz nizhts.. 6 of them on me, and all i saw was red numbers in the hundreds flying out of my head, and my health bar decreasing scaringly fast.. I would guess even when buffed, health would drop faster then you could throw a 5 pack of grenades..
amarseen
Mon Apr 25, 2005 6:06 pm
#6
what if you group? doesnt your level increase making you tougher?
SageEidolon
Mon Apr 25, 2005 6:36 pm
#7
I tested the nades on the CU...they still give Combat XP, but they have a minimum of 25-30 second timers between each toss, so there's really no point anymore. I've got crates of em if anyone still wants them?
amarseen
Mon Apr 25, 2005 8:02 pm
#8
my idea maybe that will save several accounts if it works. ok you join up in a group have a jedi knight buddy with you. now since all you need is one hit on the spawn to get fullyou throw one nade at the lair he kills all of them quickly with ls then you milk the lairs like usual. comments flaws?
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