Force Sensitive Archive

Thread: why wont the devs fix ranged speed?

hemdawg
Mon Feb 28, 2005 3:17 am
#1

it really bothers me i cant take advantage of the ranged speed tree. we all know they know it exists. im not a programmer but if they can change the way tefs and the gcw runs in a .1 publish, cant they administer a lowly hotfix to fix my modifiers? come on devs.



/forcechoke

I find your lack of faith disturbing.
Kyour
Mon Feb 28, 2005 9:47 am
#2

lol, just settle and get the melee accuracy/speed tree's since they improve ranged and melee right now...



12 pt weaponsmith
Oohirie So'lar-Jedi Knight
Sekae So'lar-12 pt weaponsmith
SEPHIRTH
Mon Feb 28, 2005 2:25 pm
#3

i agree with first post. i am master rifleman. i only did ranged FS's for that. TO help me with the first 7 trials and all. and it didnt worked really upset me. I was hoping it to be with my range speed at 95...from master rifleman and master marksman...that when i shoot it would be like a machine gun using the T-21. dont get me wrong it's fats as it is, but i wanna see some real star wars lasers going off like an 50mm machine gun..or even a Vulcan mini-gun...helll yess dev's, get your act together



Kurt Seasider
MASTER MEDIC
NOVICE DOC
1000 DEFENDER
0200 LIGHTSABER
NOVICE POWERS
NOVICE EHNANCE
NOVICE HEALER
NOVICE SCOUT
NOVICE BRAWLER
COMBAT PROWESS 4401
ENHANCED REFLEXES 0400
6 FS SKILLS UNLOCKED
AEK
Mon Feb 28, 2005 8:14 pm
#4

I'm too am guessing they are saving it for the CURB. You'll need it after the nerf
LaserDood
Tue Mar 01, 2005 1:52 am
#5

Oohirie


I think that is dangerous advice. If they do fix it, he will have done a lot of grinding for nothing.

If they have stated they won't fix it until the CURB or something, maybe it would be sound

advice. I think SOE should fire its sloppy programmers, there is really no excuse for that making

it through to live, and then staying there for months.


My advice would be just spend your time making money so you can buy the SEA's you need

instead of wasting a few points on the FS skills, or if you are going jedi, just take all the combat

prowess skills, fill in melee first (since they work) and then you will have all your bases covered.



Igei Ieblebeu
Shadowfire
Tigok Ahazi-Shipwright, Vendor wp 1102 -5821 In Legionnaire City on Rori
Milgram
Tue Mar 01, 2005 11:31 am
#6






AEK wrote:
I'm too am guessing they are saving it for the CURB. You'll need it after the nerf





No, this is just another case of incompetance. And I do agree that it is going to be a massive nerf.




I'm With-Stupid n I-am With-I'm
The Jedi Jeweler - Outside Theed at -3990 4485
I go Bakersfield Chimp on Krayts and Nightsisters. You Savvy?
- I support keeping & balancing the current combat system You can too


Nnekk
Tue Mar 01, 2005 2:54 pm
#7

SOE: Please let us know your plans on this issue. Thanks



Dev's: Can we get the SEA mods that do not work replaced with mods that do? Also, while you're at it, make sure to update the loot table by deleting mods for SEA's that are no longer applicable. Thanks.


Gizmarke
Tue Mar 01, 2005 11:13 pm
#8






Nnekk wrote:

SOE: Please let us know your plans on this issue. Thanks







/agree x 100,000,000%


(yes I know that doesn't make any mathmatical sense, its to convey my enthusiasm regarding communication between SOE/Devs and player base)





-Castin Donn
...has mastered the Pilot profession
camneely
Tue Mar 01, 2005 11:42 pm
#9

/bump for PAYING CUSTOMERS deserving their moneys worth...buncha thieving rats that run this game...they can change the game around so you have to grind ten times more and have to pay to play longer but they cant fix current problems that dont effect the subscription rate


Ive been playing since week 1 so all of u who have also know what weve had to deal with...if you cant fix it then be a freakin man and admit it and let us know when it will be fixed so we see a little effort on your part


Superpro
Bkiddin
Wed Mar 02, 2005 12:04 am
#10

How about they just make 1 "weapon speed" and 1 "weapon accuracy" branch? wouldnt this be much easier? Rather than having seperate ones for ranged and melee.



Blindshot Kiddin
Nnekk
Wed Mar 02, 2005 4:09 am
#11






Bkiddin wrote:

How about they just make 1 "weapon speed" and 1 "weapon accuracy" branch? wouldnt this be much easier? Rather than having seperate ones for ranged and melee.







They are seperate for a good reason and they shoud stay seperate. We don't want everyone running around all UBER!


The only thing I am asking for is for the game to work as in says it does in the game itself.


You train a box that says you get certain skills. When you do not, there is a problem and explanation should be provided. Of course we need to give them time to do this. But, how much time has went by since they knew of this as an issue....






Dev's: Can we get the SEA mods that do not work replaced with mods that do? Also, while you're at it, make sure to update the loot table by deleting mods for SEA's that are no longer applicable. Thanks.


sexwax
Wed Mar 02, 2005 4:29 am
#12






SEPHIRTH wrote:

i agree with first post. i am master rifleman. i only did ranged FS's for that. TO help me with the first 7 trials and all. and it didnt worked really upset me. I was hoping it to be with my range speed at 95...from master rifleman and master marksman...that when i shoot it would be like a machine gun using the T-21. dont get me wrong it's fats as it is, but i wanna see some real star wars lasers going off like an 50mm machine gun..or even a Vulcan mini-gun...helll yess dev's, get your act together





I am not ranged, other than master marksman once, but I wouldn't mind seeing this lol I would not want to be in the way when it happens though.



Study this a minimum of TWICE in it's entirety BEFORE you post
Bringing the squabbling Forums together in their hatred for flamed posts, one flame at a time
"Empire had the better ending, I mean, Luke gets his hand cut off, finds out Vader's his father, Han gets frozen and taken away by Boba Fett it ends on such a down note, I mean, that's what life is, a series of down endings. All Jedi had was a bunch of muppets."
Nnekk
Wed Mar 02, 2005 3:09 pm
#13

Is it rude to bump this?



I think NOT!



Dev's: Can we get the SEA mods that do not work replaced with mods that do? Also, while you're at it, make sure to update the loot table by deleting mods for SEA's that are no longer applicable. Thanks.


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