Force Sensitive Archive
Thread: FS Sith! JEDI??
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JDawg40
Wed Oct 19, 2005 11:45 am
#1
Check this out
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AI Specials
We are improving the variety of attacks available to NPCs in SWG. We have heard feedback from players, asking for more variety and strategy in NPC behaviors (for instance, having Dark Jedi and Night Sisters use force powers), and agree with that feedback 100%. NPCs that use appropriate tactics and strategy will make the combat experience in SWG the best it has ever been.
The changes are designed to address this issue. Force Sensitive NPCs will use force powers, basic NPCs will use special attacks more intelligently, and high-level NPCs will use high-level special attacks.
Key to this effort was the playtest and feedback from Test Center - to ensure that the game difficulty does not substantially increase (except perhaps versus those very high-end Boss and Elite encounters). We're planning on adding several new and interesting loot items into the game, to coincide with the increasing challenge of some encounters, while balancing the baseline damage ranges from normal NPCs to ensure the overall difficulty level of the game does not increase.
---
Great. Now it sounds like Sith will have Force Lightning...
I want force lightning as force sensitive lol
---
AI Specials
We are improving the variety of attacks available to NPCs in SWG. We have heard feedback from players, asking for more variety and strategy in NPC behaviors (for instance, having Dark Jedi and Night Sisters use force powers), and agree with that feedback 100%. NPCs that use appropriate tactics and strategy will make the combat experience in SWG the best it has ever been.
The changes are designed to address this issue. Force Sensitive NPCs will use force powers, basic NPCs will use special attacks more intelligently, and high-level NPCs will use high-level special attacks.
Key to this effort was the playtest and feedback from Test Center - to ensure that the game difficulty does not substantially increase (except perhaps versus those very high-end Boss and Elite encounters). We're planning on adding several new and interesting loot items into the game, to coincide with the increasing challenge of some encounters, while balancing the baseline damage ranges from normal NPCs to ensure the overall difficulty level of the game does not increase.
---
Great. Now it sounds like Sith will have Force Lightning...
I want force lightning as force sensitive lol
Sacow
Wed Oct 19, 2005 1:08 pm
#2
And the Sith wouldnt have Force Lightning because....?
???? Um Because THey are just pirates and sith wannabes not real sith lol some one never got glowy.
"or doesnt read village text"
GuyLarson
Wed Oct 19, 2005 3:15 pm
#3
Seems like every NPC is a Jedi today, makes it for some hard as hell solo fighting.
GrimzKeeper
Wed Oct 19, 2005 3:23 pm
#4
Pre Cu nightsisters used force powers. When CU came I was sad to see that go. Now that all the Force Weilding NPC's can it should be interesting. DJM's DJK's and the others on Dant
ZeAo
Wed Oct 19, 2005 3:37 pm
#5
It will be interesting...and difficult.Haven't tried killing Sith/Jedi since this happened, but I shall.
GuyLarson
Wed Oct 19, 2005 4:09 pm
#6
Careful, they are rough. Try low 70's before you try the mid 80's. I made a mistake and went right to the 85's, wow was that an ususpected shock.
Osu-karu
Wed Oct 19, 2005 4:10 pm
#7
JDawg40 wrote:
Check this out
---
AI Specials
We are improving the variety of attacks available to NPCs in SWG. We have heard feedback from players, asking for more variety and strategy in NPC behaviors (for instance, having Dark Jedi and Night Sisters use force powers), and agree with that feedback 100%. NPCs that use appropriate tactics and strategy will make the combat experience in SWG the best it has ever been.
The changes are designed to address this issue. Force Sensitive NPCs will use force powers, basic NPCs will use special attacks more intelligently, and high-level NPCs will use high-level special attacks.
Key to this effort was the playtest and feedback from Test Center - to ensure that the game difficulty does not substantially increase (except perhaps versus those very high-end Boss and Elite encounters). We're planning on adding several new and interesting loot items into the game, to coincide with the increasing challenge of some encounters, while balancing the baseline damage ranges from normal NPCs to ensure the overall difficulty level of the game does not increase.
---
Great. Now it sounds like Sith will have Force Lightning...
I want force lightning as force sensitive lol
Sith = Already Jedi
ForceSensitive = Your Not A Jedi
Get it right!
GuyLarson
Wed Oct 19, 2005 4:36 pm
#8
The sith attacking the village arn't jedi, or is the quest line in the village WRONG!?!?! they seem to be jedi now, shrug.
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