Force Sensitive Archive
Thread: Test this please! Possible solution for grenade grinding post-cu
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Bermag
Fri Apr 29, 2005 2:06 am
#1
I have not tested this but I just come to think of it.
Grenades sucks bad now (have not tested to craft any new). However, remember how XP works in groups. You don't get XP depending on how much damage you do, you just need to hit the target once and you get full XP.
So let say you are in a group and start to throw a grenade (C12s will probably be enough). make sure mobs are hit. Don't fire any weapons (unequip maybe) Then pull back and let the rest of the group kill the mobs. Since you have hit the mobs you should get full XP. And since it was a grenade you should get combat XP only.
It would also be interesting to see how XP is split between different weapons, if you use both a normal weapon and grenades. If I do 100 damage with grenade and 1000 with normal weapons how will damage be split?
Turamar
Fri Apr 29, 2005 6:09 am
#3
Doesn't matter anyway I tried to run a Baz Nitch Mission last night. I was incapped and slain before I could get out my second attack.
Shensen
Fri Apr 29, 2005 6:17 am
#4
Grenades don't give combat xp as a primary xp type so it really doesn't matter. If you are grouped and hit a critter once you will get full xp regardless of weapon so use what you like
Bermag
Fri Apr 29, 2005 7:08 am
#6
Anakroid wrote:
Still hopingyour grenade sales haven't been killed by the CU?![]()
No I am bored with making grenades. Just interested to find ways to beat the system.
Warryyr
Fri Apr 29, 2005 10:53 am
#7
Umm, sorry Charlie. Grenades give combat xp. Thank you, come again.
Shensen wrote:
Grenades don't give combat xp as a primary xp type so it really doesn't matter. If you are grouped and hit a critter once you will get full xp regardless of weapon so use what you like
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