Force Sensitive Archive
Thread: FS Grind!! Open season on all creatures in DATHORMIR
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Caradepoto
Mon Feb 28, 2005 9:03 am
#1
Has anyone foud a way to get full combat xp from GBN in DATHORMIR. Everytime i get near the lair all other creatures start to fight my BAZ and i only end up killing like 3 or 4 at a time. Then you got the occasional NS and Clan initiats that jump in and try to kill you when your doing your lair. this has just recently started to happen. Any suggestions...?
khargash
Mon Feb 28, 2005 9:06 am
#2
I used to get this problem, but only very occasionally; maybe 1 lair our of 4 or 5 wouldn't go exactly to plan.
If there are enemies attacking your baz, finish them off first with your normal weapon before lobbing nades at the lair.
If you get aggroed just before you reach your lair then fly around until you lose aggro before going to the lair.
If there are enemies attacking your baz, finish them off first with your normal weapon before lobbing nades at the lair.
If you get aggroed just before you reach your lair then fly around until you lose aggro before going to the lair.
Caradepoto
Mon Feb 28, 2005 9:15 am
#3
Makes sence. I just dont like fighting the other creatures while i am nadeing because then i loose combat xp on Baz.
I have swords i wonder if that makes a difference.
Aibar
Mon Feb 28, 2005 9:29 am
#4
This has been happening alot to me lately, i get to the mission wpstart using grenades on the lair theni'll notice my ham start to drop quickly so i have to run out of the lair tobe able to target the nsattacking me kill the ns and go back to throwing.I dont usually have a problem with things killing the gbn from the lair i am attacking.
Caradepoto
Mon Feb 28, 2005 10:34 am
#5
Do you get full combat xp from your ususal lair? i was able to kill in a full Solo group about 10-12 GBN per lair but since they get attacked and i get attacked i am only able to kill about 6-8 Baz per lair. I goes something like this i get the wp and then when i get there i attack lair then i get about 5 agro, then two more spawn and they go for what ever creature is near by and fight it. after i kill those 5 i get another 2 that spawn or 3 more and i kill them. After that i have to hit the lair again for maybe one or two more but since the nades are so expensive it almost doesnt make sence to throw them when you are only hitting 2 or 3. Also if i go and kill the creature with swordman i also take xp from the Baz and end up getting 3k or so after i use nades again. The dev must have done this on purpose. Im only 3 branches away from finishing just need the xpi have seven unlocks.
NJ_Ragman
Mon Feb 28, 2005 10:40 am
#6
this is how it used to be. a few patches ago the creatures all stopped fighting each other, and it looks like it's finally been fixed. It was great fun to cause a big ruck out on Endor between the various different creatures, then sit and shoot at them all with your weapons from a safe distance.
RogueFettt
Mon Feb 28, 2005 10:58 am
#7
NJ_Ragman wrote:
this is how it used to be. a few patches ago the creatures all stopped fighting each other, and it looks like it's finally been fixed. It was great fun to cause a big ruck out on Endor between the various different creatures, then sit and shoot at them all with your weapons from a safe distance.
lol i'll have to try that some time.
NJ_Ragman
Mon Feb 28, 2005 11:21 am
#8
RogueFettt wrote:
NJ_Ragman wrote:
this is how it used to be. a few patches ago the creatures all stopped fighting each other, and it looks like it's finally been fixed. It was great fun to cause a big ruck out on Endor between the various different creatures, then sit and shoot at them all with your weapons from a safe distance.
lol i'll have to try that some time.
The most enjoyable times were when myself and two friends would travel to Endor.
We would find a huge spawn of mobs, back when the dreaded circles of death surrounded the outposts and npc cities of all the advanced adventure planets.
When it was a challenge to get through the masses of creatures without dying.
Before we had vehicles to make a fast getaway.
We would burst run around in a huge group of mobs, getting aggro to follow us into other groups, who would then start attacking eachother. Then their pack friends, since almost everything on Endor is BAF, would come along and join the fight, while we got out safely.
There were times when it got sickeningly hairy.
Borgles and spiders at work on each other. Although we got a little damaged during the initial aggro run
http://img236.exs.cx/img236/801/spiders1yz.jpg
Message Edited by NJ_Ragman on 02-28-2005 12:47 PM
NJ_Ragman
Mon Feb 28, 2005 11:46 am
#9
starcrusher04
Tue Mar 01, 2005 1:45 am
#10
I've also been running into this problem lately. If it's an issue with a few NS slaves firing at me, I can usually finish off one round at a lair and then just drive off. The new spawn rate is proving to be troublesome to the grind.
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