Force Sensitive Archive
Thread: Boy I hope I'm wrong
Shiznizio wrote:
Uh ok I just read a post that kinda scared me a bit. (Boy I hope I read it wrong) When you are grinding FS XP, do you not have to master all the trees to become Jedi? Don't you have to master the combat, senses.....ect to become a Jedi? I understand that all the FS skills help you in your profs (Rifleman-Ranged speed)
Heh i will say you definitely need to reed the stickies at the top of the page before posting questions like this. But anyways you need 6 branches only in any of the 4 trees.
Shiznizio wrote:
Uh ok I just read a post that kinda scared me a bit. (Boy I hope I read it wrong) When you are grinding FS XP, do you not have to master all the trees to become Jedi? Don't you have to master the combat, senses.....ect to become a Jedi? I understand that all the FS skills help you in your profs (Rifleman-Ranged speed)
You only have to do 6 trees branches out of the Force Sensitive stuff, doesn't matter which ones as long as its 6 trees
From the sticky:
The Village Quests simply allow you to unlock a branch anddevote Force XP into the unlocked branch. There are four total skill trees: Combat Prowess, Crafting Mastery, Enhanced Reflexes and Heightened Senses. Each of these trees has four branches, so sixteen branchesin total.
You must master SIX of the possible sixteen branches.
The trees and branches are as follows [Bonuses are in brackets]:
Message Edited by Nohoah on 12-20-2004 09:33 AM
Nohoah wrote:
Shiznizio wrote:
Uh ok I just read a post that kinda scared me a bit. (Boy I hope I read it wrong) When you are grinding FS XP, do you not have to master all the trees to become Jedi? Don't you have to master the combat, senses.....ect to become a Jedi? I understand that all the FS skills help you in your profs (Rifleman-Ranged speed)
You only have to do 6 trees out of the Force Sensitive stuff, doesn't matter which ones as long as its 6 trees
From the sticky:
The Village Quests simply allow you to unlock a branch anddevote Force XP into the unlocked branch. There are four total skill trees: Combat Prowess, Crafting Mastery, Enhanced Reflexes and Heightened Senses. Each of these trees has four branches, so sixteen branchesin total.
You must master SIX of the possible sixteen branches.
The trees and branches are as follows [Bonuses are in brackets]:
Combat Prowess: Ranged Accuracy [+12 ranged acc]
Combat Prowess: Ranged Speed [+12 ranged speed]
Combat Prowess: Melee Accuracy [+12 melee acc]
Combat Prowess: Melee Speed [+12 melee speed]
Crafting Mastery: Experimentation [+20 experimentation]
Crafting Mastery: Repair [+20 repair]
Crafting Mastery: Assembly [+20 assembly]
Crafting Mastery: Technique [+4 technique]
Enhanced Reflexes: Ranged Defence [+20 ranged defence]
Enhanced Reflexes: Melee Defence [+20 melee defence]
Enhanced Reflexes: Vehicular Control [+20 vehicular control, +3 acceleration]
Enhanced Reflexes: Survival [+5 to: Camping, Foraging, Mask Scent, Creature Harvesting, Creature Knowledge,Trapping, Terrain Negotiation]
Heightened Senses: Healing [+10 to: Injury Treatment Speed, Injury Treatment,Wound Healing (Dancing), Wound Healing (Music)]
Heightened Senses: Surveying [+20 surveying]
Heightened Senses: Persuasion [+20 persuasion]
Heightened Senses: Luck [+4 luck]
6 BRANCHES not 6 trees. Trees are the 4 main categories. Branches are the 4 rows inside the tree and boxes are the rectangle things that make up the branches. It even says so in the copy and paste above. People saying 6 trees confuses alot of people.
Nohoah wrote:
6 BRANCHES not 6 trees. Trees are the 4 main categories. Branches are the 4 rows inside the tree and boxes are the rectangle things that make up the branches. It even says so in the copy and paste above. People saying 6 trees confuses alot of people.
oops my bad, was thinking one thing typed another, I corrected it
Heheh no worries just saying in general for everyone. I know it sounds lame but all the new people get really confused by it.
Message Edited by Tuscany on 12-20-2004 01:12 PM
Shiznizio wrote:Ok thanks for all the help. I think I understand.So I could (In theory) do this:Combat Prowess: Ranged Accuracy [Entire Branch]Combat Prowess: Ranged Accuracy [Entire Branch]Combat Prowess: Melee Accuracy[Entire Branch]Combat Prowess: Melee Speed [Entire Branch]Enhanced Reflexes: Melee Defence [Entire Branch]Hightened Senses: Persuasion [Entire Branch]Now as I understand, what ever FS branch you decide to grind is what your Jedi becomes. I (no idea why) thought that when you become a Jedi you just go up the tree until you are a knight, thus making all Jedi the same.
I'm gonna guess that you meant for those 2 orange ones to not be the same. But I think you get the idea. Any six branches and you're golden
That would count , aye?
Tuscany wrote:
In the end, what FS branches you choose doesn't have that much impact on your Jedi. What really determines how good your Jedi is (besides your ability to play it well) is what Jedi skills you choose to train. Lightsabre, for example, is an entire tree. You can choose to train some, none, or all, just as you would with, say, TKA or Rifleman. The right combination gets the best Jedi, and frankly there are FOTM Jedi, just like there are for regular characters. In the end you will spend all of your current skill points by dropping your regular skills and taking up Jedi skills, unless you choose to be a hybrid.
Message Edited by Tuscany on 12-20-2004 01:12 PM
I play a jedi (I've unlocked two accounts), and I have to differ with you on a few points.
I strongly recommend any aspiring jedi to get the Survival (senses) branch, and the Melee Defense branch. The terrain negotiation from survival will make a *huge* difference in your ability to negotiate hills - this will be important when you're leveling, and fleeing from BH's. The Melee Defense will help you a lot as you advance in your jedi template and drop regular skills. If the Melee Speed weren't broken, I'd say get that also, if it got fixed while you were grinding sabers, it would help a lot.