Force Sensitive Archive

Thread: Phase 3 Rewards question

MadDragoon
Sat Jan 15, 2005 8:42 am
#1

You can get both if your grouped with someone who is doing the same mission. One person take the "Drop Shield" requirement and the other take the "Capture" requirement. Then do them.


2 of us did it last night and we both 1 each of the rewards. (hence we both got the LS Crystal and the Mind Crystal)



ggggggggggggggggg e- Mar Koola -e ggggggggggggggggg
"....you re-incarnated the Meanie!" - Kacy
Twisted Bastahds Guild
ISUBaron
Sat Jan 15, 2005 9:12 am
#2

So, if you do the 'shield dropper must die' approach to this, will both people still get both rewards?
MadDragoon
Sat Jan 15, 2005 11:45 am
#3






ISUBaron wrote:

So, if you do the 'shield dropper must die' approach to this, will both people still get both rewards?







Dunno exactly, but lemme give detail as to what happened to us and what we did.


Party consisted of:



  • Toon1 - (FS) [4-0-0-0 Tk, Master Marksman, Master Brawler, 3-0-0-0 Commando, 0-0-1-0 Fencer]

  • Toon2 - (Not FS) [Master Doctor, Master Combat Medic] (this toon was me with my 2nd PC using a KVM and Belkin Game pad to control both toons at the same time)

  • Toon3 - (FS) [Master Doctor, Master Swordsman]

Toon1 got quest and selected "Capture Commander"


Toon3 got quest and selected "Lower Shields"



First WP we went to was 2k away from village. Toon3 Lowered the shields, and distracted Sith so I can destroy gate and run inside. Toon3 DID I repeat DID Die and CLone! She got the msg about capturing commander as well. She returned and we sat and picked our brains as to what to do next since I was basically trapped inside. I died as well but rezed with my other toon who I disbanned and had him walk right inside the sith camp and didn't get shot. Once grouped they would attack but ungrouped they didn't touch him. The Sith commander eventually died due to the poison. So we regrouped at Science outpost and rebuffed.


We decided to do the base that was 420m next to Science outpost (YES it was a long walk in the end back to village).


Toon3 lowered the shields again. We then pulled 5 sith away and killed them to get commander to spawn. I eventually got inside, captured commander and as she distracted Sith walked out front door with him and rode on a Spat with commander behind me and Toon3 following in case we had to recapture.


I got both the Color Crystal AND the mind Crystal and so did she. So basically what happened was this



  • Toon3 took down shields, Toon3 DID die first time

  • Toon1 (me) captured and returned Commander

Now, since we BOTH had the mission and worked together (Read your quest journal, it talks about the Aurilian's value Teamwork) she always did shield, and I did the capture, we got both quest reward items. She got Mind Crystal for helping me in my quest (by taking down shields), I got Mind Crystal for helping her on her quest (by capturing commander). She got Color Crystal for completing her quest, and I got Color Crystal for completing my quest.



So you see, this mission is best with 2 ppl doing the quest at the SAME time. You can have more ppl grouped but do only 2 missions at a time and BLAM, you get both rewards for helping each other out.




ggggggggggggggggg e- Mar Koola -e ggggggggggggggggg
"....you re-incarnated the Meanie!" - Kacy
Twisted Bastahds Guild
Rantug
Sat Jan 15, 2005 11:59 am
#4

Yeah, me and my friend did it too. I lowered shields, both of us killed sith Thugs, along with a friend of ours, who didn't care for unlocking, and once all those, my Pal who was also doing the Quest, went in a captured the commander. During this time, about 20 thugs spawned and i died running away. I quickly used the hero of tatooine ring to rez myself, while the Commander Capturer got away. Then i followed him, and brought my doctor with us and rebuffed for the journey to the village. Our Non-unlocking friend and doc disbanded, and both players got both rewards.

Basically, After the shields go down, the Shield Disrupter Player can die AFTER the commander is 'captured', but Whoever is supposed to capture the commander can't after he has been captured.



_______________________________________
Major Zao Rantug, Ahazi, No0b Jedi
Zau Rantug, Ahazi, Rifleman
ExcaliburCH
Sat Jan 15, 2005 12:27 pm
#5



Rantug wrote:

Basically, After the shields go down, the Shield Disrupter Player can die AFTER the commander is 'captured', but




Not correct. The shield lowerer can die before the capture of the commander. This is one way to let the commander spawn without killing one single sith in the base.

cheers
Exi



(ggggggggggggggggggggggx=======
Minatorra - goodness of peace
=======xgggggggggggggggggggggg)

fix those bugs first
ISUBaron
Sat Jan 15, 2005 1:24 pm
#6

Ok, I am a bit confused after reading a few posts... when doing the Phase 3 Combat mission (grants you Melee Accuracy tree access after completion), there are two possible rewards (and possible to get both??).


One reward is a lightsaber crystal

The other is a Mind boostcrystal that is usable once every 2 or three days.


So, what are the ways you gain each of these, and if possible, how can you earn both?

Thanks for any help!!
Rantug
Sat Jan 15, 2005 2:34 pm
#7


ExcaliburCH wrote:


Rantug wrote:

Basically, After the shields go down, the Shield Disrupter Player can die AFTER the commander is 'captured', but




Not correct. The shield lowerer can die before the capture of the commander. This is one way to let the commander spawn without killing one single sith in the base.

cheers
Exi




I died after lowering the shields once, and FAILED. It was before we could kill any thugs. May have to take the thugs out first. then you can Die.

Message Edited by Rantug on 01-15-2005 01:34 PM



_______________________________________
Major Zao Rantug, Ahazi, No0b Jedi
Zau Rantug, Ahazi, Rifleman
ExcaliburCH
Sat Jan 15, 2005 3:02 pm
#8

I did it today exactly as I wrote it here in this thread..

http://forums.station.sony.com/swg/board/message?board.id=Forcesensitive&message.id=43333

it worked perfectly fine for both of us.

cheers
Exi



(ggggggggggggggggggggggx=======
Minatorra - goodness of peace
=======xgggggggggggggggggggggg)

fix those bugs first
MadDragoon
Sat Jan 15, 2005 6:15 pm
#9






Rantug wrote:




ExcaliburCH wrote:





Rantug wrote:

Basically, After the shields go down, the Shield Disrupter Player can die AFTER the commander is 'captured', but






Not correct. The shield lowerer can die before the capture of the commander. This is one way to let the commander spawn without killing one single sith in the base.

cheers
Exi






I died after lowering the shields once, and FAILED. It was before we could kill any thugs. May have to take the thugs out first. then you can Die.

Message Edited by Rantug on 01-15-2005 01:34 PM





Once the shield person dies, you get a msg saying you have to do option 2 or something like that. Was the same as the last time I did it on the previous cycle. Your mission isn't a failure. Neither of us got a failure msg last night and we both died at different times. Both of us did die before the commander was captured and neither of us failed the mission that way. You don't fail the mission. It tells you to try again at another base. THe mission is still good.



ggggggggggggggggg e- Mar Koola -e ggggggggggggggggg
"....you re-incarnated the Meanie!" - Kacy
Twisted Bastahds Guild
Han_Solo_67
Sat Jan 15, 2005 6:24 pm
#10

my shield dropper died, and then died again about 4 times becaseu everything on Dath wants a piece of you when you walk 5800m. but he was rezzed. I got reward he got reward, both of us have "capture enemy commander" completed in our force logs.



Rikarus Sinn
Rebel Captain,
Formerly of ACES and Arakeen
Jedi?
Galen111
Sun Jan 16, 2005 1:12 am
#11

Ok.. I have a garuanteed method that will not fail if executed correctly. Here is how it works:

(This requires 2 melee only (although more are obviously better)


Ok.. lets say we have a master swordsman(player 1) and a TKM(player 2).


Player 1 lowers the shield, player 2 runs in quickly at the exact moment player 1 lowers the shield.


Player 2 hits each turret 1 time and run like hell.


Player 1 runs in, grabs the sith and runs away


Player 2 will select 1 of the following sith and agro him. Player 2 will proceed to run away from the other sith, as not to get aggroed by the rest chasing player 1.


Player 1 runs until all agros dropped. Meets up with Player 2 to help kill the 1 sith aquired from the group.


Do this 5 times. After the 5th time, WAIT for the sith to despawn, pull your speeder out and get ready


Both player 1 and player 2 will then fly in on speeders, hotkey dismount, and each pick a turret.

Once the turrets are destroyed, jump on speeder and get out quickly.. Sith will respawn momentarily.


Wait for sith to despawn again, the player 2 flys in on speeder, kills door, get the hell out and wait again.


3rd time sith despawn, player 2 flys in on speeder again, inside to the back door (no sith will agro once you are out of view)


Player 2 continues to destroy the back door and wait for sith to despawn, grab the commander and get out on despawn.


Play 1 will proceed to lead player 2 back to the village (minimum resistance should be expected (3-5 groups of 1-3 sith will spawn to intercept you)


You should make it back to the village with plenty of time to spare. Good luck (I am sorry about the nasty structure.)



Jennei Hart - Master Doctor / Master Swordman / Smuggler's Alliance Ace Pilot
Located 780m straight out from Theed Starport.

Glimmer Inc.
-5322 3419
Page 1 of 1
Previous Next