Force Sensitive Archive
Thread: Question about skills
Two questions realy.I was looking at TKA to go with my rifle skill sence it seems to have the best melee-range Defence but.....
1 - Do you keep the +defence when you have a gun in your hand or only if unarmed
2 - Is melee-range defence even worth worring about
Tx for the help
BH requires you to master marksman and master scout, and mastering BH will leave you with very few skill points left over, maybe 20-30. That's enough to get novice CH or novice medic, but you'd be a weak CH or a weak medic.
You could be a BH and architect, but you wouldn't have very many skill points left over and thus wouldn't be able to build very many buildings.
My interpretation of your post is that you're basically asking us to add up the points for you and see what's possible. I recommend you just play and see what you like, and you'll run out of skill points before too long, and then you'll have to make a decision of what to keep and what to get rid of.
I started out doing weaponsmith, but I decided togo carbineer and combat medic. I enjoy elite carbine attacks and crafting medicine, and combat medic requires a large investment before you see any significant returns (my poison A packs are a joke).
Thus I am ditching weaponsmith and getting back the 21 skill points I have invested to spend on something I enjoy more.
I recommend you just go with the flow, and do what you like. Be a ranger for a while, and if you don't like it, ditch it.
Not sure about architect, but I've found that weaponsmith isall-or-nothing... either I grind up to make some useful weapons, get a factory, and invest in some means of acquiring massive amounts of high end resources, or I don't get anything out of it. I was able to make bowcasters, weapon upgrade kits, and very rarely sell a gun for maybe 1k (even then player would complain about the prices, since my only customers are brand newbies). Through my stay as a weaponsmith, i've noticed that I've never made more money selling stuff then I could have by running missions in that time. Sicne I don't particularly enjoy crafting DLT20's and such, I decided the profession wasn't for me.
Hope this info helps.
If you want to play around to see what you can do, check out the SWG Profession Calculator which someone over at swgcraft.com developed. (They have some other nifty tools over there too.) Check http://dynamic6.gamespy.com/~swgcraft/tools.php.
Message Edited by Bekan on 07-22-2005 09:51 AM