Force Sensitive Archive

Thread: What skills to drop in order to learn my 6 branches?

Hulke
Wed Jul 20, 2005 3:53 pm
#1

I am Master Pikeman, Master Teras Kasi, Doc 4000


I need to dump my skills to get the 6 branches for jedi unlock since I finished my last unlock last night. What skills should I drop first in order to have the best chance at survival?
JordonUK
Wed Jul 20, 2005 4:21 pm
#2

The pikeman, you will need the doc and the TKM armor.




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DoreanGrae
Wed Jul 20, 2005 4:46 pm
#3

Yeah, drop the Pikeman. The innate TK armor is the win, and the doc will help until you can get Jedi heals. Don't drop any more than you need to though. 6 trees = 24 skill points, so don't drop all of Pikeman.



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Kuval
Wed Jul 20, 2005 7:57 pm
#4

personally i'd drop all the medic skills... simpaks heal just fine



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Jispo
Wed Jul 20, 2005 11:22 pm
#5

Kuval has a good point. Drop the medical and get yourself some good stims.


Don't drop pikeman because you're going to need the weapon XP for grinding your six trees.


Drop pikeman and you're left with only unarmed and combat xp. Granted you'll still be able to get pikeman XP but not as much as if you had retained master.





Jispo Ween
egepiviso
Thu Jul 21, 2005 5:25 am
#6

if by last unlock means u ahve ur exp banked then drop pikes keep 4000 doc till u get 4000 healer or else say good bye ur exp pretty much 2-3 times a day
Mhatt-2
Thu Jul 21, 2005 5:31 am
#7

Also, if you are concerned with your CL staying 80, drop the doc. With those 24 skill points lost you will NEED two master profs to stay CL80 and there are not many/if any left over, so if staying CL80 is key (and i would think it is) drop doc OR drop pikeman and master doc either way you need 2.



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Hulke
Thu Jul 21, 2005 1:51 pm
#8

Ok let me update my info.


I have unlocked all 6 branches. I haven't trained any skills into the 6 FS branches yet. I have enough exp banked for 5.5 branches so I still need a little bit more before I drop skills to fill out the 6 branches.


What is my best course of action once I get enough exp for all 6 branches? Once I do this I will go through exit quest etc. and eventually start the jedi grind.


KIDDAtwood
Thu Jul 21, 2005 6:18 pm
#9

im going to drop CM seeing how i only have novice anyways then im going to drop ranged heal 4. presently Master Carbineer/BH. Once i get paddy im going to drop mostly everything and go solo. Probly keep novice medic till i get novice force healer. But with group visability i could group at 80 now but im going into hiding and do something diffrent than the norm.



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Paulo187
Thu Jul 21, 2005 6:23 pm
#10



KIDDAtwood wrote:
im going to drop CM seeing how i only have novice anyways then im going to drop ranged heal 4. presently Master Carbineer/BH. Once i get paddy im going to drop mostly everything and go solo. Probly keep novice medic till i get novice force healer. But with group visability i could group at 80 now but im going into hiding and do something diffrent than the norm.





pffft, thats just stupid. see you in about 2 years when you still havent finished grinding



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Zanholo
Thu Jul 21, 2005 6:26 pm
#11

Currently mbrawl/tkm/mpike/medic 0230 18 fs trained and 1 sp left over. I need 5 sp more to finish fs boxes. Debating whether to drop to medic 0210 or drop some brawler. Don't really want to lose the defense bonuses of mbrawl, so probably dropping a couple the medic boxes. People say drop all medic, but I am constantly very happy I have the medic I do when I save group members that would have died without my heals. Stims are good to have, but can't be used nearly as often as I can use bshot and btoss.


Hmmmm....



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DATA-LUX
Fri Jul 22, 2005 2:16 am
#12

Let me get you some Idea:

I'm atm Master TK, Novice Pikeman, Noice Sowrdman, Medic 4/3/4/0 and Novice Doc

I can run in a spot of 12 Siths and slain them all with only using 2 times my heal script, nearly in 1 heal but runnig out of action because of my cl of 60

Only make sure to have a Macro for Center of Being and for selfhealing with all your possibilities

I'm in a good mod, here my Macros
Macro CoB: /centerOfBeing; /pause 40; /whisper Stand still for re-apply; /pause 5; /macro CoB;
Macro HealSelf: /bactSpray; /bactaToss; /pause 6; /bactaJab; /whisper Healing done;

I know I got Parry Rispote State with MAster Brawler and have to time it for a Macro

For the attack you can do a macro with: /bleedAttack; /armorbreak; /pause 6; /legSweep; /heatHit; /pause 6; /legHit; /whisper Attack done;
Does very good damage to the oponent and can be added some other DOTs for higher moobs but this is the one I nearly ever use and then repeat Head and Leg hit till they die

(Some buffs for action is a good thing to have)

Well have fun playing




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DATA-LuxII -> Master munition trader

Elder: Bounty Hunter, Brawler, Commando, Combat-Medic, Doctor, Explorer, Jedi, Marksman, Merchant, Medic, Pistoleer, Pikeman, Politician, Rifleman,
Smuggler, Teras Kasi

NGE profs: Commando, Boutny Hunter, Jedi, Medic, Politician
WNxSaKeN
Fri Jul 22, 2005 12:13 pm
#13






DoreanGrae wrote:

Yeah, drop the Pikeman. The innate TK armor is the win, and the doc will help until you can get Jedi heals. Don't drop any more than you need to though. 6 trees = 24 skill points, so don't drop all of Pikeman.





Do exactly as this man says nailed it right on the dot.. your pikeman skills will be useless with a saber, but the TK innate armor will help A LOT as well as the uber doc heals



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