Force Sensitive Archive
Thread: Captain Sarquillo Phase III, the easy way Guaranteed.
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777jb777
Sun Jan 30, 2005 11:07 pm
#1
This is the easy way to do it. I've done this twice now.
You need two people to take this quest. Group up, talk to the Captain. One of you take the mission to capture the commander, the other one take the mission to drop the shields. If the shield dropper is a doc it will be even easier but not necessary. The Capturer should have some combat skills, in order to take down the inner gate. Now, the method:
1) As has been stated before, find a sith base and locate the spawns 150m or so away from the base. Kill a bunch of them until you get some frequency code disks. Turn those in to Captain Sarquillo who will give you one shield generator remote for each one. Out of all the remotes you get, compare the base names to the lists you find on the forum of where the bases are located, and choose on that is close to Aurilia. That is your target base.
2) Go to the target base. First make sure everything is working properly by checking the shield is up. Go to the base and look for a system message that says your way is blocked by a barrier.
3) Pull out a probot droid. The turrets in the base are keyed on bio signatures and cannot detect droids. Use the probot to destroy the two outside turrets. (Note a 21b droid cannot do this as they do not have ranged combat ability).
4) Stand well back. Shield Dropper - drop the shield. From this point you have one hour to complete the mission.
5) Shield Dropper - charge the sith base guards when they spawn, and get yourself killed. Clone and start heading back (rebuff yourself if you can). Getting yourself killed will eliminate the requirement that you kill 5 of the sith as part of the mission.
6) Capturer, after your friend has gotten killed, wait for the sith to despawn. When the coast is clear, run inside the base to the back where the inner gate is. If the coast does not get clear, you will have to wait for your partner to return to decoy them away for you, then run inside. Once inside, destroy the inner gate and get the commander to start following you with his radial menu.
7) When the sith have despawned, or there are only a couple of them at the front, run out with the commander in tow. Make sure you have your synthsteak eaten, your PSG on, etc. Don't fight, just run towards Aurilia. The Sith will only follow you so far.
8) Head towards Aurilia making sure not to lose the commander. If he stops, use his radial menu again. Avoid fights, and just keep going. Your shield dropper partner should run intereference.
That is all there is to it. No need to fight the Sith, or bring a large group.
Message Edited by 777jb777 on 01-30-2005 10:10 PM
NJ_Ragman
Sun Jan 30, 2005 11:34 pm
#2
to add to this: you have 1 hour from when you capture the commander, not from when shields drop. You have 2 hours from shield drop before the base resets.
If you only had an hour from when you drop the shields, you'd never make the 10km run from some of thefurthest bases before your timer ran out.
777jb777
Mon Jan 31, 2005 9:26 am
#3
Yes that's right one person can do it. But if two do it grouped like I described, they each get BOTH crystals, whereas if you solo it you only get one.
WayneInAustin
Mon Jan 31, 2005 9:53 am
#4
There is an even easier way, but very similar.
Two of us. We took out the two outer turrets.
Then both of usmoved AS CLOSE AS POSSIBLE to the gate (approx. 45m away).
Shield Dropper dropped the shields.
The second the shields went down, the Capturer runs and attacks the front gate.
The Dropper has a few seconds before the Sith get there and can help with the gate for just a bit.
The minute the Sith start coming around the side, the Dropper runs into them firing and leads them away from gate.
After main gate drops, capturer runs in and takes out other gates/turrets and runs into tent.
By this time the Dropper is dying outside and the commander is spawning.
Capturer has two options:
1. Burst Run out through the front whether there are Sith or not. The commander keeps up and the sith slowly drop back.
2. Wait for de-spawn and burst run out.
I was three-for-three using this scenario.
Han_Solo_67
Mon Jan 31, 2005 10:01 am
#5
Fan Shot works wonders with this tactic!
WayneInAustin wrote:
There is an even easier way, but very similar.
Two of us. We took out the two outer turrets.
Then both of usmoved AS CLOSE AS POSSIBLE to the gate (approx. 45m away).
Shield Dropper dropped the shields.
The second the shields went down, the Capturer runs and attacks the front gate.
The Dropper has a few seconds before the Sith get there and can help with the gate for just a bit.
The minute the Sith start coming around the side, the Dropper runs into them firing and leads them away from gate.
After main gate drops, capturer runs in and takes out other gates/turrets and runs into tent.
By this time the Dropper is dying outside and the commander is spawning.
Capturer has two options:
1. Burst Run out through the front whether there are Sith or not. The commander keeps up and the sith slowly drop back.
2. Wait for de-spawn and burst run out.
I was three-for-three using this scenario.
Argonithe
Mon Jan 31, 2005 1:00 pm
#6
The way i did it solo !
Kill as many sith with remote controls as possible, check these forums for Waypointsor even better ask ingame for Waypoints.
1. shoot down the turrets, if u cant use ranged just storm them with melee, they are real easy.
2. When the turrets are down, move 100m away from base. I was standing slightly right in from of base and didnt get a single spawn on me.
3. When u se the Sith despawning get ready to storm base and destroy first gate and turret inside, destroy the second gate inside.
4. The Sith are prolly respawning right now, run outside and DIE ! im not kidding. Get killed.
5. Clone at Sience Outpost, get a new buff.
6. Speeder back to the base but stop 100m away and do the same procedure as step2. Make sure to time the sneak inside well. u dont want to get detected now.
7. Once inside base, klick the Captain and choose "Capture" on radial, klick again and choose "follow" on radial.
8. Now timing is everything, once u have captured captain the Sith will start to despawn again, when they are ALL gone make your run out of there. Use sprint just to clear out of the base for about 100m. Then start our little walk to village. and if u get aggroed on your way by Sith DONT stop and fight just run as usual coz they will leave u after a while.
This is rather simular way as original post, but u dont need to be a group.
Hope this helps...
/Argon
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