Force Sensitive Archive

Thread: Issues: Force Sensitive Post Publish 19

Baciacca
Thu Jul 07, 2005 11:04 am
#1

Ok everyone we need to get a current list of Issues for Post Publish 19. Post away and let me know.




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ordio
Thu Jul 07, 2005 11:20 am
#2


This was an issue pre-publish 19... hard to tell post.

1. In Phase 1, the rescue captured villager, and escort back to the village. The captured villager would only walk back, and not run... i don't know if this is intended or not... but to me is an issue.

2. I believe there is an explanation post by SonGouki about the problem with the last retrieve crates from Endor where if you don't destroy your last crate of supplies... I'm not sure what the exact issue is, but i thought i'd mention it.. As i've finished this quest, i can't check it...





Valcyn: Etevei Iomag (CL 90 Jedi/Master Ace Smuggler Pilot), Ordio (Master Trader-Engineer)
Valcyn #2: Eppav Iomag (CL75 Smuggler), Yve Iomag (Master Entertainer). Living in Galatorbria, Rori.
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Otcacon
Thu Jul 07, 2005 11:34 am
#3

Phase 3 - Capture the Commander Quest. He walks very slow and you can't make it back to the village in time.
SoloMek
Thu Jul 07, 2005 11:41 am
#4


1. Give the Mind Crystal (Phase 3 reward) it's powers back.




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Kivrin
Fri Jul 08, 2005 12:26 am
#5

Unless you're a full combat template you won't be able to handle the Siths when they attack after the first old man visit due to CL.

Since they attack you on their own time you cannot hire a bodyguard to help you complete it.



- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

Kivrin
Fri Jul 08, 2005 12:28 am
#6

The persuasion quest requires being a Master Medic to accept the quest and BE 0004 to complete it yourself.

Pre-CU Master Medic was a prerequisite for Doctor, now it's not.



- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

Kivrin
Fri Jul 08, 2005 4:51 am
#7

The reward for the Persuasion quest is obsolete. It's a Combat Medicine Experimentation necklace, though the mod is no longer in the game.



- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

SoloMek
Fri Jul 08, 2005 7:21 am
#8

Also, I read that a nerf is planned on our beloved health crystal.


Please make that go away. This reward is available to ALL through a very easy quest.





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and I approved this message


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Fellstaff
Sun Jul 10, 2005 10:55 pm
#9






ordio wrote:


This was an issue pre-publish 19... hard to tell post.

1. In Phase 1, the rescue captured villager, and escort back to the village. The captured villager would only walk back, and not run... i don't know if this is intended or not... but to me is an issue.

2. I believe there is an explanation post by SonGouki about the problem with the last retrieve crates from Endor where if you don't destroy your last crate of supplies... I'm not sure what the exact issue is, but i thought i'd mention it.. As i've finished this quest, i can't check it...






The escort AI is stupid all around, every mission that requires you to escort someone requires you to walk. Not just the phase 1, but also the phase 3 commander, as well as the escort missionsthat are part of the new Clone relic quests (Boba Fett's and the Queens ARC 170).



---
Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
Slayer-Titan
Mon Jul 11, 2005 2:18 am
#10

also in phase 1 the villager tends to stop



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SpottyGekko
Mon Jul 11, 2005 3:34 am
#11

The whole FS profession needs to be revised after the CU. Quite a few things in the FS trees, as well as the quest rewards, are now obsolete:



  • Heightened Senses - Persuasion Quest reward -> +5 CM Experimentation Necklace (skill no longer in game)

  • Combat Prowess - Melee Accuracy Quest reward -> Power Crustal (mind buff - useless after CU)

  • Crafting Mastery - Technique tree - Critical failures are no longer a game feature, so what arethe benefits of this tree ?

  • Enhanced Reflexes - Survival IV - +5 Creature knowledge (is creature knowledge still a valid attribute ?)

  • Heightened Senses - Healing tree - Wound Healing (Music) and Wound Healing (Dancing) are irrelevant post-CU

And the question has probably been asked and answered a thousand times, but what exactly does "Heightened Senses - Persuasion" do ?





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Schadwe13
Tue Jul 12, 2005 1:51 pm
#12

Phase 2 & 3: If you didn't complete the sith camp missions the previous time the phase was around (forgot the NPC or quest name...but these are the quests that take 3 days and have you attack 8 camps), then you will be unable to continue, restart or complete the quest or any other in that phase. The NPC will say you are doing a great job and will not help. You have to battle with the CSRs just to get them to reset the quest so you can start it over.





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persia9999
Wed Jul 13, 2005 12:15 am
#13


Phase 4 - Captain Seguilla has been broken for ages. He tells you that you are working for others when you've already successfully completely your mission and have the unlock showing in your journal.

Message Edited by persia9999 on 07-13-2005 12:54 AM

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