Force Sensitive Archive
Thread: Who do i talk to to start the Heightend Senses Quests?
CP - R.Accuracy - Capt Sarguillo (5313, -4161) - Aurilian Banner
10 Patrols for the unlock, each patrols consists of 8 waypoints. Avoid groups of more than 3 Sith (do not engage), kill groups of 3 or less. 10 additional patrols for the Banner. As you complete patrols the wps get farther apart (for the last patrol 2k between wps is not unusual)
ER - Survival - Whip (5283, -4226) - Aurilian Sculpture 3/4
Goto the waypoint Whip gives you, when you reach it you get directed to a Sith encampment (~250m away) where you must kill a Sith pirate and thug, then converse with the "captured villager". He will follow you (you must take him the entire way back to the base or you will fail the rescue). 5 rescues must be completed in total.
HS - Persuasion - Silvarra (5391, -4075) - +5 CM Exp Necklace, Special Plant
**Must have Master Medic**
Treat 5 villagers for the unlock, 5 additional for the necklace, 5 more for the plant. To treat a patient you just talk to a droid (and when you complete a patient the droid resets so you never need to talk to more then one droid). Each patient has about 7 things wrong with them, treat the last mentioned one first and work your way up. A medicine can cure up to 2 different things and can cause a 3rd new problem. You can experiment the primary cure, secondary cure or residual (exp-ing on the residual removes the added problem). The following is a chart as to which % experimentation maps to which cured disease:
When you talked to Whip you were going for Survival in the Enhanceds Reflexes. Heightened Senses was Silvarra. The above shows you the difference. Sorry about that.
Jolandir
Quest Giver : Eozlin, in Phase 2
darklightr1 wrote:
Who unlocks Luck? and what Phase?
Message Edited by DarthZhangLiao on 03-07-2005 06:27 PM