Force Sensitive Archive
Thread: New Grenade Exp Ideas
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TheMurph
Fri Jul 29, 2005 3:18 pm
#1
Yeah even if im close too done i wouldlike too see people that helped me get jedi get it one day too and this is gonna suck because i told them i would help so i will.
Yordin
Sat Jul 30, 2005 12:42 am
#2
Well with reading some of the posts here and some points about changing combat exp with nades to heavy weapons or some other exp, I think it needs more attention by the devs and more positive input by the player base to really make a change. By changing combat exp to a 30/1 ratio it will affect all those players who are working towards jedi as intended by doing quests and working together with a hunting group to gain exp. It seems that the devs are trying to solve the problem of people nade grinding their way to jedi by adding a 0 to a long standing ratio which has stood here since publish 10. A better fix which will better please those going for jedi is to just take nade grinding out of the equation, instead of changing combat exp into just a copy of weapons exp but with a smaller cap. Without using nades, the slow gain and small cap of weapons exp for classes other than bh, which bh I think has a 900k cap, is slow and takes longer to cap than weapons, so why make it a 30/1 ratio? If you are going to change the ratio's why not make it according to the rate of which combat exp is earned and make the ratio possibly double what is is now like a 6/1 ratio. A 6/1 ratio isn't an over whelming change but it is far better than 30/1 and with 6/1 is may take a little more work than there is now. They could also change nade exp to heavy weapons exp or change the amount of exp earned from nades considerably less than it is now. These are just some ideas that came to mind, so any positive feedback would be appreciated.
SonOfVeers
Sat Jul 30, 2005 12:43 am
#3
meh, just seems to me the Devs are working extra hard not to get my subscription + a few other hundred ppl.
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