Force Sensitive Archive

Thread: Here is how it all works....

RogueFettt
Thu Feb 03, 2005 11:28 am
#1

If you don't have any scout does this do anything for you? Will you automatically be able to harvest creatures and /mask when you learn the survival branch? Thanks for your help.
CasualMaker
Thu Feb 03, 2005 11:47 am
#2



RogueFettt wrote:
If you don't have any scout does this do anything for you? Will you automatically be able to harvest creatures and /mask when you learn the survival branch? Thanks for your help.




As I read it, you get Terrain Negotiation and ability to camp without needing to be a Novice Scout. And if you are a Scout, you get a bonus to lots of scout-y stuff.



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RogueFettt
Thu Feb 03, 2005 12:53 pm
#3

OK, so to take advantage of the mask scent bonus I need to have the skill in the first place.
WeiQuin
Thu Feb 03, 2005 4:47 pm
#4


Ok, here goes.... You cannot harvest without having Novice Scout at least.

On the otherhand, the terrrain negotiation mods work without Novice Scout.

Not sure about camps... may only be able to use the camps from Novice Scout box, but you can't craft them without Novice Scout.

Never tried to throw a trap (they're similar to grenades) without having any Scout Skills (started game as a Scout), but you get a command to throw traps, so without it you can't (but I'm not sure about that one - may be less effective, like useing a weapon you're not certed for).

Masckscent cannot be used if you are not a Scout. The command is from Exploration 2 I believe (I haven't looked at the Scout tree in a long time, heh)

Hope that helps...

Message Edited by WeiQuin on 02-03-2005 03:49 PM



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jcesare
Thu Feb 03, 2005 5:12 pm
#5


Here is a simple way to remember what skill modifierswork without the skill.


If it requires the "/", like /harvest or /survey, you need to have the skill box filled that teaches the command for the skill enhancement to work. If it is passive, like terrain negotiation, melee defense, etc. you get the benefit of the enhancement


BTW This isthe way it works for skill modifiers likeFS skills as well as food buffs, SEAs, etc..






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Bossman505
Fri Feb 04, 2005 1:25 am
#6

Em, no. I think if you are not a Scout then Survival gives you the skill.


ANyone confirm?



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