Force Sensitive Archive

Thread: The Sky is falling: get you nade fix in now

justapilgrim
Tue Apr 12, 2005 6:33 pm
#1

I just unlocked using the ever popular Imp detonators, so this doesnt really concern me


for all those wondering about nades post CU, wander over to the commando forums, note any of this can change as we are just in testing


here are the highlights


-experience is not coming out at prenerf rates, not anywhere close, commandos pushing for changes

-damage is severly decreased

-with damage so low, nades are not really worth it, takes way too long

-with area attacks (up to 20m for grenades) you aggro everything in the area, and get yourself and your entire group killed, CU will more about strategy not just chucking nades


so....you have about 3 weeks left, bank the xp while you can, but unless things change, nades will no longer be the way to go



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Esrek
Wed Apr 13, 2005 1:29 am
#2

If there is a will, there is a way

Grinding will always be like this



(gnn[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)
.[.Elder Jedi].-=Esrek=-[[Inquisition.Pilot]
(gggggggggggggggggggggggg9WXnnnn]]]]]]]]]nng)


freegeg
Wed Apr 13, 2005 1:35 am
#3






Esrek wrote:
If there is a will, there is a way

Grinding will always be like this





thats the hole concept grinding FS, if you realy wanna be jedi... you need to do it.. thats why they reconfiguring the nades



"Tragedy is when I cut my finger. Comedy is when you walk into an open sewer and die." -Mel Brooks

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hirosue
Wed Apr 13, 2005 5:04 am
#4

lots of people will just take doc and do it via kill / rez



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Shensen
Wed Apr 13, 2005 5:12 am
#5

Yeah I figured as much. Someone posted a link here to the new nade screenies that showed their stats. All of the post CU nades have drastic damage reduction compared to the existing ones, but the new ones have state effects. Hardly an even trade imo.



[[[[[[[[[[[[[[[[[[
Shensen
~-KOG-~
[[[[[[[[[[[[[[[[[[
"Warned you we tried, listen you did not. Now screwed we all will be. Way to go Kenobi." -Yoda
starcrusher04
Wed Apr 13, 2005 7:54 am
#6

Yay. we figure out a way to use the existing system to our advantage and the devs nerf it. Why don't they start worrying about the current bugs and stop coming up with new distractions.




AND FOR GOD'S SAKE, FIX THOSE DARN BATTLEFIELDS.



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Caliet
Wed Apr 13, 2005 7:59 am
#7






starcrusher04 wrote:

AND FOR GOD'S SAKE, FIX THOSE DARN BATTLEFIELDS.




Dear god yes. Those things were one of the few areas where you could play Star Wars and not dear hunter.




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StraboV2
Wed Apr 13, 2005 2:26 pm
#8

Dear god yes. Those things were one of the few areas where you could play Star Wars and not dear hunter



*looks up*


LOL I've said the very same thing



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tHeRaBiDmOnKeY
Wed Apr 13, 2005 5:11 pm
#9






Shensen wrote:

Yeah I figured as much. Someone posted a link here to the new nade screenies that showed their stats. All of the post CU nades have drastic damage reduction compared to the existing ones, but the new ones have state effects. Hardly an even trade imo.




but arent these the nades from the blue frogs? THose arent anywhere near craftable levels, those are average damage, ludicrious condition weapons.




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Jahsso
Wed Apr 13, 2005 5:52 pm
#10






hirosue wrote:

lots of people will just take doc and do it via kill / rez






In the CU deathblows will not be instant, it will instead have a timer. Looks like that grind method is dead too.




Jahsso Wrath Jairus Wrath Jaemus Gloom


freegeg
Thu Apr 14, 2005 12:12 pm
#11

yep... just let it go... go out and have some fun, while makeing FS exp



"Tragedy is when I cut my finger. Comedy is when you walk into an open sewer and die." -Mel Brooks

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