Force Sensitive Archive
Thread: What should i do for faster FS exp?
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Mus-Moo
Tue Dec 28, 2004 2:38 pm
#1
Ok im currently now master medic, master teras kasi artist, and swordsman 0013. some people told me to drop swords and go commando 4xxx for faster fs exp. Please tell me what i should do i really do not want to drop tkm.
undersold
Tue Dec 28, 2004 2:58 pm
#2
i max out master 2hand xp in like 45 minutes on a good walk
so thats 60k fs xp / hour basically (including the trip)
KCcrusher
Tue Dec 28, 2004 3:08 pm
#3
No one can tell you what you should do for faster XP. That decision is up to you. There are, however, different options available to you. Some of those are:
1. Use your current template to earn your FS XP through combat. Play the game, and have fun. This is probably the more enjoyable, although definately slower route.
2. Use C12's to cap your combat XP. There are several very good guides on how to do this in the FS forum, and everyone is rated to use C12's, so you don't need to alter your current template. This will earn you FS XP at a much quicker rate than option #1. The disadvantages to this approach include the fact that it is often boring and much less fun, it can be relatively expensive, and it is still slower than going Commando.
3. Spend some time to alter your template, and get the grenade branch of Commando. This gives you access to much more powerful grenades, which means you will cap your combat XP much more quickly. Ultimately, I believe this is the quickest way through the FS XP grind. However, there are several disadvantages to this approach. Higher level grenades are much more expensive. Also, unless you already have master marksman, and/or quite a fewunused skill points, youmay have to significantly alter your current template. With either grenade option, plan to go through some armor. This also adds to the cost.
These are not the only options, I am sure, but I believe they are the most common. I have chosena combination approach. Ialready built the template I want to have as a Padawan, and I cannot go Commando without significantly altering that template. So, I use the C12's, and I cap my combat XP in about 2 hours, and I do so several times each week. The rest of the time, I actually play the game, and have fun. This allows me to build up one -handed or pistol XP, and makes my grenade grind shorter because I also earn combat XP. Just grinding grenades alone is so mind-numbingly boring, that I would probably give up on the game, so I break it up with other, more fun activities.
That is just my two cents. I am sure others will have more to say on the subject. 
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