Force Sensitive Archive
Thread: Are broken FS skill mods being fixed with the CU?
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DrowLord
Sun Apr 10, 2005 1:23 am
#1
This may have been asked before but I rarely post in this forum so I will ask anyway:
Are the broken FS trees of Ranged Speed and Ranged Accuracy going to FINALLY be fixed with the CU. I have spent months grinding out these trees and have no intention of becoming a Jedi. I love my role as a FS Master Carbineer and would really appreciate having the bonuses that these trees were meant to offer. It is long overdue as these have been broken since their inception and the amount of time invested warrants a fix with all of the other CU items.
Any news on this or should I just throw them away, claim back the skill points and delete my waypoint to the VIllage?
Specter2k3
Sun Apr 10, 2005 1:38 am
#2
From what i've heard theu wont count til Jedi Initiate to Padawan on the Jedi Forums.
Specter2k3
Sun Apr 10, 2005 1:42 am
#3
Ranged Accuraacy will haveto do with ur for Skills as with the Melee skills to wuth all Ranged they will go with only ur Jedi Initiate, or Jedi Padawan so far in CU.
Those r the changes so far they can change still.
Specter2k3
Sun Apr 10, 2005 1:47 am
#4
What the Devs had planned, and i remember that they said this For Publish-10. That they dont want a bunch of ppl with binuses to their regular Elite Template, because that would seem to easy to Un-balance combat so they decided if u want to have these pluses and work then u will have to decide whether to go Full Paddie or not and just stay as an Elte Proffesssion.
DrowLord
Sun Apr 10, 2005 1:50 am
#5
Lol...dudes. Like I said, I dont want a jedi. I will never do initiate trials or any of that stuff. I am a FS Carbineer. The FS Ranged Accuracy tree gives you a total of +12 to Ranged Accuracy. The FS Ranged Speed gives you a total of +12 to Ranged Speed. These mods are meant to stick on your current character before any decision to go to Jedi. I think the DEVs have totally ignored fixing it because they assume everyone wants a jedi and so these boxes are just things to be ticked off on your journey to jediland.
Some of us want the actual mods to work and count for something on our current toon. Thats why we need the fix but I doubt it will come so I may as well delete my FS boxes and use my skill points for something useful.
DrowLord
Sun Apr 10, 2005 1:54 am
#6
Specter2k3 wrote:
What the Devs had planned, and i remember that they said this For Publish-10. That they dont want a bunch of ppl with binuses to their regular Elite Template, because that would seem to easy to Un-balance combat so they decided if u want to have these pluses and work then u will have to decide whether to go Full Paddie or not and just stay as an Elte Proffesssion.
Hehe...its so funny the DEVS talking about a puny +12 to ranged accuracy and speed being unbalancing. What about people with AAs and CAs that give them up to +25 in each area...over double the effect of any one of these FS trees. The FS trees in these areas give you slight enhancement but compared to someone with every piece of armour and clothing fully kitted with uber SEAs it is an insignificant increase.
Specter2k3
Sun Apr 10, 2005 11:38 am
#7
DrowLord, u pretty much answered the whole entire question there by what u said. By useing SEAa and FS skills with each other with all kinds of other mods thats 1 of the very things Devs wee worried about Pre-10.
Not that u cant max things out currently without haveing the right skill Combos with SEAs and Armor, and such, but thats what they said.
Message Edited by Specter2k3 on 04-10-2005 11:39 AM
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