Force Sensitive Archive
Thread: So far looking good for Nade grinding in the future
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Unreal7
Thu Mar 31, 2005 11:07 pm
#1
Doing the CU test on TC atm and I looked at commando and grenades still uses Combat XP. 
Kryxal
Thu Mar 31, 2005 11:09 pm
#2
I'd get somebody to make (or loot) a grenade and see what they GIVE.
Israth
Thu Mar 31, 2005 11:10 pm
#3
Unreal7 wrote:
Doing the CU test on TC atm and I looked at commando and grenades still uses Combat XP.
Of course, the devs never remove anything that makes Jedi hard.
KimAndre
Fri Apr 01, 2005 12:24 am
#4
But... How would you stand in the middle of a lair, tossing grenades, unbuffed, against more difficult opponents then they currently are?
Atleast.. Unbuffed?
Unreal7
Fri Apr 01, 2005 12:34 am
#5
KimAndre wrote:
But... How would you stand in the middle of a lair, tossing grenades, unbuffed, against more difficult opponents then they currently are?
Atleast.. Unbuffed?
I'm betting armour and food and the new doc/ent buffs will make up the difference to the point where it will still be possible (I hope).
Dessimus
Fri Apr 01, 2005 2:19 am
#6
Unreal7 wrote:Doing the CU test on TC atm and I looked at commando and grenades still uses Combat XP.
I said this before in another thread and i will say it again here. it is day one of CU testing. They have WAY more impotant things to worry about than grenade xp right now. In no way does that mean that grenade grinding will stay. This is day one and you are jumping the gun.
Unreal7
Fri Apr 01, 2005 9:03 am
#7
Dessimus wrote:
Unreal7 wrote:
Doing the CU test on TC atm and I looked at commando and grenades still uses Combat XP.
I said this before in another thread and i will say it again here. it is day one of CU testing. They have WAY more impotant things to worry about than grenade xp right now. In no way does that mean that grenade grinding will stay. This is day one and you are jumping the gun.
Thats why the first 2 words of the thread title are "so far". I realize this is day 1 thats why I said so far. Hopefully, it will remain this way. I'm pretty sure it will remain this way, because that would just be messing over the commandos more than they already are atm.
Mosura
Fri Apr 01, 2005 1:14 pm
#8
Just coz this is a multi player game, doesn't mean I have to group I like to solo, so there should be an ability for me and my ilk to play, so I reckon it'll be OK, but you'll need a little more attention to the detail ie, you'll need to watch your stats closer and not just throw at will.
Mosschops
Chroma_Key
Fri Apr 01, 2005 1:17 pm
#9
I am confident that the xp requirements will be altered to match the new standards...
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