Force Sensitive Archive
Thread: FYI, grenades still give Combat XP on TC5 Server (CU Beta)
ukapu wrote:Even though the devs have disclaimers all over the place saying nothing is set in stone, I was still quite surprised not to see a new "Grenade XP" type in this first CU version.
first CU version being the key phrase. They have too many other things to worry about at this point. but don't get your hopes up yet. I would not count on it staying the same.
http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=86302#M86302
This is a common point I have seen all night and it is very obvious that people need to stop going after PURPLE conning mobs. In the current game I know folks pretty much ignore the color con of a mob, but it is very important in the new system. Reds and Purples are very very dangerous. At level 1 a level 5-7 Durni is going to stomp all over you, go look for some of the new level 1-5 mobs we put in around Bestine and MosEisley and see how you fare.
Characters are no longer invulnerable to everything, try to stick with white blue and green conning mobs. If you have trouble with the color, you combat level is under your group role symbol next to your HAM bar and the mob should reflect its level by a number in the center of its con bubble.
So standing alone throwing nades at a giant baz lair or whatever will just get you killed in the future ![]()
Message Edited by Deverontheman on 04-01-2005 03:26 PM