Force Sensitive Archive

Thread: the CU

Bongo2k
Sun Mar 20, 2005 2:40 pm
#1


Im sure SG can say whether im right or wrong here.


From the devs post on the CU Update we will STILL have themind and action bars but we wont be able to be incapped if they get to 0 right. If so then healer wont be changed.

Message Edited by Bongo2k on 03-20-2005 09:41 PM

Ohopo
Sun Mar 20, 2005 2:43 pm
#2

Thats what I was thinking too. We we still drain these pools if we use any regular weapons specials and we will be able to heal it. But I keep questioning myself, what if they also add Action and Mind costs to our saber, so we will need to look for 3 pools instead of only 1 (our force pool) ....




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Bongo2k
Sun Mar 20, 2005 2:45 pm
#3

Well technically we draw our power from the force, so if we were to perform a non-standard move it wouldbe the force flowing through us that would be called upon to help us. Because even if your not buffed saber specials dont cost HAM. The only exception to this is when you use avoid incap, which can put your ham in the minus'
Ohopo
Sun Mar 20, 2005 2:46 pm
#4

But when the CU comes, dev's might add the cost, again to "balance" our ub3rn3ss




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4-LOMBH
Thu Mar 31, 2005 6:03 am
#5

What will it do to trying to become a jedi? make it harder?



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wookie-mart
Thu Mar 31, 2005 6:36 am
#6






4-LOMBH wrote:
What will it do to trying to become a jedi? make it harder?






It will make the FS grind 'harder' because generating large amounts of xp will be harder. After the CU, we won't be able to solo most creatures that yield good levels of xp (like Rancors at 5k/kill), so the length of time to generate the required xp for FS skills will increase dramatically. Since you'll need to be in a group to kill such creatures, you'll always get a percentage of the total xp given from the creature. If it takes 5 ppl to bring down a rancor, and assuming you all do equal damage, each person gets 1k xp.


I have yet to see any documentation regarding XP allocation under the CU, so i'm assuming it will be the same as it is currently.





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TMK123
Fri Apr 01, 2005 2:00 pm
#7


5. Is this the final rate of progression for gaining XP?


No, absolutely not. We realize that the current rate is too slow and we will be tweaking it over the next few weeks as work on balancing combat continues.


^Ham,Dmg,Armor will all change and be tweaked.


This just puts my claim to rest.

Tlk
Fri Apr 01, 2005 2:05 pm
#8

Actually, it doesn't. They made that statement about everything else. Of course they will attempt to balance, but if the core design is not fun, then all the balancing in the world will still make it unfun.


How much do you think will really be changed?


Jedi get no armor. None, they get no defensive skill to compensate for this either. Do you honestly believe they will put battle armor resists in the robes? Or give jedi toughness?


Jedi have every reason to fear the CURB, it appears we will be even weaker in the future than now, and unable to group, will virtually eliminate the non complete templates from the game. Game will be balanced, but jedicould be pathetic, not worth the reward. My take anyway.


Whats a better tank? 235 melee defense and 50% armor allowing you to use your most damaging attacks? Or 235 melee defense and a limited use ability of force armor that drains your force and any possibility of doing combat?

TMK123
Fri Apr 01, 2005 2:20 pm
#9


I totally understand your concern, but there doesnt need to be 1000 posts of panic, alot could change, IMO anyway. im not saying i know everything thats going on with the cu, as i am most likely not informed enough, but i won't give my opinion on the cu until its finished, tweaked, and balanced! as the devs have promised, and i think its rather childish to call the devs idiots, if you really think there idiots why are you playing there game?


Believe me, im as concerned as everyone else, but i think the devs will fix it all and balance it in time.

Message Edited by TMK123 on 04-01-2005 01:21 PM

TMK123
Sat Apr 02, 2005 1:39 am
#10

This is April 1st...Not may 5th, this is why they have the TC, theres so many bugs that will be fixed, and perhaps the 17k kryat hit is one of them, i know i found 7 when i was log'd on :-D you people are freaking out over nothing, when the cu hits it will be balanced. maybe not balanced how you think it should be, but thats because your use to being able to get master swords and take down a kryat, not accually working for it.
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