Force Sensitive Archive

Thread: FS Experimentation: What does it do?

qyxin
Mon Jun 27, 2005 4:09 pm
#1



I am working on grining 0404 FS crafter right now (currently 0204) and was wondering if the experimentation line is worth it. What does FS experimentation actually do? Will it add to my experimentation points? (can I have more than 12 if it does?) or does it make the experimentation results better (more amazing success' & less "good/fail/moderate" success')? Or does it do something entirely different?


Thanks for your help


-Perrin

Message Edited by qyxin on 06-27-2005 04:12 PM



.../.............
\/.|_...._.._ ._
.../\.| .) (_|| .(_|..
./....Light Jedi..........
-Perrin Aybarra- 12pt FS Master Weaponsmith. Vendors: 284, 3099.
uberchief
Mon Jun 27, 2005 4:17 pm
#2

it increases chances for sucesses or something liek that

doesnt giveya +2points



Hi'tu Hele / Ogeac Kiemia
Life's a bish, Punch it in the head..
Ferrek
Mon Jun 27, 2005 4:37 pm
#3

It increases the chance of getting better successes when experimenting. Chances are you'll never get anything less than "Great Success" ever again once you have all four FS Experimentation-boxes, atleast that's been my experience.

If anything, the experimentation-line is the one worth the most of the lot. I am Force Crafting Master now, but have not noticed any improvement in repairs, and since "Great" and "Amazing" on an assembly roll doesn't make any difference (can't remember the last time I had anything lower, and I only aquired the last 3 skillbranches during the first double xp period after the CU), and that they removed the critical failures, the two branches affecting the assembly doesn't really matter much at all.







Arkel Kiran - Elder Weaponsmith (retired from crafting)
Kiran Arms Inc. - Clearance sale at -1291, 451 Temenos, Naboo (Kettemoor galaxy): Excellent resources and Weaponsmithing items

"Hokey religions and ancient weapons are no match for a good blaster at your side."
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