Force Sensitive Archive
Thread: guide to phase 3 sith thug one
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yanini
Sun Jan 23, 2005 11:05 pm
#1
i decided to post this on a new page, reason is i got some questions ingame about it. if u are on Ahazi i will help, otherwise pay attention and good luck 
look guys this quest is easy just pay attention and try to improvise if $#*^ hits the fan
1. get ur little group of ppl, does not matter what proff but it helps to have a tank or 2 ( the more the merrier as these guys are a little hard )
2. have the 2 ppl who will be doing the quest must agree as to who is going to drop the shields and who is going to capture the comander.
3. everyone group up about 100m+ away from the base off to a side.
4. have one of ur tanks, and the person who is going to capture the comander hop on there bikes and wait by one of the sides.
5. other than the 3 ppl ( tank, shield guy and cpt guy ) everyone should stay away until told to come kill a sith
6. the person who is going to drop the shields must drive to the front of the base, leave ur bike about 60m away, run up 30m use the remote, once u get the
message that the shields are down, run back to ur bike and regroup.
7. the tank should take some synth-steak, some brandy,and pikatta pie, just to start. as soon as the shield go down both the tank and the cpt guy drive up to the main gate. The cpt guy must stay on his bike!!!!! the tank will hop off, kill the GATE first!!!!!! then the cpt guy will RIDE his bike to the back of the base and chill ON his bike.
8.the tank will take the GATE down first allowing the cpt guy to ride in. then he will take out to two turrets, walk inside and kill the third turret, and then the back gate and u MUST NOT FORGET THE ANTENNA.
9. then the tank will run back out to the front of the gate, hop on his bike and ride out to the group.
10. if at any time the cpt guy gets agroed the tank ( while inside the base ) will /taunt the agro off and run away
11. if the cpt guy still has agro just ride ur bike out.
12. once all that is taken care off, u must now kill 5 sith.
13. one person will agro ONE sith at a time, and hold him in place away from other sith, till the group comes and kills him.
14. if at any time u get more than 2 sith u must RUN!!!!
15. once u kill all 5, the person who lowered the shields will get a message saying that the commander has spawed.
16.at this time, the cpt guy will hop off his bike, walk inside and capture the cpt. HE MUST REMAIN IN THE TENT!!!
17. shortly after they will despawn and the cpt guy can walk out.
18. start ur walk to the village.
19. u will get attacked by 2 sith approx every 1k meters from where u started, so be careful.
20.everyone in the group must agro and kill all sith, while the cpt guy just runs. He must never stop, there is a 1 hour timer from the time the shields go down.
SIDE NOTES:
A. if u have less than 4 ppl, the cpt guy must help kill, so he will not ride in and chill
B. if this happens the tank must still go in and kill all gates, turrents and antenna. Just makes it easier for partC 
C. once u have killed all 5 sith, the cpt guy and the tank will follow step 7, At the appropriate time ( see step D )
D. there is a time when all sith DESPAWN and more come up running from the back. when it is clear just ride in. if they are too close dont, just wait and u will see what i am talking about.
E.go back to step 16.
Good luck,
this is coming from a veteran who did this mission 30+ times last phase 3. only time we failed was when ppl started to think instead of following my instructions. if u are in the Ahazi send either Yanini or Dulutsi a tell or email. i will help ppl, but this time is limited as i have important Jedi grinding to do.
IGN - Yanini or Dulutsi
Message Edited by yanini on 01-24-2005 06:23 PM
yanini
Tue Jan 25, 2005 1:35 pm
#3
got this off a fellow who posted them, i forgot his name but credit is due to him.
- alpha (-410 2506)
- beta (3041 787)
- eta (-1977 2234)
- kappa (-3824 -3011)
- lamda (-737 -5158)
- nu (-1017 -2873)
- omega (-1721 -4684)
- phy (3456 -1258)
- psi (-2932 738)
- rho (-53 -165)
- sigma (1073 1860)
- tau (-3100 1170)
- theta (3076 2174)
- xi (700 750)
- ypsylon (-1676 1651)
- zed (-362 -1914)
- zeta (-1092 2343)
GL all
Galen111
Thu Jan 27, 2005 6:12 am
#7
what's this noise about "don't forget the antenna" ? I know I didn't touch the antenna and we both beat it no problem.
yanini
Fri Jan 28, 2005 4:34 am
#8
after doing it a couple of times, i noticed they spawned more if i did not kill it. maybe i was delusional but still. im just trying to help. no flames plz
chyenfel
Fri Jan 28, 2005 5:39 am
#9
some comments:
the base coordinates are the same for every phase and every server. the only thing that changes are the base names (they are cycled randomly), but they stay the same on one server for one phase 3.
you can kill the sith with just one tkm/doc as a tank (should be someone who knows his stuff though) and a ranged to do some damage, rifleman is nice.
the sith in front of the base come in waves, if there are some hanging around just wait a minute until they despawn and hurry out then.
It greatly helps when you take a base thats near to the village.
if the shield guy dies after he powers down the shield, he gets the mission failed message but the cpt guy can get the captain to the village nevertheless. Both guys will get the unlock and the mission reward then without having to kill the 5 thugs (i think thats a bug but you could try that if you cant get the thugs killed).
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