Force Sensitive Archive

Thread: Force grinding useing nades

Orzod129
Tue Jun 21, 2005 4:33 pm
#1

does this work ne more? does it rack in Combat exp like it used to? i dont know after this CU so im asking

please help



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
TheAirman
Tue Jun 21, 2005 4:42 pm
#2

Yes, but you can't use anything else.



-=Tachikaze - Master Smuggler & Commando=-
zTiLer
Tue Jun 21, 2005 4:47 pm
#3

and it will aggro EVERYTHING against you till you incap. and the group wont be to happy about it..



___________________________________________________
zTiLi <UR> - Former mayor of Echo Landing, Talus
zpEEdy <UR> - Leader of Underground Resistance

Orzod129
Tue Jun 21, 2005 6:02 pm
#4

im normaly with a mdef jedi so will it still agro me? also what do you mean i cant use ne thing else? u mean if i use another weapon it will lower the exp i get from the nade? what if i jus throw one? will i get just 6k combat exp?



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
quitch
Tue Jun 21, 2005 6:16 pm
#5

theres like a 30 second timer so you wont have time to use another as youll get all the agro and youll get incap. then just wait it out and you get loads of xp. but thats an anti-group way



-who lightdust
Gondon
Tue Jun 21, 2005 11:14 pm
#6

I use nades... I only use them in full CL 80 groups when, as a melee char, i cant reach the mob b4 it dies... so i throw a nade... it works grea... i get 300k combat xp and about 2million weapons xp this way without "leaching" of the group in any way... by doing this you do not impair anyone elses xp and you are awarded about 40% faster combat xp cap... But thats just what I do...



Ubio Burnet
Jedi Padawan

kweckduck2
Wed Jun 22, 2005 12:22 pm
#7


What I do is:


- When its a really strong group full of lvl 80s , I will just throw a nade every now and again and start shooting the new animals that spawn

Burst run to get away from all the agro if needed, but it hardly ever is


- When its a pretty weaks group, I will shoot down most of the animals ( taking the lead coz the rest of the group always seems scared to attack them )

And then throw a nade when there is only 2 or 3 left and then shoot the new ones that spawn.


I also throw a nade at every single one that spawns near the end of the mission. The whole group can always handle one at a time. If the next one spawns before I can throw a nade again Ill just shoot it.


This way you participate with the group and still get the advantage of the combat xp.

Plus you get xp for other weapons as well.

Message Edited by kweckduck2 on 06-22-2005 12:26 AM

Page 1 of 1
Previous Next