Force Sensitive Archive

Thread: Fact or Fiction?

xLateralusx
Wed Aug 18, 2004 1:07 pm
#1

I have done much reading on what will be included in the new FS system. First question is about the Phases of the village. Is it still set so that you can only do 1 quest to unlock a FS slot once per phase, and that phases change every 3 weeks?


Second question: I heard it rumored that there is a person you can speak to in the village that will allow you to open a FS slot for having mastered a profession. If this is true, is that only for professions mastered pre-10 to accomodate those who have spent time holo grinding, or is it true even after Publish 10 hits? Anyone have any information about that?



Terrik Sei'Lar - Retired Pre CU Bounty Hunter : Elder Jedi
Aril Sei'Lar - Munitions Trader ( Pre NGE 12 pt Weaponsmith )
Jaeryc Sei'Lar - Officer
Terrik' Sei'Lar - Pre CU Master Bounty Hunter
Proud member of Safe Haven and Colonel in the Rebel Alliance

**AT Enterprises 12 point Ranged and Melee Weaponry**
-543 -910 Safe Haven, Corellia
evanight
Wed Aug 18, 2004 2:46 pm
#2

You should try the test center forum it isfull of answers to questions like this, you will find all you need to know there





Night Crawler


- Master TK, Jedi To Be -

Eesagi
Wed Mar 23, 2005 5:23 pm
#3

I am thinking about getting master brawler for the +5 speed so it will take less for me to cap, but I hear this mod is broken, is this true or does it work fine?



Bryant Eesagi (Padawan)
Isawi Eesagi (Midget)
Visit Eesagi Incorporated at 292, -5420 on Corellia for HQ Steel and Ore at 3 CPU. (Reopening soon)
Bockeroo
Wed Mar 23, 2005 5:30 pm
#4

yah, it works fine



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Eesagi
Wed Mar 23, 2005 5:44 pm
#5

Okay, thanks



Bryant Eesagi (Padawan)
Isawi Eesagi (Midget)
Visit Eesagi Incorporated at 292, -5420 on Corellia for HQ Steel and Ore at 3 CPU. (Reopening soon)
KreyMerr
Thu Mar 24, 2005 11:45 pm
#6

works great!

also master brawler is a very handy box for both pvp and pve.

besides the obvious +5 speed here are some other highlights:
+5 accuracy- hammers are hard to aim!
+5 toughness- very nice
intimidate2- very very nice in high level pve and for pvp.

if you have the skill points master brawler is a great box.



-X-____________________Cos KreyMerr
Profession:_________________________________Master Of Awesome
Server:____________________________________Chilastra
Look out! Hes got a pink duster!
Former Swordsman Correspondent and Swordsman for life.

RookFence
Fri Mar 25, 2005 2:46 am
#7

Intimidate II...does it work more often? stick longer? what is the difference between this and intimidate I?




___________Korinn___________
Gorath - Master Hunter of Bounties


Naruk_The_Wookiee
Fri Mar 25, 2005 5:09 am
#8






RookFence wrote:

Intimidate II...does it work more often? stick longer? what is the difference between this and intimidate I?






IMO it sticks faster...Last 2min and can be stacked with Inti1...



Mastered Professions so far: * Brawler *TKA * Fencer * Swordsman * Pikeman * Marksman * Rifleman * Scout * Creature Handler * Medic
Trenkor
Fri Mar 25, 2005 11:44 am
#9

Dang, didn't know the intimidates could stack... Would that reduce the damage output to around 25%?
KreyMerr
Fri Mar 25, 2005 12:57 pm
#10

intimidate 2 lasts longer. but also at the master box you get something like +20 intimidate, and that is what makes it stick better.



-X-____________________Cos KreyMerr
Profession:_________________________________Master Of Awesome
Server:____________________________________Chilastra
Look out! Hes got a pink duster!
Former Swordsman Correspondent and Swordsman for life.

nacon
Fri Mar 25, 2005 3:15 pm
#11

Is there a cap for int from Be and attachments?



<!> NACON N PHASM N AMUN-RE <!>
03 Bounty Hunter - Officer - Evil Entertainer
Has fearlessly slain CSR-Kurt and CSR-GaryC
Vendors at -55 5580 Xanadu Bay, Naboo


KreyMerr
Fri Mar 25, 2005 3:24 pm
#12



nacon wrote:
Is there a cap for int from Be and attachments?





yes +25, as that is the cap for all clothing mods. I think you can find somewhere near +16 for each BE tissue, so 2 pieces of clothing would cap both warcry and intimidate. also there is the imperial medalion from the imp theme park that add +3 i think.



-X-____________________Cos KreyMerr
Profession:_________________________________Master Of Awesome
Server:____________________________________Chilastra
Look out! Hes got a pink duster!
Former Swordsman Correspondent and Swordsman for life.

Heorot
Sat Mar 26, 2005 1:56 am
#13



KreyMerr wrote:
intimidate 2 lasts longer. but also at the master box you get something like +20 intimidate, and that is what makes it stick better.




at mswords/mbrawl with BE intimidate clothing it sticks almost all the time which is handy in high end pve



A'noq
A'ker

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