Force Sensitive Archive

Thread: best grenades against baz nitches? what should i be lookin for speed or damage

KRONOS1974
Fri Jan 07, 2005 11:54 pm
#1

use powerups also.


I didnt do my entire fs grind using grenades just the last branch. Got sick of running around aimlessly killing everything in sight So my experience with grenades is limited. Best would be thermal with powerups. Unless master commando them protons though they would cost a ton more.


thermals are what i ued and i earned 400k fs xp per buff session, so your best bet is to play with it.




Ono'mas - Elder Architect, Droid Engineer, Artisan, Weaponsmith, Armorsmith, and Shipwright.
Onopanek Elder Jedi, Bounty Hunter, Smuggler, and many more.

Vendors located in Hadrian's Market, Tat
Drop off on my -Sith Lord- vendor.
Mayor of Hadrian's Market
Mus-Moo
Tue Jan 11, 2005 11:11 pm
#2

ok i got some sucky ones i beleive which ones r good thouhg?
pervel
Tue Jan 11, 2005 11:14 pm
#3

Damage and only damage. Speed is bugged on grenades apparently. You always throw at the same speed.

Mus-Moo
Tue Jan 11, 2005 11:21 pm
#4



which ones though imp or thermal
pervel
Tue Jan 11, 2005 11:45 pm
#5






Mus-Moo wrote:


which ones though imp or thermal






In my opinion, thermals for the higher armor piercing. But Idon' think you will find any huge differense in practice between the two.

KRONOS1974
Tue Jan 11, 2005 11:54 pm
#6

use powerups also.


I didnt do my entire fs grind using grenades just the last branch. Got sick of running around aimlessly killing everything in sight So my experience with grenades is limited. Best would be thermal with powerups. Unless master commando them protons though they would cost a ton more.


thermals are what i ued and i earned 400k fs xp per buff session, so your best bet is to play with it.




Ono'mas - Elder Architect, Droid Engineer, Artisan, Weaponsmith, Armorsmith, and Shipwright.
Onopanek Elder Jedi, Bounty Hunter, Smuggler, and many more.

Vendors located in Hadrian's Market, Tat
Drop off on my -Sith Lord- vendor.
Mayor of Hadrian's Market
UnicronVII
Wed Jan 12, 2005 7:54 am
#7

protons work great for me, cost 10k more a crate but it was worth it by far.

I can grind 100k fs with about 20 of the 25 nades in the crate! 40-60 mins of grind time!

This is my reward for sticking with commando since the start of the game, lol



l Amon-Ra w Naritus w Stern l
w CRIMSON ORDER w
X THE EMPEROR'S CHAMPION X

KRONOS1974
Wed Jan 12, 2005 12:13 pm
#8






UnicronVII wrote:
protons work great for me, cost 10k more a crate but it was worth it by far.

I can grind 100k fs with about 20 of the 25 nades in the crate! 40-60 mins of grind time!

This is my reward for sticking with commando since the start of the game, lol





Commando was my combat alts first mastered profession ( minus marksman of course ).

Though back then we didnt get hammered for using grenades, "cheating our way to jedi".


I liked commando, but wanted more pvp so dropped it 7 months ago.



Ono'mas - Elder Architect, Droid Engineer, Artisan, Weaponsmith, Armorsmith, and Shipwright.
Onopanek Elder Jedi, Bounty Hunter, Smuggler, and many more.

Vendors located in Hadrian's Market, Tat
Drop off on my -Sith Lord- vendor.
Mayor of Hadrian's Market
DarthLueder
Wed Jan 12, 2005 12:25 pm
#9

Something I've noticed is that my thermals tend to have a better radius. Usually around 7m. This seems to work a bit better than the Imp Dets. Beside the armor piercing advantage, the thermals have a lower HAM cost. While we are all buffed of course, if you haven't gotten a mind buff and the critters are swarming you and smacking your mind, brandy is running low but you're still "full", and your finger is hovering over the Muon button, you may appreciate a lower HAM cost.



Skor Pious
Smuggler | Skorpidoo - Bothan Commando
Shinkai - Elder Jedi | Arywyn - Trader/Shipwright
Skor S&W - South of Coronet, Corellia 436, -5388

(gggggggggggggxnnnnntnnnnnxggggggggggggg)

trifidac
Wed Jan 12, 2005 4:47 pm
#10

I have made and used Imperial Detonators, C22's, and Thermal Detonators. Based on my experience, what is the best kind is very subjective.

Imperial Detonators: Pros - high damage, common materials for manufacture
Cons - large quantity of resources per grenade (cost), limited range (4m)

Thermal Detonators: Pros - higher range
Cons - capable of high damage but unlikely because of the number of named resources required. expensive

C22s: Pros - high range, use very few resources and all are unnamed
Cons - much lower average damage.

If you get lucky enough to find thermal dets that can do the same damage as imp dets, and can afford them, go for it. Otherwise, it becomes a choice between the damage of an imp det versus the range and cost of the C22s.




pacobigcheese wrote:
youre like a friendly hampsterball of doom


Amsterdoominator
Wed Jan 12, 2005 4:52 pm
#11

Commando 4000 and Imp detonators cause they do more damage


btw check my sig



_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
Evane Scence, Master Smuggler.
There's only one way, melee.
Yep we're leaving again, SWG still sucks
Page 1 of 1
Previous Next