Force Sensitive Archive
Thread: dropping comando 4xxx? its not working
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Mus-Moo
Tue Jan 11, 2005 10:55 pm
#1
ok check out im tkm/commando 4xxx right now and i can't get combat exp fast. i got some thermals but i takes my like 3hrs to cap out my combat which is not useful to me then. im thinking droppin it or if u guys know how i can get faster combat then plez or else ima go
master tk
master brawler
fencer 4xxx
swordsman xx4x
pikeman xx4x
medic xx4x
thats what ima do what u guys think
Cyclonus-
Tue Jan 11, 2005 10:58 pm
#2
Commando 4xxx does work. You must be doing something wrong. Maybe we can help you out.
What are you using your thermals on? Are you in a solo group with 10 or more people while doing missions?
I'm not doing anything special and I can get 280k force xp in a 3 hr buff session. There are guys here that get much more.
Mus-Moo
Tue Jan 11, 2005 11:05 pm
#3
ok this is what im doing i get a mission by myself 11k baz nithces. then i get to my mission and i stand in middle of the lair and throw thermals i think my nades might suck though. what is good for fast grind thouhg?
pervel
Tue Jan 11, 2005 11:06 pm
#4
You are not doing it right. Have you read any of the guides at all? Using grenades is very different from using any other weapon. The best guide I have found is this one:
pervel
Tue Jan 11, 2005 11:08 pm
#5
Mus-Moo wrote:
ok this is what im doing i get a mission by myself 11k baz nithces. then i get to my mission and i stand in middle of the lair and throw thermals i think my nades might suck though. what is good for fast grind thouhg?
You need to be in a big solo group. The difficulty on the "giant baz nitch" mission should be 99. Otherwise you are wasting grenades.
Lomar4976
Wed Jan 12, 2005 12:09 am
#6
Yes, you really need to have 5 creatures attacking you at once, in 2waves (i.e. all the opening spawn from a large 99 difficulty mission, then again on the second wave as the first dies from the spawn.
You aim your detanators at the lair rather than the creatures (guaranteeing a hit) and when the first lot is dead (making sure not to use any grenades when youre taking on less than 3 creatures in order to conserve them) hit the lair to half health using your preferred weapon, and peace and wait until there are 5 creatures out of the lair again, and then continue to throw grenades at the lair until youre down to 2 or so of the baz nitches remaining (who should be on really low hit points by then)
Finish off with normal attacks to conserve a few more grenades.
Razerheaded
Wed Jan 12, 2005 4:37 am
#7
Hi there here's from a non Commando heres what i found.It pretty much all depends on yer targets I was told to hit Giant Baz Nitches they wernt giving me any real xp,But when i switched to the easier Mutant and regular Baz Nitches i was getting 100k combat xp per hour so chose a target check resists in my case low blast types im not sure about what beasts work with thermals but check resists is really important.And to all of you getting it was nerfed info its probly cause people are hitting the wrong targets.C-12 + Razerhead=
JediChomper
Wed Jan 12, 2005 9:33 am
#8
1) make sure you are grouped with at least 10 people
2) take 2 giant baz nitches missions in the same general direction
3) go to first...target the lair and dump about 15 grenades
4) kil baz's till the stop spawning. DO NOT KILL THE LAIR
5) leave the area and go to second mission and repeat #3
6) now go back to first mission...there should be baz's out and ready to die. kill them, then kill the lair. head to 2nd mission and do the same.
once you get close to capping combat xp (300k) take 2 missions to the SE or S...hit them till you cap...then head to village and trade in...on way back to outpost, finish those missions off.
in one buff session i can easily cap 3 times.
also make sure your armor has a high level of blast protection. You will take alot of BF. After capping twice i usually will have around 450-500. you may wanna heal that. i usually dont because i so rarely get hit that my regen rate doesnt matter much.
I luv grenades...this really lets me grind jedi and still have time to do things for my guild 
Mcleish
Wed Jan 12, 2005 11:37 am
#9
ok this is how I am doing it!
firstly i would recomend something like medic for this as it will be helpful!
I use thermals which have a max of about 1800dmg, tis can be increased with powerups!
I pic 2 giant baz nitch lairs around 11k payout, with around 90-95 difficulty!
when you get to the mission i go within 2-3m of the lair and shoot it, untill the baz nitch's come close, thats when i use the thermals. i keep using the thermals until the baz nitch's are dead. I have strangely found that if I have a pistol out when i kill them I get around 5k each kill, but when i am unarmed i only get 3.5k , is this suppose to happen?
anyway i start destroying the lair with my pistol untill the 2nd wave comes, once i have 3+ giant baz nitch's around me i start using the thermals again! once that wave is dead i destroy the lair with my weapon and move on to the next mission!
usfull hints:
for me I have to rest b4 the 2nd wave comes back due to me not having medic! so if u have it u would be quicker at geting through this lair!
do not target the giant baz nitch's themselfs, keep targeting the lair and stay close to the lair! for some reason the blast never misses the baz nitches when u target the lair, but if u target them seperatly u miss a lot which means u dont kill them as fast and u waste money!
it takes me 4 lairs to cap out in combat xp, the best thing about this I was able to make 600force xp in ONE buff set! this was some sold grinding and some luck that the missions were close together, but it is a really helpful way of getting through the grind!
hope that helps!
also can anyone tell me why there is a difference between unarmed and holding a pistol for the xp payout?
Yakisoba1
Thu Jan 13, 2005 1:03 am
#10
Many are advocating killing the first wave of critters, moving on to the second lair after and then returning to the first after the second is gone. That SORT OF works, but beware: I have lost lairs trying to do this with c12s. If you take too long with a lair, the game will fail the mission for you. This will not be an issue with thermals or protons, but it is with c12s. Not sure about c22s, have not tried since I got burnt on the first one.
--Yak
madcat79
Thu Jan 13, 2005 1:15 am
#12
Heres what I did, i sucked at the beginning too.
Get most powerful grenades your certified for.
Slice em, get pups, do either Huurton Stalkers or Giant Baz nitches, stand 3-4 m from lair, attack lair only with grenades, when needed use yer weapon on creatures.
And go back and forth from 2 missions to get max xp, while you attack 1, other is respawning, max i've gotten is 192k combat for only 2 lairs.....
Trust me it works...
Oh make sure you have strong kinetic armor too, completev set...
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