Force Sensitive Archive

Thread: Devs need to fix

Oferx
Fri Feb 18, 2005 7:26 am
#1

IT takes way to long just to see the old man then see the sith. takes like a week just to get to the damn village



xxxxxxXxxxxxx
Desperado
s Love & Hate Are Both Dillusions
s Master of Both s
You dont know the power of nothing.


...dead and loving it...


Paulie35
Fri Feb 18, 2005 7:30 am
#2

Took me only 2.5 days to see the old man and about another 2 days to see the sith.
CrazyRanger
Fri Feb 18, 2005 7:34 am
#3

Try staying out of NPC citites and and shuttleing around player cities. It should not take too long.

Old man came on the third day for me, then the following day the sith came.



Grisstoff Brutas
Warrant Officer I
Master Commando
How do you like your rebs, fried? or EXTRA CRISPY
Oferx
Fri Feb 18, 2005 7:40 am
#4

i have tried everything. the old man came 2 days after glowy and 2 day and sith still havnt shown



xxxxxxXxxxxxx
Desperado
s Love & Hate Are Both Dillusions
s Master of Both s
You dont know the power of nothing.


...dead and loving it...


Oferx
Fri Feb 18, 2005 7:43 am
#5

cant say you wernt upset when it took so long...i wish it work haooen like it did in ts2 it happened right away it was great



xxxxxxXxxxxxx
Desperado
s Love & Hate Are Both Dillusions
s Master of Both s
You dont know the power of nothing.


...dead and loving it...


jopenack
Fri Feb 18, 2005 9:05 am
#6

took just under3 days for both visits and my first village visit. this was just after the new publish stated for fs/village


I sat in a player city near the shuttle just outside the krayt graveyard and would take a shuttle to a player city on the far side of tat. during this time I waited I noticed a time pattern for my character. it may have been coinidence lol


day 1 after seeing I was glowing. couldn't play till after 3pm eastern time but went to player city around 4pm waited all day shuttled several times even camped outside city several times. no visit logged off midnight. (was very boring felt like an idiot :-)


day 2 logged in an hr before reset no visit, logged in minutes after server reset, around 8:30am. got the oldman visit at 9am, almost panicked when I saw it was him so early after logging in. lol


remainder of day 2 waiting for sith with no luck. shuttling occasionally and camping just outside the player city near the krayt g-yard (but not too close lol. camped as soon as I was outside city limits.


day 3 logged in after server reset 8:30 a roughtly and camped just outside city near krayt g-yard sith attacked by 9amwithin an hour I was done with the sith camp. village time.


exit quest visit after achieving the box requirements for the oldman exit quest I again went to the same shuttleport at the player city neat the krayt g-yard. I had my completed boxes around 5pm at night and logged around 10pm. logged in next day 8:00 - 8:30 am and around 11:00 am the oldman visited me and gave me the exit quest.


ok so if you jusdge by thetime I first saw I was glowy to completing the sith camp for village it was under 3 days.


I did find it unusual that my oldman and sith visits seemed to appear between 9am and 11am.it may have been something to do with my logging in first thing in the morning after server reset. and I always used the same cities to shuttle and wait in this may effect it I am not sure. Back then the servers reset daily. but try if possible to login at these times server population may effect visit.


Keep the faith they will come and i understand the boredome and frustration of sitting doing nothing. the village can be even more frustrating, grinding fs xp and jedi grinding also lol. guess I should have been careful about what I wished for :-) kidding lol




SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
Camrux
Fri Feb 18, 2005 10:40 am
#7

If you are frustrated with a short 1-2 week wait you might want to steel yourself for the 223 million unarmed XP that is needed to convert to the FS XP to fill the 6 lines.


That is not an exageration either...that's the real number of unarmed XP (for example) that you will need to convert to Force XP to train.





Marcelleus - LM Jedi and crappy rebel pilot
Camrux - MBH / MR / MM and also a crappy rebel pilot
Scoooter
Fri Feb 18, 2005 11:26 am
#8

It is a purposeful gate not to gate players in particular. But to slow down how many players are initially hitting the village at once (lag factor). Or that was the original intent.


After publish 10 they needed that, howver now the village is cycling lag isnt really controllable that way. But it was controllable that way immediatly after publish 10 when you had thsousands that were all of a sudden village elegible







Scoooter - Master Pilot/Master Politician
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