Force Sensitive Archive
Thread: heh...may as well post it
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DMANMAX
Sun Jun 19, 2005 2:04 am
#1
you're right, it's not hard. it's just a royal pain to sit down for 4 days and cap combat xp about 80 times (provided you only throw grenades and dont fire a weapon). the village ride alone is enough to make anyone quit for a day.
MBK1011
Sun Jun 19, 2005 2:10 am
#2
Yup, the FS gromd is far from difficult its just thats its so boring i cant force myself to cap more than once per day
Jigga_Hov
Sun Jun 19, 2005 3:16 am
#3
i did a similar thing, i filled all my exp requirements and still need 3 quests
SWEzekiel
Sun Jun 19, 2005 5:19 am
#4
Yeah, it's the bore factor really, it should be more of a challenge, not a test of your mental strength!
Drygo
Sun Jun 19, 2005 7:32 am
#5
ThotoOrifa wrote:
2x xp week, 2 crates of c-12 nades 1 crate of cyroban nades. lvl 81 ronto with a group of grinding jedi spin attacking the lair. one nade per spawn, bout 200k xp per lair. cap at 900k bh xp, get 600k fs xp per turn in. finished fs grind from no xp to full in 2 days. it aint hard people, thats about 4 days without the 2x xp.
Technically, it's 8 days. Not only was your regular experience doubled, but when you traded in for FS it was doubled again. So, in essence you need to take quadruple the time.
Just a nitpicky ![]()
Mente75
Sun Jun 19, 2005 7:38 am
#6
Yeah, thats why I ground out 3 branches of Crafting XP in 3 days. It would have taken 4 times as long and cost 4 times as much in resources. I would never be in the position to unlock with the start of Phase 2 without it.
ThotoOrifa
Sun Jun 19, 2005 12:17 pm
#7
2x xp week, 2 crates of c-12 nades 1 crate of cyroban nades. lvl 81 ronto with a group of grinding jedi spin attacking the lair. one nade per spawn, bout 200k xp per lair. cap at 900k bh xp, get 600k fs xp per turn in. finished fs grind from no xp to full in 2 days. it aint hard people, thats about 4 days without the 2x xp.
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