Force Sensitive Archive

Thread: Grinding FS to padawan for 2nd slot, then drop skills?

wickedHangover
Sun Jan 09, 2005 2:10 pm
#1

you will always have 24 skill pts dedicated to the force on your character, you will also continue to lose jedi xp when you clone, granted its only 15k a pop with no skills in jedi, it will still add up in the event you ever decide to go jedi.


Originally it wasn't going to work like this but I don't think they wanted players doing it just for the second slot. So i'd suggest you make the jedi a crafter and the alt the combat template due to the xp loss issue just in case.





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ToppDog
Sun Jan 09, 2005 3:07 pm
#2






Wystery wrote:

I have no interest in being a jedi. I do, however, really want a 2nd character. If I get up to padawan, and then make my 2nd char, can I just drop all my jedi skills and maybe even my FS?

Also someone mentioned this is possible, but if I delete my 2nd character I cannot remake it unless I get padawan again. True?





Originally, we were supposed to be able to do exactly as you described... drop Padawan & all FS skills once we opened up the second slot, so we could do whatever we wanted with either slot. This is how it was promised to us for the many months leading up to the Jedi Revamp. Once publish 10 went live however, SOE changed their minds on this & made it so that once you reach Padawan you can never drop it or the 24 skill points that it takes up.


So, basically if you want 2 slots, at least one of them will have to be a Padawan with only 226 skill points available for normal profession skills.


This may still work for you depending on what your plans are for your characters templates. If the template you desire for your main is under 226 skill points total (non-FS points) then you can simply pick the 6 boxes of FS skills that would enhance that particular template... then put away your robe & saber & never look back.

EAB
Sun Jan 09, 2005 3:44 pm
#3

I've seen this kind of thread before and the responses are always the same as to how "it can be done but you'd be wasting 24 skill points". But quite frankly I don't think it's a waste at all to have the FS skills on a non-jedi character. If you choose your skill sets wisely you will be greatly enhancing your non-jedi, as most of the skills in the FS tree are actually more useful to a non-jedi character then a jedi. For a mere 8 points you can add +20 to both your melee defense and ranged defense. For another 8 points add +12 to your speed and accuracy of your chosen combat proffession. 4 points to enhance your skills as a scout, or 4 points to improve as a medic or dancer. And if you're a crafter theres a whole slew of FS skills to enhance your abilities. If you don't want to be a jedi thats cool... but 24 points in FS skills is a major bonus to your character, not a waste IMHO.



Emrick Starstrider - Rebel Maverick - Advanced X-Wing
Modo Tomaw - Ithorian of Many Trades - Nova Courier
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ToppDog
Sun Jan 09, 2005 6:14 pm
#4

Yeah, it's not a waste, just something that has to be planned out carefully. This only becomes an issue for those that had already planned out templates that use more than 226 points, which there are several of.
Jaxin_Riens
Sun Jan 09, 2005 8:15 pm
#5

you can't drop the skills, however if i were you i would use the secodn character as your combatant and maybe make your "jedi" the pilot/ doctor or crafter becuase building up that negative force exp might crew you over if you ever get bored and want to become jedi.
Wystery
Mon Jan 10, 2005 1:32 am
#6

I have no interest in being a jedi. I do, however, really want a 2nd character. If I get up to padawan, and then make my 2nd char, can I just drop all my jedi skills and maybe even my FS?

Also someone mentioned this is possible, but if I delete my 2nd character I cannot remake it unless I get padawan again. True?



Colonel Goldy Different
MSL MBH
Imperial Inquisition
Ahazi

aka

Sokepe
Master Fencer Master Ranger
Scylla
DonnieDarko123
Mon Jan 10, 2005 1:46 am
#7

As far as I understand you can not drop fs skills unless you have over 24, so no, you would not be able to drop your fs skills, but you never have to get any jedi skills, so basically you'd get a regular extra char, but your main would have 24 wasted skill points.



Donnie' Darko
samijx
Mon Jan 10, 2005 9:24 am
#8

Well...put 4 of those skill points into vehicular control....at least you'll get where you're going faster



Sami-jx (Naritus)
Master Weaponsmith, Master Armorsmith, Master Artisan, Merchant 4043

Sambacca (Naritus)
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Yakisoba1
Mon Jan 10, 2005 10:53 am
#9

Yes, it's a good benefit for the points, but don't you lose XP when you die, after you make it to Padawan? So you open your character slot, then put away the robe and saber, and you still take the death penalty when you buy it from then on?


Eek.


If that's so, then you really want your FS guy to work those crafting trees, and have your second toon be the combat monkey, OR go full on Jedi and have your second be the Doc/crafter/moneymaker. Me, I'm going route #2.


--Yak
Wystery
Mon Jan 10, 2005 5:22 pm
#10

This helps a lot. Now, I will have to get to padawan, but I can never drop it?

The FS skills can be helpful, and since I had intended to get the easiest ones I could instead of the most useful, this changes my mind a bit.

I'm planning on June to finish my FS stuff, just based on getting 1 tree every 3 weeks with the trees I need to get now. Maybe by then the devs will be back and um, alive or something.

Thanks everyone!



Colonel Goldy Different
MSL MBH
Imperial Inquisition
Ahazi

aka

Sokepe
Master Fencer Master Ranger
Scylla
ToppDog
Mon Jan 10, 2005 7:56 pm
#11






Yakisoba1 wrote:

Yes, it's a good benefit for the points, but don't you lose XP when you die, after you make it to Padawan? So you open your character slot, then put away the robe and saber, and you still take the death penalty when you buy it from then on?


Eek.


If that's so, then you really want your FS guy to work those crafting trees, and have your second toon be the combat monkey, OR go full on Jedi and have your second be the Doc/crafter/moneymaker. Me, I'm going route #2.


--Yak





You're right, you would lose Jedi xp everytime your Padawan dies... so you would have to be absolutely sure about your plans for both chars. Using the Padawan char as a crafter or healer or entertainer would make losing Jedi xp not that big a problem since they usually aren't out getting killed on a regular basis.


But, if you can't make the healing/crafting/entertainer char with the 226 point restriction, but you could make the combat char within the 226 points, you may want to still use the Padawan as your combat char as long as you are certain you never want to make that char a Jedi later on.


ToppDog
Mon Jan 10, 2005 8:00 pm
#12






Wystery wrote:

... Now, I will have to get to padawan, but I can never drop it?



Correct, you can never drop it... which is why you have to be careful of the permanent 24 skill point loss when planning that char's template. You will only have 226 points total to use for regular profession skills on that char... ever.

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